Timeline
08/07/15:
- 23:13 Ticket #908 (LuaRules/Gadgets/gui_awards.lua"]:452: attempt to compare nil with number) closed by
- fixed
- 22:51 Ticket #908 (LuaRules/Gadgets/gui_awards.lua"]:452: attempt to compare nil with number) created by
- […] Balanced Annihilation V9.03
- 17:32 Ticket #907 (BAR stop command on the bottom button row) closed by
- fixed: done
- 12:35 Ticket #906 (old buildicons looked sharper) closed by
- fixed: Yep, all good.
- 12:05 Ticket #907 (BAR stop command on the bottom button row) created by
- I cant find the stop command on the bottom command bar, am I just …
08/06/15:
- 19:26 Ticket #670 (widget to show which spec cursors/drawings are which) closed by
- fixed
- 18:37 Ticket #811 (add luaui reset buttons & similar from BA) closed by
- fixed: No need for a button, or the ability to turn user widgets on/off by …
08/05/15:
- 22:53 Ticket #900 (query/aim weapon script errors) closed by
- fixed
- 21:02 Ticket #792 (sInfo should contain more info about units) closed by
- fixed
- 14:18 Ticket #711 (some unit icons are blank) closed by
- fixed
- 14:12 Ticket #906 (old buildicons looked sharper) created by
- I'm not sure what the difference is - see screenshots.
- 14:03 Ticket #460 (Buildicons should be 256X256 sharpened DDS) closed by
- fixed: they are now
- 13:28 Ticket #905 (console window gets chat lines positions mangled on screen resize) created by
- fixes itself as soon as a new chat line is added, so probably a chili bug
- 12:35 Ticket #904 (test_notification) closed by
- fixed: #830
- 12:30 Ticket #830 ([bug tracker] email notification for changes on tickets / bug tracker) closed by
- fixed: email notification seems to work now, thanks behe!
- 12:06 Ticket #676 (Unit description / unit name disparity) closed by
- fixed: might be details to clear up but this is basically fixed
08/04/15:
- 12:35 Ticket #904 (test_notification) created by
- does it work?
- 11:58 Ticket #870 (Map info in top left) closed by
- fixed
08/03/15:
- 20:33 Ticket #903 (everytime you shoot a nuke missile stockpile reset to 5) created by
- 13:43 Ticket #873 (Chili) closed by
- no change required: fixed/wontfix/cantfix/nochangerequired
- 13:07 Ticket #874 (Change camera zoom maximum) closed by
- cantfix: I agree - but unless the engine starts to support this, it needs a …
- 13:04 Ticket #867 (Hotkeys should be displayed over the top of the tiles in the build menu) closed by
- fixed: Fixed for units in [3966], showing for commands is imo overkill, since …
- 10:34 Ticket #868 (Hotkey combinations for all units) closed by
- wontfix: I think this isn't feasible, there are almost 200 units in each …
08/02/15:
- 13:20 Ticket #902 ([f=0000000] Failed to load: gui_game_type_info.lua ([string ...) created by
- 12:36 Ticket #901 (rename armuwmmm and coruwmmm to armfmmm and corfmmm) closed by
- fixed
- 12:21 Ticket #869 (Command Icons) closed by
- no change required: The queue that is drawn when a unit is selected - its colours match …
- 12:20 Ticket #862 (Separate logging from chat) closed by
- duplicate: #344
- 12:15 Ticket #871 (Music information) closed by
- no change required: It's a widget, it can be turned on/off under the widget menu in the …
- 00:52 Ticket #901 (rename armuwmmm and coruwmmm to armfmmm and corfmmm) created by
- (+ associated files)
07/30/15:
- 12:07 Ticket #803 (light flashes are too big) closed by
- fixed: (hot)fixed by [3906]
- 12:05 Ticket #897 (endless-loop with spring-headless in AddConsoleLine callin) closed by
- fixed: Oh - since its dependent on a config value reproducing could fail. …
07/29/15:
07/28/15:
- 23:07 Ticket #899 (one last QueryWeapon script error) closed by
- fixed
- 22:19 Ticket #844 (add stats widget) closed by
- fixed
- 21:38 Ticket #900 (query/aim weapon script errors) created by
- 21:27 Ticket #899 (one last QueryWeapon script error) created by
- [f=0000025] Warning: roost: weapon1: Neither AimFromWeapon nor …
07/27/15:
- 17:27 Ticket #898 (when nuke is selected, anti dont fade) created by
- it is about anti range widget and it's circles
07/26/15:
- 19:06 Ticket #897 (endless-loop with spring-headless in AddConsoleLine callin) created by
- http://buildbot.springrts.com/builders/validationtests/builds/4777/step …
07/20/15:
07/17/15:
- 18:20 Ticket #896 (bug in unit_interceptors.lua) closed by
- fixed: fixed
- 12:47 Ticket #896 (bug in unit_interceptors.lua) created by
- [13:48:59] * [ACE]Sure * Demo file uploaded to …
- 07:25 Ticket #884 (Joinas prevention doesn't work) closed by
- cantfix: can't be fixed without engine changes
07/16/15:
- 22:58 Ticket #895 (Fix LOS colors. They should not look like a rainbow) created by
- Especially they are looking bad when game is paused
- 19:24 Ticket #894 (Limit mobile units max paralysis time - add exceptions for mobile anti?) closed by
- fixed
- 11:35 Ticket #894 (Limit mobile units max paralysis time - add exceptions for mobile anti?) created by
- we need to add exceptions for mobile anti (and anti ships probably?) …
07/09/15:
- 20:11 Ticket #893 (Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: ...) closed by
- cantreproduce: Can't reproduce with $VERSION and 99.0.1-102. Re-open with demo, if …
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