Timeline


and

09/14/15:

23:50 Changeset [4294] by nixtux
BAR : Remove debug from last commit
23:46 Changeset [4293] by nixtux
BAR :Update comgate effect
20:39 Changeset [4292] by Floris
anti ranges: upped the circle resolution a bit again
12:28 Ticket #940 (don't display diffs for xml files) closed by beherith
fixed: Fixed
09:56 Changeset [4291] by Bluestone
cleaner code
09:51 Changeset [4290] by Bluestone
make sInfo overlay color reflect team owning unit
09:27 Changeset [4289] by Bluestone
don't show captured units as transfers
09:19 Changeset [4288] by Bluestone
fix faction icon appearing in wrong place

09/13/15:

22:02 Changeset [4287] by Floris
red ui drawing: regular deletes dlits and on shutdown aswell
20:59 Changeset [4286] by Floris
red ui drawing: significant performance increase: using dlist for all text
00:41 Changeset [4285] by Floris
energy conversion: bugfix
00:34 Changeset [4284] by Floris
energy conversion: bugfix
00:29 Changeset [4283] by Floris
energy conversion: now uses a displaylist: performance x8

09/12/15:

19:09 Ticket #941 (endgame bug: all dead - game is not ended) created by Decay
http://replays.springrts.com/replay/028ef355dd0d936ff87b78af9a71f5f5/ 11 …
15:47 Changeset [4282] by Floris
vignette: update
04:25 Changeset [4281] by Floris
anti ranges: perf increase
03:36 Changeset [4280] by Floris
added widget: vignette

09/11/15:

20:09 Changeset [4279] by Decay
VERSION{V9.08}
09:59 Changeset [4278] by Bluestone
fix entering crosshair mode on screen resize

09/10/15:

10:42 Ticket #940 (don't display diffs for xml files) created by Bluestone
10:39 Changeset [4277] by Bluestone
don't show focus info tooltip when right click would give order
10:33 Changeset [4276] by Bluestone
fix missions gui showing after luaui reload
10:30 Changeset [4275] by Bluestone
slightly bigger text for speed info
10:28 Changeset [4274] by Bluestone
fix mission game end conditions
10:27 Ticket #939 (update non-beta-release missions) created by Bluestone
deathmode=killall, game_end should run unless reason not too
10:06 Changeset [4273] by Bluestone
add "in use" option for mo_beta_release, to show beta release menu at game …
10:03 Changeset [4272] by Bluestone
fix winning a mission if you were dead but your ally team was alive fix …
09:41 Missions edited by Bluestone
(diff)
09:39 Missions edited by Bluestone
(diff)
09:25 Changeset [4271] by Bluestone
missing file from previous
09:24 Ticket #938 (sinfo tries to display e/m for enemy units) closed by Bluestone
fixed
09:24 Changeset [4270] by Bluestone
fix #938
09:12 Changeset [4269] by Bluestone
... but strings in interpreted languages are just references, anyway …
09:07 Changeset [4268] by Bluestone
fix hotkeys widget preventing ctrl+key
08:21 Ticket #938 (sinfo tries to display e/m for enemy units) created by Bluestone

09/09/15:

23:37 Changeset [4267] by Floris
redui: fixed tipy gaps showing at borders (scaling issue)
23:24 Changeset [4266] by Floris
startbox: opacity 0.25 -> 0.22
22:37 Changeset [4265] by Floris
map_startbox: increased maxY value so large trees are fully covered aswell

09/08/15:

22:53 Changeset [4264] by Floris
buildbar: fixed iconsize again
01:15 Changeset [4263] by Bluestone
names for AIs
00:45 Ticket #937 (add mission mode to playerlist (hides most info)) closed by Bluestone
fixed
00:45 Changeset [4262] by Bluestone
fix #937

09/07/15:

13:46 Changeset [4261] by Floris
ecostats: utilizes whole width if res-text isnt enabled
09:34 Changeset [4260] by Bluestone
don't make sInfo look like a focused button when click does nothing
09:32 Changeset [4259] by Bluestone
update glacier & forest missions
09:26 Ticket #937 (add mission mode to playerlist (hides most info)) created by Bluestone
09:24 Changeset [4258] by Bluestone
fix ShutDown? not passing its args
09:24 Changeset [4257] by Bluestone
tweak mission scripts/info
09:23 Changeset [4256] by Bluestone
missions api tells you when you win/lose
09:22 Changeset [4255] by Bluestone
uniformize appearance of sInfo
09:21 Ticket #936 (bgu_tooltip shows a tiny empty window if you luaui reload with mouse over ...) created by Bluestone

