Timeline
03/30/16:
- 23:20 Ticket #1107 (music gets 'unpaused' when action is intense) closed by
- fixed
- 18:11 Ticket #1107 (music gets 'unpaused' when action is intense) created by
- if you have music paused... and action gets tense enough that triggers …
- 17:20 Ticket #1106 (make UI elements draggable) created by
- needs an invisible parent Chili.Window for each draggable unit, and a …
- 15:03 Ticket #1105 (Display CORE faction in lobby client) closed by
- fixed
- 14:56 Ticket #1105 (Display CORE faction in lobby client) created by
- http://imolarpg.dyndns.org/trac/balatest/browser/branches/BAR/gamedata/ …
- 14:45 Ticket #1098 (sInfo darkens the build pic too much) closed by
- fixed
- 00:37 Ticket #1048 (lab stops producing units) closed by
- no change required
03/29/16:
- 23:50 Ticket #1104 (Bar construction progress is blicking) closed by
- duplicate
- 23:03 Ticket #1104 (Bar construction progress is blicking) created by
- ... And sometimes is not really readable. Spring RTS 101202 with BAR …
- 22:26 Ticket #1102 (Empty build icon slots in sMenu eat right clicks) closed by
- fixed: [5413] (commit msg should read fix #1102)
- 14:51 Ticket #1103 (Core buildpics - are they better now?) created by
- They were pretty bland and uniformly shaded to begin with (the …
- 09:55 Ticket #1085 (BAR armamb script fails for high traj mode :D) closed by
- fixed
- 09:55 Ticket #1091 (ambusher and toaster are closed in their unitpics) closed by
- fixed
- 09:54 Ticket #1102 (Empty build icon slots in sMenu eat right clicks) created by
- If one would like to give an order in an area that has 'empty' icon …
03/27/16:
- 00:30 Ticket #1090 (ally cursors draws names the wrong way up in replays) closed by
- fixed: caused by translations being done without push/pop matrix -> leaking …
03/26/16:
03/25/16:
- 22:56 Ticket #1100 (make ally resbars team order match player list) closed by
- fixed
- 19:51 Ticket #1096 (Fix on miinimap position / size on Speed-Metal maps likes.) closed by
- fixed
- 16:07 Ticket #1100 (make ally resbars team order match player list) created by
- 15:42 Ticket #1099 (enemy buildings under construction glow) created by
- see screenshot
- 15:09 Ticket #1098 (sInfo darkens the build pic too much) created by
- It makes some units hard to see, especially when it only shows image …
- 14:56 Ticket #1097 (Readd tooltip for sMenu build icons) closed by
- fixed: I've altered sInfo's priorities to display the mouseovered menu item …
- 14:40 Ticket #1097 (Readd tooltip for sMenu build icons) created by
- Im kinda torn on this one, because sometimes the sInfo tooltip just …
- 14:26 Ticket #1096 (Fix on miinimap position / size on Speed-Metal maps likes.) created by
- All is in the title. Have a look : …
- 14:23 Ticket #1093 (com name tags is too expensive) closed by
- fixed: it was caused by calling font:XXX inside glDrawFuncAtUnit, which was …
- 13:58 Ticket #1092 (Some model texture tweaks needed:) closed by
- fixed
- 13:58 Ticket #1095 (fix engine grass shader) created by
- It has very bad color matching. Examples are Tabula v4, DSD reloaded. …
- 13:29 Ticket #1094 (estimate loading & catching up time) created by
- the attached (by BrainDamage) should give an accurate estimate
- 12:21 Ticket #1093 (com name tags is too expensive) created by
- it is *the* most expensive widget xD
- 11:33 Ticket #1092 (Some model texture tweaks needed:) created by
- Both arm and core tex2 should have some pre-blur in the red …
- 11:11 Ticket #1079 (tex1 errors for some features) closed by
- fixed
03/24/16:
- 20:11 Ticket #1013 (planes take damage when landing) closed by
- fixed
- 19:49 Ticket #1081 (Reduce GC load with MaxLuaGarbageCollectionTime = 1.5) closed by
- fixed
- 13:45 Ticket #1032 (Separate lups airjet colors into unit tiers) closed by
- fixed: Done.
