Timeline


and

08/05/15:

23:26 Changeset [4026] by Floris
attack AOE: Dgun path is corrected with and offset: fixed by …
22:53 Ticket #900 (query/aim weapon script errors) closed by nixtux
fixed
22:53 Changeset [4025] by nixtux
BAR: Update the last of the script for engine 0.100, Closes #900
21:02 Ticket #792 (sInfo should contain more info about units) closed by Bluestone
fixed
21:01 Changeset [4024] by Bluestone
finish fixing #792
14:18 Ticket #711 (some unit icons are blank) closed by Bluestone
fixed
14:18 Changeset [4023] by Bluestone
fix mouseOver unit after game start
14:12 Ticket #906 (old buildicons looked sharper) created by Bluestone
I'm not sure what the difference is - see screenshots.
14:03 Ticket #460 (Buildicons should be 256X256 sharpened DDS) closed by Bluestone
fixed: they are now
13:59 Changeset [4022] by Bluestone
partial fix for #905
13:59 Changeset [4021] by Bluestone
fix merge error (unitpics dir)
13:58 Changeset [4020] by Bluestone
some more unit descs
13:28 Ticket #905 (console window gets chat lines positions mangled on screen resize) created by Bluestone
fixes itself as soon as a new chat line is added, so probably a chili bug
13:19 Changeset [4019] by Bluestone
fix context build with initial queue
13:07 Changeset [4018] by Bluestone
nicer colours in sInfo
13:05 Changeset [4017] by Bluestone
fix faction change on screen resize
12:35 Ticket #904 (test_notification) closed by Bluestone
fixed: #830
12:30 Ticket #830 ([bug tracker] email notification for changes on tickets / bug tracker) closed by abma
fixed: email notification seems to work now, thanks behe!
12:06 Ticket #676 (Unit description / unit name disparity) closed by Bluestone
fixed: might be details to clear up but this is basically fixed
12:05 Changeset [4016] by Bluestone
wip commit of fixing #696 and #792 sInfo displays helpful info about build …
08:57 Changeset [4015] by Bluestone
fix menu tab scrolling causing zooming
08:56 Changeset [4014] by Bluestone
fix menu tab scrolling when not all tabs are present
01:58 Changeset [4013] by Floris
mapmarks fx: fixed flicker issue

08/04/15:

23:29 Changeset [4012] by Bluestone
fix hovers not being shown as amphibious
23:12 Changeset [4011] by Bluestone
cleaner unit cats for sMenu & hotkeys
22:01 Changeset [4010] by Floris
modrules: changed featureVisibility to 1, prevents seeing wreckage outside …
21:34 Changeset [4009] by Bluestone
fix typo
21:05 Changeset [4008] by Floris
RedUI: middlemouse camera panning now still works when hovered over a …
20:46 Changeset [4007] by Bluestone
missing file from [4006]
20:45 Changeset [4006] by Bluestone
integrate prospector into chili tooltip
19:00 Changeset [4005] by Floris
allresbars: forgot to disable debugging code
18:57 Changeset [4004] by Floris
All UI elements: only movable when in TweakUI mode
17:28 Changeset [4003] by beherith
ETC: updated dr. killinger to support in place wrecking
17:16 Changeset [4002] by Floris
RedUI: elements only movable in CTRL+F11 mode
17:08 Changeset [4001] by beherith
BAR: Adjust coracv texture to differ more
16:39 Changeset [4000] by Floris
changelog.txt: updated for v 9.03
16:35 Changeset [3999] by Floris
self-d icons: bugfix: extra check if unit is allied
16:14 Changeset [3998] by Floris
buildbar: bugfix: remembers iconsize, + first launch startsize is not …
15:47 Changeset [3997] by Floris
allyresbars: added scaling commands with: /allyresbars_sizeup and …
15:29 Changeset [3996] by beherith
BAR: update and fix missing unit icons
15:26 Changeset [3995] by beherith
ETC: update icon generator and add a hacky fix wrapper gadget that …
15:25 Changeset [3994] by Floris
self-D unit icon widget: fixed bug
12:38 Changeset [3993] by Bluestone
++hotkey info
12:35 Ticket #904 (test_notification) created by beherith
does it work?
12:32 Changeset [3992] by Bluestone
slightly increase main menu default size
12:27 Changeset [3991] by Bluestone
fix cursor displaying when it shouldn't
12:19 Changeset [3990] by Bluestone
++ hotkey info
12:17 Changeset [3989] by Bluestone
fix hotkey info for non-standard keyboards
12:02 Changeset [3988] by Bluestone
++comments
11:58 Ticket #870 (Map info in top left) closed by Bluestone
fixed
11:57 Changeset [3987] by Bluestone
sInfo shows info on sMenu build target (TODO: better info)
11:45 Changeset [3986] by Bluestone
fix chat not showing when duplicate message is received
10:40 Changeset [3985] by Bluestone
clean up sInfo fix cost sometimes showing for commanders fix rare crashes …

