Timeline



05/05/16:

09:54 Ticket #1133 (Screenshots : Not always a return in the console that it has been made) closed by Bluestone
duplicate: #1036
09:54 Ticket #1036 (One can scroll both further down and higher up in chat console) reopened by Bluestone
09:51 Ticket #1134 (Alpha on selected widgets icons) closed by Bluestone
no change required: It's not
09:38 Ticket #1131 (LuaUI/Widgets/bgu_playskirmish.lua"]:390: attempt to index local ...) closed by Bluestone
no change required
09:38 Ticket #1132 (LuaUI/Widgets/gui_chicken.lua"]:309: attempt to concatenate field '?' ...) closed by Bluestone
duplicate: #1043
09:06 Ticket #1134 (Alpha on selected widgets icons) created by FabriceFABS <fabrice@…>
Just a check Does Alpha is the same on selected icons ? (ie when color …
09:03 Ticket #1133 (Screenshots : Not always a return in the console that it has been made) created by FabriceFABS <fabrice@…>
... Then we do a 2nd screenshot to be sure. I know that in general we …
08:51 Ticket #1132 (LuaUI/Widgets/gui_chicken.lua"]:309: attempt to concatenate field '?' ...) created by FabriceFABS <fabrice@…>
[…]
08:40 Ticket #1131 (LuaUI/Widgets/bgu_playskirmish.lua"]:390: attempt to index local ...) created by FabriceFABS <fabrice@…>
[…]

05/02/16:

00:16 Ticket #1130 (LuaRules/Gadgets/unit_dynamic_collision_vol...:120: bad argument #2 to ...) created by abma
spring-headless: […] …
00:14 Ticket #1129 (LuaRules/Gadgets/fx_wreck_shards.lua:44: attempt to perform arithmetic ...) created by abma
spring-headless throws this error: […] …

05/01/16:

23:16 Ticket #1067 (minimap doesn't flip when camera is flipped) closed by Bluestone
fixed
22:22 Ticket #1113 (make facbar obey maxbuilds) closed by Bluestone
fixed

04/29/16:

16:25 Ticket #1128 (Issues are slightly broken on Android phone) created by gajop
Not sure if this is the responsibility of the project, but figured I'd …
08:32 Ticket #1127 (Explosion GFX (LUPS?) for commanders happening when the unit is reclaimed) created by gajop
I use reclaim to cut/delete units and in those cases units should just …
08:30 Ticket #1126 (Incorrect name displayed for commanders) created by gajop
Changing the team and creating commanders will show them with an …

04/26/16:

08:25 Ticket #1087 (bgu_sInfo error in commandschanged) closed by Bluestone
fixed
08:11 Ticket #1125 (bgu_sInfo.lua crashes with unit outside of BAR) closed by Bluestone
duplicate: Aha - you have two bugs confused here, although I can see why you're …
00:04 Ticket #1114 (give bgu buttons their own Chili control) closed by Bluestone
fixed

04/25/16:

22:22 Ticket #1116 (reposition sMenu tab selector) closed by Bluestone
fixed
10:21 Ticket #1122 (Tagged notes on the map aren't in green color in console...) closed by Bluestone
fixed
03:12 Ticket #1125 (bgu_sInfo.lua crashes with unit outside of BAR) created by eronoobos
On a map that defines units, bgu_sInfo.lua crashes @ line 753 […] …

04/24/16:

08:57 Ticket #1124 (add option to hide autocomplete suggestions for ui commands from chonsole) created by Bluestone

04/22/16:

11:05 Ticket #1123 (offer option to show shader warnings in debug console) created by Bluestone

04/21/16:

19:13 Ticket #1122 (Tagged notes on the map aren't in green color in console...) created by FabriceFABS
...Like it should be when you talk to your team. I just hope it's only …

04/14/16:

12:58 Ticket #1108 (Extra model shading state sometimes displays wrong after button mashing) reopened by Floris
11:18 Ticket #1108 (Extra model shading state sometimes displays wrong after button mashing) closed by Bluestone
cantreproduce: re-open with infolog, if it re-occurs.

04/13/16:

18:50 Ticket #1117 (make sMenu tooltips configuratble) closed by Bluestone
fixed
18:44 Ticket #1118 (Arm/Core widget selection : Incompatible widget position with Corner & ...) closed by Bluestone
fixed
18:40 Ticket #1121 (make main menu responsive to view resize) created by Bluestone
18:36 Ticket #1120 (Interface settings : Fullscreen resolution got its text overriding on ...) closed by Bluestone
wontfix: The menu is resizeable (and by default does not overlap). Making it …
18:35 Ticket #1119 (Corner layout : Icons are dorizontally squeezed) closed by Bluestone
no change required: If they weren't squeezed they wouldn't be in the corner!

04/12/16:

12:49 Ticket #1120 (Interface settings : Fullscreen resolution got its text overriding on ...) created by FabriceFABS
BAR 5505 Interface settings : Fullscreen resolution got its text …
12:45 Ticket #1119 (Corner layout : Icons are dorizontally squeezed) created by FabriceFABS
Is it normal that icons are horizontally squeezed on Corner layout ? …
12:30 Ticket #1118 (Arm/Core widget selection : Incompatible widget position with Corner & ...) created by FabriceFABS
Arm/Core widget selection on game begins got its position incompatible …
11:53 Ticket #1117 (make sMenu tooltips configuratble) created by Bluestone
11:45 Ticket #1116 (reposition sMenu tab selector) created by Bluestone
11:44 Ticket #1115 (make player list respond to view resize) created by Bluestone
11:44 Ticket #1114 (give bgu buttons their own Chili control) created by Bluestone
11:43 Ticket #1113 (make facbar obey maxbuilds) created by Bluestone
11:37 Ticket #1112 (Right place for chicken widget : On right border under volume widget...) closed by Bluestone
fixed

04/11/16:

23:19 Ticket #1112 (Right place for chicken widget : On right border under volume widget...) created by FabriceFABS
...or memorize position. We have to move it each new game, it hides …
22:13 Ticket #1111 (Unit VEH-Cons struck and placed in wrong Y direction on lab output) created by FabriceFABS
Sorry if it's an Engine issue, Sorry if it's already reported here... …
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