- 10:24 EditingObjModels edited by
- (diff)
03/23/16:
- 21:34 Ticket #1061 (smooth cam widget doesn't work) closed by
- cantfix: fixed in engine
- 15:06 Ticket #1091 (ambusher and toaster are closed in their unitpics) created by
- 10:31 Ticket #1090 (ally cursors draws names the wrong way up in replays) created by
- 10:20 Ticket #1077 (re-implement interpolation in lock camera) closed by
- fixed
03/22/16:
- 18:07 Ticket #1083 (Hotkeyed buildings are difficult to use because now water stuff takes ...) closed by
- fixed
- 16:25 Ticket #1084 (Constructors cant assist buildings under construction with right click) closed by
- fixed: [5320], re-open if it reoccurs
- 16:06 Ticket #1089 (luarules loadmissiles doesn't work for units on the opposing team) created by
- (probably engine bug, didn't investiage yet)
- 16:04 Ticket #1086 (Luarules error after nuke is fired onto place with no anti) closed by
- fixed
- 09:21 Ticket #1088 (commander gate injures commander) closed by
- fixed: thanks!
03/19/16:
- 20:48 Ticket #1088 (commander gate injures commander) created by
- Taking its health down to 99%, and making the whoop whoop sound on …
- 19:43 Ticket #1087 (bgu_sInfo error in commandschanged) created by
- [f=0061399] [barwidgets.lua] Error: Error in CommandsChanged(): …
- 19:42 Ticket #1086 (Luarules error after nuke is fired onto place with no anti) created by
- Latest engine […]
03/18/16:
- 18:35 Ticket #1085 (BAR armamb script fails for high traj mode :D) created by
- with the t2 arm ambusher, the animations are off, sometimes the weapon …
- 18:18 Ticket #1084 (Constructors cant assist buildings under construction with right click) created by
- If you mouseover a building (or a unit) under construction with a …
- 15:38 Ticket #1059 (the map goes black when i order to build a wind turbine) closed by
- fixed
- 15:37 Ticket #748 (c10 crashes the mission editor) closed by
- no change required: c10 was removed
- 14:59 Ticket #1029 (update lups) closed by
- fixed
- 14:43 Ticket #1083 (Hotkeyed buildings are difficult to use because now water stuff takes ...) created by
- 13:59 Ticket #1082 (display custom chat actions in chonsole) created by
- i.e. query the actionHandler directly, or insert actionHandler chat …
- 13:05 Ticket #1081 (Reduce GC load with MaxLuaGarbageCollectionTime = 1.5) created by
- This spring configuration setting reduces lua GC load from 13% to 5% …
03/17/16:
- 23:16 Ticket #1079 (tex1 errors for some features) created by
- [f=-000001] 3_feature_wrecks: featureDef.name has _dead but doesnt …
- 21:50 Ticket #1078 (Fix bloom) created by
- Presets for 20+ maps Better auto detection and clamping of brightness …
- 19:32 Ticket #1071 (Should kbot wrecks have fallen over kbots, or is are the current ...) closed by
- fixed: the new wrecks look great
- 12:16 Ticket #1075 (terrain shadows are disfigured) closed by
- cantfix: engine bug
- 11:57 Ticket #1077 (re-implement interpolation in lock camera) created by
- 09:44 Ticket #1076 (widgets that disabled themselves are given the wrong colour if they ...) closed by
- fixed
- 01:46 Ticket #1076 (widgets that disabled themselves are given the wrong colour if they ...) created by
- 00:39 Ticket #1075 (terrain shadows are disfigured) created by
03/16/16:
- 22:23 Ticket #1074 (Bgu playerlist presents a large chili load) closed by
- fixed: missing prevTimer=timer spammed Invalidate()
- 19:41 Ticket #1074 (Bgu playerlist presents a large chili load) reopened by
- Its unfortunately not caused by the widget updates itself. It just …
- 19:09 Ticket #1074 (Bgu playerlist presents a large chili load) closed by
- fixed: There is nothing actually wrong here - but it has to poll alot of …
- 18:33 Ticket #1073 (Shadows are always off at game start for some reason) closed by
- fixed
- 16:08 Ticket #1074 (Bgu playerlist presents a large chili load) created by
- I tested with 8 bots, and found that bgu playerlist represents around …