09/06/15:

19:57 Changeset [4254] by Bluestone
fix initial queue leaving stuff behind in WG when forcibly removed
14:06 Changeset [4253] by Bluestone
use random startpos for AI skirmish
13:49 Changeset [4252] by Bluestone
dial h for help
13:29 Changeset [4251] by Bluestone
fix nil error if menu is not present
13:28 Changeset [4250] by Bluestone
fix nil error is menu is not present
13:18 Ticket #935 (split general tab into "help" and "game info" tabs) created by Bluestone
13:16 Ticket #934 (make graphics tab use both sides, left for sliders, right for checkboxes) created by Bluestone
13:16 Ticket #933 (split credits tab out from main menu widget into own file) created by Bluestone
13:07 Changeset [4249] by Bluestone
fix ground pos not updating
13:07 Changeset [4248] by Bluestone
add how to get unit info to hotkey info
12:52 Changeset [4247] by Bluestone
right click on a unit (with no command selected) to toggle between its …
12:22 Changeset [4246] by Bluestone
fix faction change showing when there isn't time to use it
12:11 Changeset [4245] by Bluestone
ffa start points are used (per team) for random start pos mode, if …
11:54 Changeset [4244] by Bluestone
use ffa start points (per team) for random startpos
11:04 Changeset [4243] by Bluestone
missing files from previous commit
11:03 Changeset [4242] by Bluestone
pick maps to allow randomized start pos for AI games
10:52 Changeset [4241] by Bluestone
align
10:42 Changeset [4240] by nixtux
BAR : sinfo make wind output more readable
10:42 Changeset [4239] by Bluestone
player cannot be core in missions
10:26 Changeset [4238] by Bluestone
sort buldable units by cost in facbar (to match sMenu)
10:11 Changeset [4237] by Bluestone
don't show factories caption if we have no factories
09:58 Changeset [4236] by Bluestone
show info for mouseovered unit of own team in sInfo (and not in cursortip)
09:19 Changeset [4235] by Bluestone
show selection focus info for mouse over in facbar
08:43 Changeset [4234] by Bluestone
fix start positions of AIs
08:13 Changeset [4233] by Bluestone
mod option to show beta release menu (default on)
08:06 Changeset [4232] by Bluestone
fix native fps & clock showing
07:50 Changeset [4231] by Bluestone
remember player rank and country, too
07:42 Changeset [4230] by Bluestone
remember player name
07:32 Changeset [4229] by Bluestone
add side choice & sandbox mode to beta release menu more sensible maps
07:00 Changeset [4228] by Bluestone
increase main menu size
02:01 Changeset [4227] by Floris
ecostats: restyled and cleaned lots of code
01:58 Changeset [4226] by Floris
applied more near square shape for uniticons

09/05/15:

21:18 Changeset [4225] by Decay
BA: fix core t2 amph kbot (Gimp) sonar visibility
11:54 Changeset [4224] by nixtux
BAR : Update MM to latest version

09/04/15:

20:47 Changeset [4223] by Floris
ecostats: fixed error
19:38 Changeset [4222] by Decay
VERSION{V9.07}
19:35 Changeset [4221] by Floris
changelog.txt updated
18:57 Changeset [4220] by beherith
BAR: differentiate corsent from correap, corca from coraca
17:54 Changeset [4219] by Decay
BA: changelog++
00:40 Ticket #932 (can gfx_deferred_rendering be relicense as gpl?) created by abma
"official stance" is, that lua code should be the same license as the …

09/03/15:

21:59 Changeset [4218] by Bluestone
add option to play with an AI, vs another AI
21:34 Changeset [4217] by Bluestone
++docs
21:20 Changeset [4216] by Bluestone
bawigdets -> barwidgets
21:16 Changeset [4215] by Bluestone
only unhide console when api_mission is removed if we are in a mission
21:15 Changeset [4214] by Bluestone
fix logic fail (a widget that changed its config and then removed itself …
17:30 Changeset [4213] by Floris
added ecostats widget (minimalistic version and with perf improvement)
08:28 Changeset [4212] by Bluestone
show max speed for anything that can move
00:25 Changeset [4211] by Bluestone
allow spectators to see all transfers
00:19 Changeset [4210] by Bluestone
fix nil error
00:04 Ticket #926 (add widget to announce res/unit transfers) closed by Bluestone
fixed
00:03 Changeset [4209] by Bluestone
fix #926

09/02/15:

23:57 Changeset [4208] by Bluestone
fix var name collision
23:41 Ticket #928 (add click-on-bar to share res to ally res) closed by Bluestone
fixed
23:37 Changeset [4207] by Bluestone
fix #928
23:32 Changeset [4206] by Bluestone
fix AIs always being takeable
21:33 Changeset [4205] by Floris
wind display: small perf increasement
13:51 Changeset [4204] by Bluestone
miniscule speedup
13:38 Ticket #931 (very high cpu usage of "Ally Resource Stats (GameFrame)" at high game ...) closed by Bluestone
fixed
13:36 Changeset [4203] by Bluestone
fix #931

09/01/15:

23:33 Changeset [4202] by Floris
Advplayerlist: removed gray lining effect from various texture/icons
23:33 Ticket #931 (very high cpu usage of "Ally Resource Stats (GameFrame)" at high game ...) created by abma
ally resource stats produces very high cpu usage when game speed is set to …
15:36 Changeset [4201] by Bluestone
fix chicken option detection
14:36 Changeset [4200] by Bluestone
fix logic fix removed wrong echo
12:45 Changeset [4199] by Bluestone
stop talking about the rectangle optimizer
12:44 Changeset [4198] by Bluestone
show beta release menu when BAR is loaded fix previous commit
12:14 Changeset [4197] by Bluestone
fix main menu hotkeys
11:51 Changeset [4196] by Bluestone
tweak text
11:50 Changeset [4195] by Bluestone
image backgrounds for beta release menu
10:55 Changeset [4194] by Bluestone
fix }
10:54 Changeset [4193] by Bluestone
add ai difficulty option via handicap
10:45 Changeset [4192] by Bluestone
add 3 missions to beta release menu (note: to run them you need their …
10:44 Changeset [4191] by Bluestone
reset tooltip on menu change
08:40 Ticket #930 (implement on/off or open/closed for buildings like t1 popup) created by Decay
Currently to close the popup you need to give "hold fire" order. Probably …

08/31/15:

18:25 Changeset [4190] by Floris
RedUI buildmenu icons stripped from grey lining effect at the sides

08/29/15:

12:49 Changeset [4189] by nixtux
BAR :Add model changes missing from last commit
12:48 Changeset [4188] by nixtux
BAR : Add dust cloud ceg effect for some t2 tanks, fix croc wake effect

08/27/15:

18:10 Changeset [4187] by Bluestone
add chickens to beta release menu
10:31 Changeset [4186] by Bluestone
add functionality to play a Skirmish AI game to beta release menu

08/25/15:

10:58 Changeset [4185] by Bluestone
hide ally res if alone
10:50 Changeset [4184] by Bluestone
add wip beta release ingame menu
10:43 Changeset [4183] by Bluestone
move res text up slightly
10:27 Changeset [4182] by Bluestone
allow added controls to specify tab width
10:22 Ticket #929 (arm com rotating body when guarding lab and core com is not rotating) created by Decay
Arm com should not rotate body when he assists lab
02:37 Changeset [4181] by Bluestone
remove dead code
02:36 Changeset [4180] by Bluestone
fix new sinfo object on screen resize
02:35 Changeset [4179] by Bluestone
limit build items per grid to 54 fix not resizing on screen resize
02:10 Changeset [4178] by Bluestone
clean up code
02:10 Changeset [4177] by Bluestone
more unit descs
01:10 Changeset [4176] by Bluestone
++comments
01:05 Changeset [4175] by Bluestone
fix unit stats for commanders always desaturate unit picture clean
00:51 Changeset [4174] by Decay
BA: nerf t2 air cons build power even more
00:26 Ticket #927 (player list does not display spec panel of newly resigned spec) closed by Bluestone
fixed
00:26 Ticket #924 (add ability to sInfo focus on selected unit) closed by Bluestone
fixed
00:25 Changeset [4173] by Bluestone
fix #924 (focus info <-> unit info, can be toggled by pressing on sInfo)
00:07 Changeset [4172] by Bluestone
remove dead code
00:06 Changeset [4171] by Bluestone
fix iPanel hiding
00:02 Changeset [4170] by Bluestone
fix #927

