Timeline
03/12/16:
- 22:30 Ticket #939 (update non-beta-release missions) closed by
- fixed
- 17:44 Ticket #1049 (cus error (i gave all, spawned 100 corhurc and bombed randomly)) closed by
- fixed
- 05:17 Ticket #1036 (One can scroll both further down and higher up in chat console) closed by
- cantreproduce: reopen if it happens again
- 05:08 Ticket #1060 (add option (default on) to widget selector to hide api,bgu,gfx,dbg,) closed by
- fixed
- 01:31 Ticket #1064 (main menu detects water and mapborder settings incorrectly) created by
03/11/16:
- 22:14 Ticket #1053 (combine unit dont move and cmd factory hold position) closed by
- fixed
- 20:28 Ticket #1016 (start pos aren't drawn in minimap) closed by
- fixed
- 20:05 Ticket #1027 (unblock AllowCommand for settarget and display in commands_fx) closed by
- fixed
- 19:19 Ticket #1052 (clean up use of meta/shift in easy facing) closed by
- no change required
- 19:08 Ticket #1015 (some aircraft landing on airbases end up partially/fully inside the ...) closed by
- fixed
- 13:51 Ticket #1063 (merl and tortoise can't turn corners) closed by
- fixed
- 12:58 Ticket #1063 (merl and tortoise can't turn corners) created by
- armmerl, cormabm
- 12:50 Ticket #1062 (Pressing pause in the music widget (top right) throws chili error: ...) closed by
- fixed
- 12:32 Ticket #1062 (Pressing pause in the music widget (top right) throws chili error: ...) created by
- [f=0002387] [Chili] Error: Tried to show a non-child (image1220)
- 11:39 Ticket #1061 (smooth cam widget doesn't work) created by
- because cam state timed transitions were removed in spring 101
- 11:07 Ticket #1055 (combine unit smart area reclaim and unit specific unit reclaimer (& ...) closed by
- fixed
- 10:38 Ticket #1056 (combine unit com dont break cloak and unit spy reclaim defaults) closed by
- fixed
- 01:27 Ticket #1058 (split gui widget cat into "gui" and "guic" (=command visualization)) closed by
- fixed: inf instead
03/10/16:
- 21:14 Ticket #1054 (dof nil error) closed by
- fixed
- 20:53 Ticket #1050 (Free fusion mod option) closed by
- fixed: done, but its slightly odd that the free fusion is not free!
- 20:26 Ticket #1057 (move chicken team colour to unsynced gadget) closed by
- fixed
- 12:21 Ticket #1060 (add option (default on) to widget selector to hide api,bgu,gfx,dbg,) created by
- 12:13 Ticket #1059 (the map goes black when i order to build a wind turbine) created by
- for about 1 sec just after i give the build order
- 12:08 Ticket #1058 (split gui widget cat into "gui" and "guic" (=command visualization)) created by
- 12:06 Ticket #1057 (move chicken team colour to unsynced gadget) created by
- 11:43 Ticket #1056 (combine unit com dont break cloak and unit spy reclaim defaults) created by
- to single widget that enforces effect of spy reclaim defaults for all …
- 11:40 Ticket #1055 (combine unit smart area reclaim and unit specific unit reclaimer (& ...) created by
- 11:34 Ticket #1054 (dof nil error) created by
- [f=0005103] [bawidgets.lua] Error: Error in Initialize(): [string …
- 11:27 Ticket #1053 (combine unit dont move and cmd factory hold position) created by
- 11:24 Ticket #1052 (clean up use of meta/shift in easy facing) created by
- (or find a new trigger for easy facing)
- 11:07 Ticket #1051 (Core t2 floating moho metal converter) closed by
- fixed: Added fan in [5127]
- 11:00 Ticket #1047 (deferred rendering borkes gl state) closed by
- fixed
- 10:57 Ticket #1051 (Core t2 floating moho metal converter) created by
- Has no visuals unlike the t1 version to show if unit is producing metal
- 10:56 Ticket #1050 (Free fusion mod option) created by