- 14:18 Ticket #1072 (unit icons are the wrong size) closed by
- no change required: confirmed as engine issue
- 13:45 Ticket #1073 (Shadows are always off at game start for some reason) created by
- Even if I set them via the graphics menu. Isolated.txt is in effect. …
- 10:21 Ticket #1069 ([f=0007547] Error: division by zero (in scripts/armspid.cob:UnitSpeed ...) closed by
- fixed: fixed in [5257] [5258]
- 10:12 Ticket #1070 (deferred map/model rendering checkboxes in main menu don't work) closed by
- fixed
- 10:09 Ticket #1072 (unit icons are the wrong size) created by
- they are too small for mobile units, see images (one shows units drawn …
- 09:52 Ticket #1071 (Should kbot wrecks have fallen over kbots, or is are the current ...) created by
- I feel that it looks off for some units, but it will probably be a …
- 02:00 Ticket #1070 (deferred map/model rendering checkboxes in main menu don't work) created by
- maybe these are not changeable on the fly
- 01:42 Ticket #1068 (main menu graphics tab (& external tabs) initially don't render ...) closed by
- fixed
03/15/16:
- 20:17 Ticket #1069 ([f=0007547] Error: division by zero (in scripts/armspid.cob:UnitSpeed ...) created by
- 14:32 Ticket #1064 (main menu detects water and mapborder settings incorrectly) closed by
- fixed
- 14:31 Ticket #1068 (main menu graphics tab (& external tabs) initially don't render ...) created by
03/14/16:
- 20:19 Ticket #1066 (implement maxfacs and maxbuildbuttons in facbar) closed by
- fixed
- 10:00 Ticket #1067 (minimap doesn't flip when camera is flipped) created by
- 01:33 Ticket #1066 (implement maxfacs and maxbuildbuttons in facbar) created by
- show up to max facs, priority to most recently selected show up to …
- 01:04 Ticket #1065 (fac bar load when a new fac is built is too high, if many facs already ...) closed by
- fixed
03/13/16:
03/12/16:
- 22:30 Ticket #939 (update non-beta-release missions) closed by
- fixed
- 17:44 Ticket #1049 (cus error (i gave all, spawned 100 corhurc and bombed randomly)) closed by
- fixed
- 05:17 Ticket #1036 (One can scroll both further down and higher up in chat console) closed by
- cantreproduce: reopen if it happens again
- 05:08 Ticket #1060 (add option (default on) to widget selector to hide api,bgu,gfx,dbg,) closed by
- fixed
- 01:31 Ticket #1064 (main menu detects water and mapborder settings incorrectly) created by
03/11/16:
- 22:14 Ticket #1053 (combine unit dont move and cmd factory hold position) closed by
- fixed
- 20:28 Ticket #1016 (start pos aren't drawn in minimap) closed by
- fixed
- 20:05 Ticket #1027 (unblock AllowCommand for settarget and display in commands_fx) closed by
- fixed
- 19:19 Ticket #1052 (clean up use of meta/shift in easy facing) closed by
- no change required
- 19:08 Ticket #1015 (some aircraft landing on airbases end up partially/fully inside the ...) closed by
- fixed
- 13:51 Ticket #1063 (merl and tortoise can't turn corners) closed by
- fixed
- 12:58 Ticket #1063 (merl and tortoise can't turn corners) created by
- armmerl, cormabm
- 12:50 Ticket #1062 (Pressing pause in the music widget (top right) throws chili error: ...) closed by
- fixed
- 12:32 Ticket #1062 (Pressing pause in the music widget (top right) throws chili error: ...) created by
- [f=0002387] [Chili] Error: Tried to show a non-child (image1220)
- 11:39 Ticket #1061 (smooth cam widget doesn't work) created by
- because cam state timed transitions were removed in spring 101
- 11:07 Ticket #1055 (combine unit smart area reclaim and unit specific unit reclaimer (& ...) closed by
- fixed
- 10:38 Ticket #1056 (combine unit com dont break cloak and unit spy reclaim defaults) closed by
- fixed
- 01:27 Ticket #1058 (split gui widget cat into "gui" and "guic" (=command visualization)) closed by
- fixed: inf instead
03/10/16:
- 21:14 Ticket #1054 (dof nil error) closed by
- fixed
- 20:53 Ticket #1050 (Free fusion mod option) closed by
- fixed: done, but its slightly odd that the free fusion is not free!
