Timeline
04/24/16:
04/22/16:
04/21/16:
- 19:13 Ticket #1122 (Tagged notes on the map aren't in green color in console...) created by
- ...Like it should be when you talk to your team. I just hope it's only …
04/14/16:
- 12:58 Ticket #1108 (Extra model shading state sometimes displays wrong after button mashing) reopened by
- 11:18 Ticket #1108 (Extra model shading state sometimes displays wrong after button mashing) closed by
- cantreproduce: re-open with infolog, if it re-occurs.
04/13/16:
- 18:50 Ticket #1117 (make sMenu tooltips configuratble) closed by
- fixed
- 18:44 Ticket #1118 (Arm/Core widget selection : Incompatible widget position with Corner & ...) closed by
- fixed
- 18:40 Ticket #1121 (make main menu responsive to view resize) created by
- 18:36 Ticket #1120 (Interface settings : Fullscreen resolution got its text overriding on ...) closed by
- wontfix: The menu is resizeable (and by default does not overlap). Making it …
- 18:35 Ticket #1119 (Corner layout : Icons are dorizontally squeezed) closed by
- no change required: If they weren't squeezed they wouldn't be in the corner!
04/12/16:
- 12:49 Ticket #1120 (Interface settings : Fullscreen resolution got its text overriding on ...) created by
- BAR 5505 Interface settings : Fullscreen resolution got its text …
- 12:45 Ticket #1119 (Corner layout : Icons are dorizontally squeezed) created by
- Is it normal that icons are horizontally squeezed on Corner layout ? …
- 12:30 Ticket #1118 (Arm/Core widget selection : Incompatible widget position with Corner & ...) created by
- Arm/Core widget selection on game begins got its position incompatible …
- 11:53 Ticket #1117 (make sMenu tooltips configuratble) created by
- 11:45 Ticket #1116 (reposition sMenu tab selector) created by
- 11:44 Ticket #1115 (make player list respond to view resize) created by
- 11:44 Ticket #1114 (give bgu buttons their own Chili control) created by
- 11:43 Ticket #1113 (make facbar obey maxbuilds) created by
- 11:37 Ticket #1112 (Right place for chicken widget : On right border under volume widget...) closed by
- fixed
04/11/16:
- 23:19 Ticket #1112 (Right place for chicken widget : On right border under volume widget...) created by
- ...or memorize position. We have to move it each new game, it hides …
- 22:13 Ticket #1111 (Unit VEH-Cons struck and placed in wrong Y direction on lab output) created by
- Sorry if it's an Engine issue, Sorry if it's already reported here... …
04/09/16:
04/08/16:
- 20:06 Ticket #1110 (Wierd chili issues with colorbars) created by
- I needed some colorbars, so I decided to try chili. I didnt like the …
04/04/16:
04/03/16:
- 16:24 Ticket #1082 (display custom chat actions in chonsole) closed by
- wontfix: https://springrts.com/phpbb/viewtopic.php?f=14&t=34611&p=576864#p576864
- 14:21 Ticket #1109 (make sinfo text scale with view size) created by
- 02:57 Ticket #1101 (unit icons for wind turbines change size as the blades spin) closed by
- no change required
04/02/16:
- 16:17 Ticket #1108 (Extra model shading state sometimes displays wrong after button mashing) created by
- see start: https://www.youtube.com/watch?v=-YlTy_phx4g model has no …
- 14:34 Ticket #1106 (make UI elements draggable) closed by
- wontfix
- 13:42 Ticket #1018 (cmd menu can overlap player list) closed by
- fixed
04/01/16:
- 10:17 Ticket #1103 (Core buildpics - are they better now?) closed by
- fixed: Reopen if they are still not good enough, fixed as much as i can for now.
- 10:16 Ticket #1078 (Fix bloom) closed by
- fixed
03/31/16:
03/30/16:
- 23:20 Ticket #1107 (music gets 'unpaused' when action is intense) closed by
- fixed
- 18:11 Ticket #1107 (music gets 'unpaused' when action is intense) created by
- if you have music paused... and action gets tense enough that triggers …
- 17:20 Ticket #1106 (make UI elements draggable) created by
- needs an invisible parent Chili.Window for each draggable unit, and a …
- 15:03 Ticket #1105 (Display CORE faction in lobby client) closed by
- fixed
- 14:56 Ticket #1105 (Display CORE faction in lobby client) created by
- http://imolarpg.dyndns.org/trac/balatest/browser/branches/BAR/gamedata/ …
- 14:45 Ticket #1098 (sInfo darkens the build pic too much) closed by
- fixed
- 00:37 Ticket #1048 (lab stops producing units) closed by
- no change required
03/29/16:
- 23:50 Ticket #1104 (Bar construction progress is blicking) closed by
- duplicate
- 23:03 Ticket #1104 (Bar construction progress is blicking) created by
- ... And sometimes is not really readable. Spring RTS 101202 with BAR …
- 22:26 Ticket #1102 (Empty build icon slots in sMenu eat right clicks) closed by
- fixed: [5413] (commit msg should read fix #1102)
- 14:51 Ticket #1103 (Core buildpics - are they better now?) created by
- They were pretty bland and uniformly shaded to begin with (the …
- 09:55 Ticket #1085 (BAR armamb script fails for high traj mode :D) closed by
- fixed
- 09:55 Ticket #1091 (ambusher and toaster are closed in their unitpics) closed by
- fixed
- 09:54 Ticket #1102 (Empty build icon slots in sMenu eat right clicks) created by
- If one would like to give an order in an area that has 'empty' icon …
03/27/16:
- 00:30 Ticket #1090 (ally cursors draws names the wrong way up in replays) closed by
- fixed: caused by translations being done without push/pop matrix -> leaking …
03/26/16:
03/25/16:
- 22:56 Ticket #1100 (make ally resbars team order match player list) closed by
- fixed
- 19:51 Ticket #1096 (Fix on miinimap position / size on Speed-Metal maps likes.) closed by
- fixed
- 16:07 Ticket #1100 (make ally resbars team order match player list) created by
- 15:42 Ticket #1099 (enemy buildings under construction glow) created by
- see screenshot
- 15:09 Ticket #1098 (sInfo darkens the build pic too much) created by
- It makes some units hard to see, especially when it only shows image …
- 14:56 Ticket #1097 (Readd tooltip for sMenu build icons) closed by
- fixed: I've altered sInfo's priorities to display the mouseovered menu item …
- 14:40 Ticket #1097 (Readd tooltip for sMenu build icons) created by
- Im kinda torn on this one, because sometimes the sInfo tooltip just …
- 14:26 Ticket #1096 (Fix on miinimap position / size on Speed-Metal maps likes.) created by
- All is in the title. Have a look : …
- 14:23 Ticket #1093 (com name tags is too expensive) closed by
- fixed: it was caused by calling font:XXX inside glDrawFuncAtUnit, which was …
- 13:58 Ticket #1092 (Some model texture tweaks needed:) closed by
- fixed
- 13:58 Ticket #1095 (fix engine grass shader) created by
- It has very bad color matching. Examples are Tabula v4, DSD reloaded. …
- 13:29 Ticket #1094 (estimate loading & catching up time) created by
- the attached (by BrainDamage) should give an accurate estimate
- 12:21 Ticket #1093 (com name tags is too expensive) created by
- it is *the* most expensive widget xD
- 11:33 Ticket #1092 (Some model texture tweaks needed:) created by
- Both arm and core tex2 should have some pre-blur in the red …
- 11:11 Ticket #1079 (tex1 errors for some features) closed by
- fixed
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