Timeline



03/11/16:

22:14 Ticket #1053 (combine unit dont move and cmd factory hold position) closed by Bluestone
fixed
20:28 Ticket #1016 (start pos aren't drawn in minimap) closed by Bluestone
fixed
20:05 Ticket #1027 (unblock AllowCommand for settarget and display in commands_fx) closed by Bluestone
fixed
19:19 Ticket #1052 (clean up use of meta/shift in easy facing) closed by Bluestone
no change required
19:08 Ticket #1015 (some aircraft landing on airbases end up partially/fully inside the ...) closed by Bluestone
fixed
13:51 Ticket #1063 (merl and tortoise can't turn corners) closed by beherith
fixed
12:58 Ticket #1063 (merl and tortoise can't turn corners) created by Bluestone
armmerl, cormabm
12:50 Ticket #1062 (Pressing pause in the music widget (top right) throws chili error: ...) closed by Bluestone
fixed
12:32 Ticket #1062 (Pressing pause in the music widget (top right) throws chili error: ...) created by beherith
[f=0002387] [Chili] Error: Tried to show a non-child (image1220)
11:39 Ticket #1061 (smooth cam widget doesn't work) created by Bluestone
because cam state timed transitions were removed in spring 101
11:07 Ticket #1055 (combine unit smart area reclaim and unit specific unit reclaimer (& ...) closed by Bluestone
fixed
10:38 Ticket #1056 (combine unit com dont break cloak and unit spy reclaim defaults) closed by Bluestone
fixed
01:27 Ticket #1058 (split gui widget cat into "gui" and "guic" (=command visualization)) closed by Bluestone
fixed: inf instead

03/10/16:

21:14 Ticket #1054 (dof nil error) closed by Bluestone
fixed
20:53 Ticket #1050 (Free fusion mod option) closed by Bluestone
fixed: done, but its slightly odd that the free fusion is not free!
20:26 Ticket #1057 (move chicken team colour to unsynced gadget) closed by Bluestone
fixed
12:21 Ticket #1060 (add option (default on) to widget selector to hide api,bgu,gfx,dbg,) created by Bluestone
12:13 Ticket #1059 (the map goes black when i order to build a wind turbine) created by Bluestone
for about 1 sec just after i give the build order
12:08 Ticket #1058 (split gui widget cat into "gui" and "guic" (=command visualization)) created by Bluestone
12:06 Ticket #1057 (move chicken team colour to unsynced gadget) created by Bluestone
11:43 Ticket #1056 (combine unit com dont break cloak and unit spy reclaim defaults) created by Bluestone
to single widget that enforces effect of spy reclaim defaults for all …
11:40 Ticket #1055 (combine unit smart area reclaim and unit specific unit reclaimer (& ...) created by Bluestone
11:34 Ticket #1054 (dof nil error) created by Bluestone
[f=0005103] [bawidgets.lua] Error: Error in Initialize(): [string …
11:27 Ticket #1053 (combine unit dont move and cmd factory hold position) created by Bluestone
11:24 Ticket #1052 (clean up use of meta/shift in easy facing) created by Bluestone
(or find a new trigger for easy facing)
11:07 Ticket #1051 (Core t2 floating moho metal converter) closed by beherith
fixed: Added fan in [5127]
11:00 Ticket #1047 (deferred rendering borkes gl state) closed by beherith
fixed
10:57 Ticket #1051 (Core t2 floating moho metal converter) created by nixtux
Has no visuals unlike the t1 version to show if unit is producing metal
10:56 Ticket #1050 (Free fusion mod option) created by beherith
I have added a free fusion in [5125], could it be possible to add this …
02:04 Ticket #1049 (cus error (i gave all, spawned 100 corhurc and bombed randomly)) created by Bluestone
[f=0018495] Error: LuaRules::RunCallIn: error = 2, FeatureDestroyed, …

03/08/16:

22:54 Ticket #1044 (Krow cant land on moving air repair pad) closed by Bluestone
fixed: fixed in BAR version of gadget, copy over when you want it (needs …
21:15 WikiStart edited by beherith
(diff)
21:14 EngineProfiling edited by beherith
(diff)
21:11 engine_profiler.png attached to EngineProfiling by beherith
Very sleepy with the spring script
17:13 Ticket #1048 (lab stops producing units) created by Bluestone
http://replays.springrts.com/replay/15fade56a2cffd88f955620cbe09e132/
16:40 Ticket #1047 (deferred rendering borkes gl state) created by Bluestone
exposed after [5081], result is that map_external_grid flashes when …
15:50 Ticket #1045 (make widget handler use r_ipairs) closed by Bluestone
fixed
11:46 Ticket #1046 (Widget that draws the commander on start point before game start culls ...) created by beherith
The front faces are culled instead of the back faces. Very apparent on …
11:12 Ticket #1024 (planes try to land on dead repair pads) closed by Bluestone
fixed: (workaround, engine issue still present)
01:44 Ticket #1045 (make widget handler use r_ipairs) created by Bluestone