- I have added a free fusion in [5125], could it be possible to add this …
- 02:04 Ticket #1049 (cus error (i gave all, spawned 100 corhurc and bombed randomly)) created by
- [f=0018495] Error: LuaRules::RunCallIn: error = 2, FeatureDestroyed, …
03/08/16:
- 22:54 Ticket #1044 (Krow cant land on moving air repair pad) closed by
- fixed: fixed in BAR version of gadget, copy over when you want it (needs …
- 21:15 WikiStart edited by
- (diff)
- 21:14 EngineProfiling edited by
- (diff)
- 17:13 Ticket #1048 (lab stops producing units) created by
- http://replays.springrts.com/replay/15fade56a2cffd88f955620cbe09e132/ …
- 16:40 Ticket #1047 (deferred rendering borkes gl state) created by
- exposed after [5081], result is that map_external_grid flashes when …
- 15:50 Ticket #1045 (make widget handler use r_ipairs) closed by
- fixed
- 11:46 Ticket #1046 (Widget that draws the commander on start point before game start culls ...) created by
- The front faces are culled instead of the back faces. Very apparent on …
- 11:12 Ticket #1024 (planes try to land on dead repair pads) closed by
- fixed: (workaround, engine issue still present)
- 01:44 Ticket #1045 (make widget handler use r_ipairs) created by
03/07/16:
- 13:15 Ticket #1035 (dev widget that displays the last N lua errors) closed by
- fixed: N=20, not including repeats
- 12:59 Ticket #1044 (Krow cant land on moving air repair pad) created by
- https://www.youtube.com/watch?v=b1UHxft98M0
- 03:25 Ticket #1034 (Cant issue commands on bgu_sMenu until I /luaui reload) closed by
- no change required: re-open if it happens again
- 00:25 Ticket #1007 (commands fx gl.UnitShape doesn't fade) closed by
- fixed
03/06/16:
- 23:15 Ticket #1043 (chickens nil error) created by
- [f=0079168] Error: LuaUI::RunCallIn: error = 2, ChickenEvent, …
- 21:21 Ticket #1042 (awards nil error) created by
- [f=0008624] Error: LuaRules::RunCallIn: error = 2, GameOver, [Internal …
- 21:15 Ticket #1041 (need a way to ignore units injected by mutators) created by
- VFS.MOD is not implemented :(
- 21:00 Ticket #1030 (give all results in invisible units) closed by
- cantfix: engine issue -> cantfix
- 20:36 Ticket #1038 (bgu_highlight_units.lua error) closed by
- fixed
- 20:35 Ticket #1040 ([f=0026257] [Chili] Error: in `Highlight Selected Units`:combobox0 : ...) closed by
- fixed
- 20:29 Ticket #1040 ([f=0026257] [Chili] Error: in `Highlight Selected Units`:combobox0 : ...) created by
- 20:29 Ticket #1039 (global chat is not distinguished correctly from spec chat for specs) closed by
- fixed
- 20:21 Ticket #1039 (global chat is not distinguished correctly from spec chat for specs) created by
- 20:14 Ticket #1037 (bgu_playerlist error) closed by
- fixed
- 19:38 Ticket #1038 (bgu_highlight_units.lua error) created by
- [f=0007143] Error: LuaUI::RunCallIn: error = 2, selectedUnitsAdd, …
- 19:37 Ticket #1037 (bgu_playerlist error) created by
- [f=-000001] Loading widget from mod: Player List …
- 19:36 Ticket #1036 (One can scroll both further down and higher up in chat console) created by
- Than there are actual messages.
- 13:44 Ticket #1035 (dev widget that displays the last N lua errors) created by
- Would be super nice not to have to trudge through the infolog every time
- 12:33 Ticket #1034 (Cant issue commands on bgu_sMenu until I /luaui reload) created by
- I cannot issue build or state commands on the sMenu until I hit /luaui …
03/05/16:
03/04/16:
- 10:12 Ticket #1032 (Separate lups airjet colors into unit tiers) created by
- Orange for t1 aircraft Light blue for t2 aircraft Green-ish for seaplanes.