- 20:26 Ticket #1057 (move chicken team colour to unsynced gadget) closed by
- fixed
- 12:21 Ticket #1060 (add option (default on) to widget selector to hide api,bgu,gfx,dbg,) created by
- 12:13 Ticket #1059 (the map goes black when i order to build a wind turbine) created by
- for about 1 sec just after i give the build order
- 12:08 Ticket #1058 (split gui widget cat into "gui" and "guic" (=command visualization)) created by
- 12:06 Ticket #1057 (move chicken team colour to unsynced gadget) created by
- 11:43 Ticket #1056 (combine unit com dont break cloak and unit spy reclaim defaults) created by
- to single widget that enforces effect of spy reclaim defaults for all …
- 11:40 Ticket #1055 (combine unit smart area reclaim and unit specific unit reclaimer (& ...) created by
- 11:34 Ticket #1054 (dof nil error) created by
- [f=0005103] [bawidgets.lua] Error: Error in Initialize(): [string …
- 11:27 Ticket #1053 (combine unit dont move and cmd factory hold position) created by
- 11:24 Ticket #1052 (clean up use of meta/shift in easy facing) created by
- (or find a new trigger for easy facing)
- 11:07 Ticket #1051 (Core t2 floating moho metal converter) closed by
- fixed: Added fan in [5127]
- 11:00 Ticket #1047 (deferred rendering borkes gl state) closed by
- fixed
- 10:57 Ticket #1051 (Core t2 floating moho metal converter) created by
- Has no visuals unlike the t1 version to show if unit is producing metal
- 10:56 Ticket #1050 (Free fusion mod option) created by
- I have added a free fusion in [5125], could it be possible to add this …
- 02:04 Ticket #1049 (cus error (i gave all, spawned 100 corhurc and bombed randomly)) created by
- [f=0018495] Error: LuaRules::RunCallIn: error = 2, FeatureDestroyed, …
03/08/16:
- 22:54 Ticket #1044 (Krow cant land on moving air repair pad) closed by
- fixed: fixed in BAR version of gadget, copy over when you want it (needs …
- 21:15 WikiStart edited by
- (diff)
- 21:14 EngineProfiling edited by
- (diff)
- 17:13 Ticket #1048 (lab stops producing units) created by
- http://replays.springrts.com/replay/15fade56a2cffd88f955620cbe09e132/ …
- 16:40 Ticket #1047 (deferred rendering borkes gl state) created by
- exposed after [5081], result is that map_external_grid flashes when …
- 15:50 Ticket #1045 (make widget handler use r_ipairs) closed by
- fixed
- 11:46 Ticket #1046 (Widget that draws the commander on start point before game start culls ...) created by
- The front faces are culled instead of the back faces. Very apparent on …
- 11:12 Ticket #1024 (planes try to land on dead repair pads) closed by
- fixed: (workaround, engine issue still present)
- 01:44 Ticket #1045 (make widget handler use r_ipairs) created by
03/07/16:
- 13:15 Ticket #1035 (dev widget that displays the last N lua errors) closed by
- fixed: N=20, not including repeats
- 12:59 Ticket #1044 (Krow cant land on moving air repair pad) created by
- https://www.youtube.com/watch?v=b1UHxft98M0
- 03:25 Ticket #1034 (Cant issue commands on bgu_sMenu until I /luaui reload) closed by
- no change required: re-open if it happens again
- 00:25 Ticket #1007 (commands fx gl.UnitShape doesn't fade) closed by
- fixed
03/06/16:
- 23:15 Ticket #1043 (chickens nil error) created by
- [f=0079168] Error: LuaUI::RunCallIn: error = 2, ChickenEvent, …
- 21:21 Ticket #1042 (awards nil error) created by
- [f=0008624] Error: LuaRules::RunCallIn: error = 2, GameOver, [Internal …
- 21:15 Ticket #1041 (need a way to ignore units injected by mutators) created by
- VFS.MOD is not implemented :(
- 21:00 Ticket #1030 (give all results in invisible units) closed by
- cantfix: engine issue -> cantfix
- 20:36 Ticket #1038 (bgu_highlight_units.lua error) closed by
- fixed
- 20:35 Ticket #1040 ([f=0026257] [Chili] Error: in `Highlight Selected Units`:combobox0 : ...) closed by
- fixed
- 20:29 Ticket #1040 ([f=0026257] [Chili] Error: in `Highlight Selected Units`:combobox0 : ...) created by
- 20:29 Ticket #1039 (global chat is not distinguished correctly from spec chat for specs) closed by
- fixed
- 20:21 Ticket #1039 (global chat is not distinguished correctly from spec chat for specs) created by
- 20:14 Ticket #1037 (bgu_playerlist error) closed by
- fixed
- 19:38 Ticket #1038 (bgu_highlight_units.lua error) created by
- [f=0007143] Error: LuaUI::RunCallIn: error = 2, selectedUnitsAdd, …
- 19:37 Ticket #1037 (bgu_playerlist error) created by
- [f=-000001] Loading widget from mod: Player List …
- 19:36 Ticket #1036 (One can scroll both further down and higher up in chat console) created by
- Than there are actual messages.