08/24/15:

16:13 Ticket #912 (links in email notifications don't work) closed by beherith
fixed: cool, works
14:20 Changeset [4169] by Decay
BAR: fixed Shutdown callbacks
13:57 Changeset [4168] by Decay
BA: fixed Shutdown callbacks
13:54 Changeset [4167] by Decay
BAR: fixed Shutdown callbacks
13:45 Changeset [4166] by Decay
BA: fixed Shutdown callbacks
13:26 Ticket #928 (add click-on-bar to share res to ally res) created by Bluestone
13:23 Changeset [4165] by Bluestone
fix minor logic bug
13:21 Changeset [4164] by Bluestone
don't load ally res in missions
13:12 Ticket #927 (player list does not display spec panel of newly resigned spec) created by Bluestone
13:09 Ticket #919 (chilify ally res) closed by Bluestone
fixed
13:09 Changeset [4163] by Bluestone
chilify ally res widget
12:46 Ticket #925 (ba_los_colours does not remove its effect when widget is unloaded) closed by Decay
fixed
12:45 Changeset [4162] by Decay
BA: fix #925 (ba_los_colours does not remove its effect when widget is …
12:35 Ticket #926 (add widget to announce res/unit transfers) created by Bluestone
n2s AllowResourceTransfer? UnitGiven?
12:35 Changeset [4161] by Bluestone
don't announce res/unit transfers
11:26 Changeset [4160] by Bluestone
fix nil error
11:26 Changeset [4159] by Bluestone
simplify logic slightly

08/23/15:

21:19 Changeset [4158] by Floris
pausescreen: fixed again fore realz
21:10 Changeset [4157] by Floris
Pausescreen: fix
11:36 Ticket #925 (ba_los_colours does not remove its effect when widget is unloaded) created by Bluestone
01:32 Changeset [4156] by Bluestone
add gadget for c12
01:31 Changeset [4155] by Bluestone
fix comment
01:23 Ticket #924 (add ability to sInfo focus on selected unit) created by Bluestone
01:10 Changeset [4154] by Bluestone
update c01
01:09 Ticket #923 (don't load initial queue and faction change when not required) closed by Bluestone
fixed
01:09 Changeset [4153] by Bluestone
fix nil error fix #923
01:09 Changeset [4152] by Bluestone
facbar is not moveable

08/22/15:

20:42 Ticket #923 (don't load initial queue and faction change when not required) created by Bluestone
20:39 Changeset [4151] by Bluestone
ops
20:28 Ticket #918 (chilify replay buttons) closed by Bluestone
fixed
20:28 Changeset [4150] by Bluestone
chilify + rewrite replay speed control widget
18:25 Changeset [4149] by Bluestone
remove duplicated pairing
18:08 Changeset [4148] by Floris
loadscreens: added 2, removed 2
12:22 Changeset [4147] by Decay
BA: improve commanders scripts - don't rotate body when assisting lab
01:38 Changeset [4146] by Floris
added new loadscreen
00:49 Changeset [4145] by Floris
mapmarks fx: reduces mapmark glow below the ring from 0.4 to 0.2
00:24 Changeset [4144] by Decay
BA: nerf t1 popups

08/21/15:

20:20 Changeset [4143] by Decay
VERSION{V9.06}
20:18 Changeset [4142] by Floris
changelog.txt updated
20:10 Changeset [4141] by Floris
unit info: now needs CTRL + U instead of just U
19:54 Changeset [4140] by Decay
BA: changelog++
19:43 Changeset [4139] by Decay
BA: changelog++
13:17 Ticket #922 (Use deferred lighting for com gate) created by Bluestone
13:05 Ticket #921 (awards gadget tries to use gui shader via WG - gadgets do not have access ...) created by Bluestone
09:55 Changeset [4138] by Decay
BA: Passive builders widget: minor comments updates
01:35 Changeset [4137] by Floris
passive builders: restyled + relative position + bugfix
00:37 Ticket #920 (bug in start position selector) created by Decay
<YesThisIsDog?> when having f11 menu open while choosing start posittions …