03/07/16:

13:15 Ticket #1035 (dev widget that displays the last N lua errors) closed by Bluestone
fixed: N=20, not including repeats
12:59 Ticket #1044 (Krow cant land on moving air repair pad) created by Floris
https://www.youtube.com/watch?v=b1UHxft98M0
03:25 Ticket #1034 (Cant issue commands on bgu_sMenu until I /luaui reload) closed by Bluestone
no change required: re-open if it happens again
00:25 Ticket #1007 (commands fx gl.UnitShape doesn't fade) closed by Bluestone
fixed

03/06/16:

23:15 Ticket #1043 (chickens nil error) created by Bluestone
[f=0079168] Error: LuaUI::RunCallIn: error = 2, ChickenEvent, …
21:21 Ticket #1042 (awards nil error) created by Bluestone
[f=0008624] Error: LuaRules::RunCallIn: error = 2, GameOver, [Internal …
21:15 Ticket #1041 (need a way to ignore units injected by mutators) created by Bluestone
VFS.MOD is not implemented :(
21:00 Ticket #1030 (give all results in invisible units) closed by Bluestone
cantfix: engine issue -> cantfix
20:36 Ticket #1038 (bgu_highlight_units.lua error) closed by Bluestone
fixed
20:35 Ticket #1040 ([f=0026257] [Chili] Error: in `Highlight Selected Units`:combobox0 : ...) closed by Bluestone
fixed
20:29 Ticket #1040 ([f=0026257] [Chili] Error: in `Highlight Selected Units`:combobox0 : ...) created by Bluestone
20:29 Ticket #1039 (global chat is not distinguished correctly from spec chat for specs) closed by Bluestone
fixed
20:21 Ticket #1039 (global chat is not distinguished correctly from spec chat for specs) created by Bluestone
20:14 Ticket #1037 (bgu_playerlist error) closed by Bluestone
fixed
19:38 Ticket #1038 (bgu_highlight_units.lua error) created by beherith
[f=0007143] Error: LuaUI::RunCallIn: error = 2, selectedUnitsAdd, …
19:37 Ticket #1037 (bgu_playerlist error) created by beherith
[f=-000001] Loading widget from mod: Player List …
19:36 Ticket #1036 (One can scroll both further down and higher up in chat console) created by beherith
Than there are actual messages.
13:44 Ticket #1035 (dev widget that displays the last N lua errors) created by beherith
Would be super nice not to have to trudge through the infolog every time
12:33 Ticket #1034 (Cant issue commands on bgu_sMenu until I /luaui reload) created by beherith
I cannot issue build or state commands on the sMenu until I hit /luaui …

03/05/16:

20:37 Ticket #1033 (core t1 veh lab tilted units inside) created by Floris

03/04/16:

10:12 Ticket #1032 (Separate lups airjet colors into unit tiers) created by beherith
Orange for t1 aircraft Light blue for t2 aircraft Green-ish for seaplanes.
00:43 Ticket #1008 (chicken unitpics are upside down) closed by Bluestone
fixed

03/03/16:

21:56 EditingObjModels edited by beherith
(diff)
21:56 EditingObjModels edited by beherith
(diff)
21:55 EditingObjModels edited by beherith
(diff)
21:55 obj2s3o_screenshot.png attached to EditingObjModels by beherith
screenshot
21:54 EditingObjModels created by beherith
21:47 WikiStart edited by beherith
(diff)
19:46 Ticket #1028 (sInfo doesn't display feature preview pics) closed by beherith
cantfix: The only actual way of doing this are the following: A. Render the …
10:42 Ticket #1031 (Cant /luaui disable in BAR) closed by beherith
fixed: super, tyvm
10:27 Ticket #1031 (Cant /luaui disable in BAR) created by beherith
It says [f=0008189] Warning: [GUIHandler] can not disable from …
01:01 Ticket #1030 (give all results in invisible units) created by Bluestone
see image + infolog

03/02/16:

23:10 Ticket #1029 (update lups) created by Bluestone
23:09 Ticket #1023 (make sInfo show something for features) closed by Bluestone
fixed
23:08 Ticket #1028 (sInfo doesn't display feature preview pics) created by Bluestone
http://imolarpg.dyndns.org/trac/balatest/browser/branches/BAR/luaui/wid
21:32 Ticket #1027 (unblock AllowCommand for settarget and display in commands_fx) created by Bluestone
21:24 Ticket #1026 (combine unit_transportfix, unit_crashing_aircraft and ...) created by Bluestone
18:37 Ticket #1025 (Heaps + wrecks? fly into air at comblast) created by Floris
https://www.youtube.com/watch?v=ZoWDoZxNWwM
11:04 Ticket #975 (LuaRules::RunCallIn: error = 2, UnitCreated, [Internal Lua error: Call ...) closed by beherith
fixed: Fixed by Bluestone
10:28 Ticket #985 (Add/update rockunit and hitbyweapon scritps for all mobiles where it counts) closed by beherith
fixed: hopefully fixed by [5000] and [5001]
02:19 Ticket #1020 ([f=0014571] LuaUI TweakMode: ON [f=0014571] Warning: Couldn't find ...) closed by Bluestone
fixed: thanks, for now i am too lazy look at why its not using chilis global …
02:06 Ticket #1011 (BAR selected units visualizer) closed by Bluestone
fixed: slowly rotating hexagon (todo: chilify options, hijack cmd colors, …

03/01/16:

22:36 Ticket #977 (Health Bars shader errors) closed by abma
fixed: works, great, thanks! fixed with …
00:05 Ticket #976 (Map Edge Extension shader errors) closed by abma
fixed: http://imolarpg.dyndns.org/trac/balatest/changeset/4992

02/29/16:

23:10 Ticket #1024 (planes try to land on dead repair pads) created by Bluestone
14:52 Ticket #935 (split general tab into "help" and "game info" tabs) closed by Bluestone
fixed
10:50 Ticket #1022 (ownerExpAccWeight is negative in weaponDef) closed by Bluestone
no change required: engine bug

02/28/16:

19:52 Ticket #1023 (make sInfo show something for features) created by Bluestone
13:48 Ticket #1022 (ownerExpAccWeight is negative in weaponDef) created by Bluestone
[f=-000001] Error: ownerExpAccWeight is negative in weaponDef …
11:06 Ticket #1021 (remove game info widget) closed by Bluestone
fixed
03:59 Ticket #1021 (remove game info widget) created by Bluestone
and check its info is all shown elsewhere
03:34 Ticket #1020 ([f=0014571] LuaUI TweakMode: ON [f=0014571] Warning: Couldn't find ...) created by Bluestone
03:12 Ticket #1019 (hotkeys don't show in sMenu) closed by Bluestone
fixed
02:22 Ticket #1019 (hotkeys don't show in sMenu) created by Bluestone
00:16 Ticket #1018 (cmd menu can overlap player list) created by Bluestone
give all, select all, with screen width < 1400
00:11 Ticket #1017 (minimap is too dark) closed by Bluestone
fixed: Issue was the "background" of panels was really an overzealous border …

02/27/16:

00:32 Ticket #1017 (minimap is too dark) created by Bluestone
Caused by blending its colours with the dark grey background of its …
00:31 Ticket #943 (LOS view darkens minimap too much) closed by Bluestone
invalid: will make new ticket
00:30 Ticket #1016 (start pos aren't drawn in minimap) created by Bluestone

02/26/16:

23:49 Ticket #1014 (start boxes aren't drawn) closed by Bluestone
fixed: caused by leaky gl state

02/25/16:

23:28 Ticket #1015 (some aircraft landing on airbases end up partially/fully inside the ...) created by Bluestone
to reproduce, land armbrawl onto any airbase
23:07 Ticket #1010 (airbase gadget) closed by Bluestone
fixed: might have some nil errors but should now be fully functional (no nano …
20:22 Ticket #1014 (start boxes aren't drawn) created by Bluestone
20:05 Ticket #1013 (planes take damage when landing) created by Bluestone

02/24/16:

20:21 Ticket #1012 (widget options don't handle add/remove widget correctly) closed by Bluestone
fixed
03:30 Ticket #1012 (widget options don't handle add/remove widget correctly) created by Bluestone

02/23/16:

12:59 Ticket #1011 (BAR selected units visualizer) created by beherith
I'm not really a fan of highlighting the selected units, as is …

02/22/16:

23:07 Ticket #1010 (airbase gadget) created by Bluestone
see multiple fixmes in (currently disabled) gadget
23:03 Ticket #1006 (air repair pads piece(s) to attach incoming aircraft too should be ...) closed by Bluestone
fixed
13:58 Ticket #1009 (some units given whilst luarules is disabled cant self d) created by Bluestone
disable luarules, give a screamer, tell it to self d -> it survives... …

02/19/16:

10:33 Ticket #1008 (chicken unitpics are upside down) reopened by beherith
oh wait no
10:32 Ticket #1008 (chicken unitpics are upside down) closed by beherith
fixed
10:04 Ticket #1004 ([f=0009512] [Texture] Warning: [LoadTexture] could not load texture ...) closed by beherith
fixed

02/18/16:

22:44 Ticket #1008 (chicken unitpics are upside down) created by Bluestone
(they are shown in sInfo on mouseover, even if enemy)

02/14/16:

22:36 Ticket #983 (top right widget stuff doesn't scale with screen) closed by Bluestone
wontfix: imo there's no point in fixing this whilst font size is not (easily) …

02/13/16:

13:05 Ticket #785 (Console tex entry box doesnt wrap long text) closed by Bluestone
fixed
13:01 Ticket #1007 (commands fx gl.UnitShape doesn't fade) created by Bluestone
the fith argument 'opaque' controls the alpha, but it seems the only …
12:20 Ticket #1003 (facbar shows wrong fac button after luaui reload) closed by Bluestone
fixed: apparently [4809] fixed this
12:06 Ticket #1006 (air repair pads piece(s) to attach incoming aircraft too should be ...) created by Bluestone
(to make the new unit_airbase gadget work)
11:46 Ticket #1005 (update transports and implement per unit def unloading) created by Bluestone
11:46 Ticket #765 (write widget to display the contents of selected transports) closed by Bluestone
fixed
02:10 Ticket #1004 ([f=0009512] [Texture] Warning: [LoadTexture] could not load texture ...) created by Bluestone

02/12/16:

21:36 Ticket #1003 (facbar shows wrong fac button after luaui reload) created by Bluestone
09:43 Ticket #1002 (gl.UnitShape draws the wrong stuff) closed by Bluestone
fixed: thanks, i should have read the changelog more carefully & ignored …
00:15 Ticket #1002 (gl.UnitShape draws the wrong stuff) created by Bluestone
see e.g. the com that's drawn by the initial queue widget when …

02/11/16:

23:40 Ticket #1000 (sInfo crash with spring 101 or above) closed by Bluestone
fixed: (probably)
22:51 Ticket #993 (Error in CommandsChanged(): [string ...) closed by Bluestone
fixed
14:33 Ticket #998 (advunitshading off makes units dark) closed by beherith
fixed: reportedly fixed in engine
12:25 Ticket #1001 (fix wake points for ships and hovers) closed by beherith
fixed: [4795]
10:03 Ticket #1001 (fix wake points for ships and hovers) created by beherith
Because in my haste to reduce piececount, i just emit from base. But …
09:22 Ticket #999 (chonsole suggestion overlapping) closed by Bluestone
fixed

02/10/16:

23:24 Ticket #1000 (sInfo crash with spring 101 or above) created by nixtux
steps to reproduce /cheat /globallos /give 1 corcom 1 Error message …
23:02 Ticket #999 (chonsole suggestion overlapping) created by Bluestone
https://github.com/gajop/chonsole/issues/19
21:31 Ticket #996 (bgu_consoles text entry should be a Chili:EditBox) closed by Bluestone
fixed
13:27 Ticket #994 ([f=0006848] Warning: [CheckPieceNormals] piece "luparm" of model ...) closed by Bluestone
fixed
12:56 Ticket #998 (advunitshading off makes units dark) created by Bluestone
see screenies
12:43 Ticket #997 ([f=0000000] [Texture] Warning: [LoadTexture] could not load texture "" ...) closed by Bluestone
fixed
12:42 Ticket #997 ([f=0000000] [Texture] Warning: [LoadTexture] could not load texture "" ...) created by Bluestone
12:42 Ticket #989 ([f=0000000] [Texture] Warning: [LoadTexture] could not load texture "" ...) closed by Bluestone
fixed: my fault
01:35 Ticket #996 (bgu_consoles text entry should be a Chili:EditBox) created by Bluestone
01:21 Ticket #989 ([f=0000000] [Texture] Warning: [LoadTexture] could not load texture "" ...) reopened by Bluestone
My repo is up to date and I still get this error! I guess you can't …
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