- 00:43 Ticket #1008 (chicken unitpics are upside down) closed by
- fixed
03/03/16:
- 21:56 EditingObjModels edited by
- (diff)
- 21:56 EditingObjModels edited by
- (diff)
- 21:55 EditingObjModels edited by
- (diff)
- 21:54 EditingObjModels created by
- 21:47 WikiStart edited by
- (diff)
- 19:46 Ticket #1028 (sInfo doesn't display feature preview pics) closed by
- cantfix: The only actual way of doing this are the following: A. Render the …
- 10:42 Ticket #1031 (Cant /luaui disable in BAR) closed by
- fixed: super, tyvm
- 10:27 Ticket #1031 (Cant /luaui disable in BAR) created by
- It says [f=0008189] Warning: [GUIHandler] can not disable from …
- 01:01 Ticket #1030 (give all results in invisible units) created by
- see image + infolog
03/02/16:
- 23:10 Ticket #1029 (update lups) created by
- 23:09 Ticket #1023 (make sInfo show something for features) closed by
- fixed
- 23:08 Ticket #1028 (sInfo doesn't display feature preview pics) created by
- http://imolarpg.dyndns.org/trac/balatest/browser/branches/BAR/luaui/wid …
- 21:32 Ticket #1027 (unblock AllowCommand for settarget and display in commands_fx) created by
- 21:24 Ticket #1026 (combine unit_transportfix, unit_crashing_aircraft and ...) created by
- 18:37 Ticket #1025 (Heaps + wrecks? fly into air at comblast) created by
- https://www.youtube.com/watch?v=ZoWDoZxNWwM
- 11:04 Ticket #975 (LuaRules::RunCallIn: error = 2, UnitCreated, [Internal Lua error: Call ...) closed by
- fixed: Fixed by Bluestone
- 10:28 Ticket #985 (Add/update rockunit and hitbyweapon scritps for all mobiles where it counts) closed by
- fixed: hopefully fixed by [5000] and [5001]
- 02:19 Ticket #1020 ([f=0014571] LuaUI TweakMode: ON [f=0014571] Warning: Couldn't find ...) closed by
- fixed: thanks, for now i am too lazy look at why its not using chilis global …
- 02:06 Ticket #1011 (BAR selected units visualizer) closed by
- fixed: slowly rotating hexagon (todo: chilify options, hijack cmd colors, …
03/01/16:
- 22:36 Ticket #977 (Health Bars shader errors) closed by
- fixed: works, great, thanks! fixed with …
- 00:05 Ticket #976 (Map Edge Extension shader errors) closed by
- fixed: http://imolarpg.dyndns.org/trac/balatest/changeset/4992
02/29/16:
- 23:10 Ticket #1024 (planes try to land on dead repair pads) created by
- 14:52 Ticket #935 (split general tab into "help" and "game info" tabs) closed by
- fixed
- 10:50 Ticket #1022 (ownerExpAccWeight is negative in weaponDef) closed by
- no change required: engine bug
02/28/16:
- 19:52 Ticket #1023 (make sInfo show something for features) created by
- 13:48 Ticket #1022 (ownerExpAccWeight is negative in weaponDef) created by
- [f=-000001] Error: ownerExpAccWeight is negative in weaponDef …
- 11:06 Ticket #1021 (remove game info widget) closed by
- fixed
- 03:59 Ticket #1021 (remove game info widget) created by
- and check its info is all shown elsewhere
- 03:34 Ticket #1020 ([f=0014571] LuaUI TweakMode: ON [f=0014571] Warning: Couldn't find ...) created by
- 03:12 Ticket #1019 (hotkeys don't show in sMenu) closed by
- fixed
- 02:22 Ticket #1019 (hotkeys don't show in sMenu) created by
- 00:16 Ticket #1018 (cmd menu can overlap player list) created by
- give all, select all, with screen width < 1400
- 00:11 Ticket #1017 (minimap is too dark) closed by
- fixed: Issue was the "background" of panels was really an overzealous border …
02/27/16:
- 00:32 Ticket #1017 (minimap is too dark) created by
- Caused by blending its colours with the dark grey background of its …
- 00:31 Ticket #943 (LOS view darkens minimap too much) closed by
- invalid: will make new ticket
- 00:30 Ticket #1016 (start pos aren't drawn in minimap) created by