08/20/15:

23:53 Changeset [4136] by Decay
BA: Passive builders widget: forgot to remove debug code
23:43 Changeset [4135] by Decay
BA: Passive builders widget: add ability to select which builders to put …
23:11 Changeset [4134] by Floris
winddisplay + comcounter: added gldeletelist on shutdown
23:01 Changeset [4133] by Decay
BA: wind display widget - minor code cleanup
19:51 Changeset [4132] by Floris
changelog widget: forgot to turn off debug var
18:40 Changeset [4131] by Floris
loadscreen slightly adjusted
18:30 Changeset [4130] by Floris
added another loadpic
00:01 Changeset [4129] by Floris
pause screen: fixed pausescreen on lag

08/19/15:

23:40 Changeset [4128] by Floris
changelog: first version is now recognised + mapmarks fx hidden when …
23:15 Changeset [4127] by Decay
BAR: fix armmav script
22:51 Changeset [4126] by Floris
loadscreen auto-fits (BAR version)
22:13 Changeset [4125] by Floris
added another laodscreen
20:35 Changeset [4124] by Decay
BA: reduce speed and increase build power of t1 air cons
20:34 Changeset [4123] by Decay
BA: nerf t2 air cons (reduce max speed and build power)
20:33 Changeset [4122] by Decay
BA: fix maverick script
20:14 Changeset [4121] by Bluestone
fix iPanel showing/hiding
20:14 Changeset [4120] by Bluestone
fix nil error
16:29 Changeset [4119] by Floris
loadpics, removed 2 added some

08/17/15:

20:00 Changeset [4118] by Bluestone
clean up some widget cats
19:54 Ticket #919 (chilify ally res) created by Bluestone
19:54 Ticket #918 (chilify replay buttons) created by Bluestone
10:00 Changeset [4117] by Bluestone
remove dead code

08/16/15:

22:15 Ticket #917 (little bug in unit_transportable_nanos.lua) created by Decay
lol I found a bug in luarules/gadgets/unit_transportable_nanos.lua when …
20:29 Ticket #914 (migrate to git(hub) ?) closed by Bluestone
duplicate: #916
20:28 Ticket #916 (rapid support) created by Bluestone
abma: "RapidTools? at some point will only support git and drop svn …
19:52 Ticket #915 ("passive builders" widget needs improvements) created by Decay
make labs + cons = active by default optionally: passive only when …
19:25 Changeset [4116] by nixtux
BA :Fix rare lua error in gam_energy_conversion gadget
19:25 Changeset [4115] by Floris
removed ba logo from loadpics + added 1 new and removed 1 old one
17:35 Changeset [4114] by Floris
another loadscreen added!
17:17 Changeset [4113] by Floris
adjusted image size chickens loadscreen
17:15 Changeset [4112] by Floris
and another loadscreen
16:46 Changeset [4111] by Floris
another new loadscreen
16:37 Changeset [4110] by Decay
BA: small fix for LOS Colors widget
16:30 Changeset [4109] by Floris
cropped last loadpic a tiny bit more
16:27 Changeset [4108] by Floris
added another new loadpic
16:01 Changeset [4107] by Floris
added 2 new loadscreens
15:18 Ticket #914 (migrate to git(hub) ?) created by abma
ba is now the last project which does use svn. please migrate to git!
14:21 Ticket #913 (not possible to make start boxes in singleplayer mode -> can't control ...) created by Bluestone
probably better to have ingame config gui for chickens
01:38 Changeset [4106] by Floris
removed another 2 loadscreens

08/15/15:

23:31 Changeset [4105] by Floris
removed another 2 loadscreens and compressed the others a bit more
22:53 Changeset [4104] by Floris
cropped the other 2 loadpics aswell
17:57 Changeset [4103] by Floris
added cropping to new loadscreen
17:53 Changeset [4102] by Floris
loadscreens: added 3 new + removed 2 old
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