- 13:44 Ticket #1035 (dev widget that displays the last N lua errors) created by
- Would be super nice not to have to trudge through the infolog every time
- 12:33 Ticket #1034 (Cant issue commands on bgu_sMenu until I /luaui reload) created by
- I cannot issue build or state commands on the sMenu until I hit /luaui …
03/05/16:
03/04/16:
- 10:12 Ticket #1032 (Separate lups airjet colors into unit tiers) created by
- Orange for t1 aircraft Light blue for t2 aircraft Green-ish for seaplanes.
- 00:43 Ticket #1008 (chicken unitpics are upside down) closed by
- fixed
03/03/16:
- 21:56 EditingObjModels edited by
- (diff)
- 21:56 EditingObjModels edited by
- (diff)
- 21:55 EditingObjModels edited by
- (diff)
- 21:54 EditingObjModels created by
- 21:47 WikiStart edited by
- (diff)
- 19:46 Ticket #1028 (sInfo doesn't display feature preview pics) closed by
- cantfix: The only actual way of doing this are the following: A. Render the …
- 10:42 Ticket #1031 (Cant /luaui disable in BAR) closed by
- fixed: super, tyvm
- 10:27 Ticket #1031 (Cant /luaui disable in BAR) created by
- It says [f=0008189] Warning: [GUIHandler] can not disable from …
- 01:01 Ticket #1030 (give all results in invisible units) created by
- see image + infolog
03/02/16:
- 23:10 Ticket #1029 (update lups) created by
- 23:09 Ticket #1023 (make sInfo show something for features) closed by
- fixed
- 23:08 Ticket #1028 (sInfo doesn't display feature preview pics) created by
- http://imolarpg.dyndns.org/trac/balatest/browser/branches/BAR/luaui/wid …
- 21:32 Ticket #1027 (unblock AllowCommand for settarget and display in commands_fx) created by
- 21:24 Ticket #1026 (combine unit_transportfix, unit_crashing_aircraft and ...) created by
- 18:37 Ticket #1025 (Heaps + wrecks? fly into air at comblast) created by
- https://www.youtube.com/watch?v=ZoWDoZxNWwM
- 11:04 Ticket #975 (LuaRules::RunCallIn: error = 2, UnitCreated, [Internal Lua error: Call ...) closed by
- fixed: Fixed by Bluestone
- 10:28 Ticket #985 (Add/update rockunit and hitbyweapon scritps for all mobiles where it counts) closed by
- fixed: hopefully fixed by [5000] and [5001]
- 02:19 Ticket #1020 ([f=0014571] LuaUI TweakMode: ON [f=0014571] Warning: Couldn't find ...) closed by
- fixed: thanks, for now i am too lazy look at why its not using chilis global …
- 02:06 Ticket #1011 (BAR selected units visualizer) closed by
- fixed: slowly rotating hexagon (todo: chilify options, hijack cmd colors, …
03/01/16:
- 22:36 Ticket #977 (Health Bars shader errors) closed by
- fixed: works, great, thanks! fixed with …
- 00:05 Ticket #976 (Map Edge Extension shader errors) closed by
- fixed: http://imolarpg.dyndns.org/trac/balatest/changeset/4992
02/29/16:
- 23:10 Ticket #1024 (planes try to land on dead repair pads) created by
- 14:52 Ticket #935 (split general tab into "help" and "game info" tabs) closed by
- fixed
- 10:50 Ticket #1022 (ownerExpAccWeight is negative in weaponDef) closed by
- no change required: engine bug
Note:
See TracTimeline
for information about the timeline view.