02/26/16:
- 23:49 Ticket #1014 (start boxes aren't drawn) closed by
- fixed: caused by leaky gl state
02/25/16:
- 23:28 Ticket #1015 (some aircraft landing on airbases end up partially/fully inside the ...) created by
- to reproduce, land armbrawl onto any airbase
- 23:07 Ticket #1010 (airbase gadget) closed by
- fixed: might have some nil errors but should now be fully functional (no nano …
- 20:22 Ticket #1014 (start boxes aren't drawn) created by
- 20:05 Ticket #1013 (planes take damage when landing) created by
02/24/16:
- 20:21 Ticket #1012 (widget options don't handle add/remove widget correctly) closed by
- fixed
- 03:30 Ticket #1012 (widget options don't handle add/remove widget correctly) created by
02/23/16:
- 12:59 Ticket #1011 (BAR selected units visualizer) created by
- I'm not really a fan of highlighting the selected units, as is …
02/22/16:
- 23:07 Ticket #1010 (airbase gadget) created by
- see multiple fixmes in (currently disabled) gadget
- 23:03 Ticket #1006 (air repair pads piece(s) to attach incoming aircraft too should be ...) closed by
- fixed
- 13:58 Ticket #1009 (some units given whilst luarules is disabled cant self d) created by
- disable luarules, give a screamer, tell it to self d -> it survives... …
02/19/16:
- 10:33 Ticket #1008 (chicken unitpics are upside down) reopened by
- oh wait no
- 10:32 Ticket #1008 (chicken unitpics are upside down) closed by
- fixed
- 10:04 Ticket #1004 ([f=0009512] [Texture] Warning: [LoadTexture] could not load texture ...) closed by
- fixed
02/18/16:
- 22:44 Ticket #1008 (chicken unitpics are upside down) created by
- (they are shown in sInfo on mouseover, even if enemy)
02/14/16:
- 22:36 Ticket #983 (top right widget stuff doesn't scale with screen) closed by
- wontfix: imo there's no point in fixing this whilst font size is not (easily) …
02/13/16:
- 13:05 Ticket #785 (Console tex entry box doesnt wrap long text) closed by
- fixed
- 13:01 Ticket #1007 (commands fx gl.UnitShape doesn't fade) created by
- the fith argument 'opaque' controls the alpha, but it seems the only …
- 12:20 Ticket #1003 (facbar shows wrong fac button after luaui reload) closed by
- fixed: apparently [4809] fixed this
- 12:06 Ticket #1006 (air repair pads piece(s) to attach incoming aircraft too should be ...) created by
- (to make the new unit_airbase gadget work)
- 11:46 Ticket #1005 (update transports and implement per unit def unloading) created by
- 11:46 Ticket #765 (write widget to display the contents of selected transports) closed by
- fixed
- 02:10 Ticket #1004 ([f=0009512] [Texture] Warning: [LoadTexture] could not load texture ...) created by
02/12/16:
- 21:36 Ticket #1003 (facbar shows wrong fac button after luaui reload) created by
- 09:43 Ticket #1002 (gl.UnitShape draws the wrong stuff) closed by
- fixed: thanks, i should have read the changelog more carefully & ignored …
- 00:15 Ticket #1002 (gl.UnitShape draws the wrong stuff) created by
- see e.g. the com that's drawn by the initial queue widget when …
02/11/16:
- 23:40 Ticket #1000 (sInfo crash with spring 101 or above) closed by
- fixed: (probably)
- 22:51 Ticket #993 (Error in CommandsChanged(): [string ...) closed by
- fixed
- 14:33 Ticket #998 (advunitshading off makes units dark) closed by
- fixed: reportedly fixed in engine
- 12:25 Ticket #1001 (fix wake points for ships and hovers) closed by
- fixed: [4795]
- 10:03 Ticket #1001 (fix wake points for ships and hovers) created by
- Because in my haste to reduce piececount, i just emit from base. But …
- 09:22 Ticket #999 (chonsole suggestion overlapping) closed by
- fixed
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