08/03/15:

21:50 Changeset [3984] by Floris
changelog: used different method to load changelog.txt + changelog.txt …
20:33 Ticket #903 (everytime you shoot a nuke missile stockpile reset to 5) created by Decay
20:20 Changeset [3983] by Floris
RedUI resource bars: added space
19:49 Changeset [3982] by nixtux
Minor cleanup in game energy conversion
19:01 Changeset [3981] by Decay
ETC: add ability to sort and filter table (mod2html.py
18:41 Changeset [3980] by Decay
VERSION{V9.02}
18:37 Changeset [3979] by Floris
changelog.txt update
18:19 Changeset [3978] by Floris
Changelog + keybindsinfo: bugfix
17:52 Changeset [3977] by Floris
changelog: accidently commited with debug var enabled.
17:50 Changeset [3976] by Floris
changelog.txt: updated
17:49 Changeset [3975] by Floris
renamed spy range_widget to: EMP + decloack ranges + disabled auto cloack …
17:39 Changeset [3974] by Floris
ally resbars: made them the size of the 9.00 release again.
17:37 Changeset [3973] by Floris
Changelog.txt updated for 9.02 + keybindinfo and changelog now have a …
15:38 Changeset [3972] by Decay
BA: set "collide=true" for air cons too
15:20 Changeset [3971] by Decay
BA: Decrease max speed of Valkyrie and Atlas and set "collide=true" for …
15:03 Changeset [3970] by Decay
BA: Reduce areaofeffect for Bertha and Intimidator to make them less OP vs …
13:45 Changeset [3969] by Decay
BA: (experimental) set collide = true for "browler, crow and Rapier"
13:44 Changeset [3968] by Decay
Increase commander sonar distance to match sightdistance
13:43 Ticket #873 (Chili) closed by Bluestone
no change required: fixed/wontfix/cantfix/nochangerequired
13:43 Changeset [3967] by Decay
BA: Arm Atomic Bomber now kills commander (without EXP) with 1 missle. …
13:07 Ticket #874 (Change camera zoom maximum) closed by Bluestone
cantfix: I agree - but unless the engine starts to support this, it needs a nasty …
13:04 Ticket #867 (Hotkeys should be displayed over the top of the tiles in the build menu) closed by Bluestone
fixed: Fixed for units in [3966], showing for commands is imo overkill, since …
12:56 Changeset [3966] by Bluestone
add build items to sMenu in increasing order of cost (matched ZXCV …
12:41 Changeset [3965] by Floris
Changelog: restyling + added scroll position indicator
10:34 Ticket #868 (Hotkey combinations for all units) closed by Bluestone
wontfix: I think this isn't feasible, there are almost 200 units in each faction …
10:28 Changeset [3964] by Bluestone
clean

08/02/15:

20:31 Changeset [3963] by Floris
changelog: small correction
20:30 Changeset [3962] by Floris
changelog: added tooptip, explaining hwo to scroll
20:07 Changeset [3961] by Floris
changelog: bugfix + small style adjustments
19:15 Changeset [3960] by Floris
changelog: different background color for quick version links on the left, …
18:10 Changeset [3959] by nixtux
BAR : Fix slow update rate
18:08 Changeset [3958] by nixtux
BA: Update game energy conversion gadget (now EMPed MM wont produce metal)
17:20 Changeset [3957] by Floris
changelog: added wordwrap
16:48 Changeset [3956] by Floris
removed old duplicate com nametags widget
16:02 Changeset [3955] by Floris
changelog: increased fontsizes a bit
15:58 Changeset [3954] by Floris
Changelog: used better regex
15:36 Changeset [3953] by Floris
changelog.txt: added dates for some old releases + converted some to …
13:20 Ticket #902 ([f=0000000] Failed to load: gui_game_type_info.lua ([string ...) created by Bluestone
13:14 Changeset [3952] by Bluestone
remove darkglass skin
13:12 Changeset [3951] by Bluestone
don't include starburst launchers in C unit hotkeys
12:50 Changeset [3950] by Bluestone
mass tabs->whitespace replacement
12:36 Ticket #901 (rename armuwmmm and coruwmmm to armfmmm and corfmmm) closed by Bluestone
fixed
12:36 Changeset [3949] by Bluestone
fix #901
12:33 Changeset [3948] by Bluestone
fix rare crash
12:22 Changeset [3947] by Bluestone
allow cursor choice
12:21 Ticket #869 (Command Icons) closed by Bluestone
no change required: The queue that is drawn when a unit is selected - its colours match the …
12:20 Ticket #862 (Separate logging from chat) closed by Bluestone
duplicate: #344
12:15 Ticket #871 (Music information) closed by Bluestone
no change required: It's a widget, it can be turned on/off under the widget menu in the GUI …
12:10 Changeset [3946] by Bluestone
remove unsuitable skins to etc/skins
11:52 Changeset [3945] by Bluestone
disable open hosts for bar
11:48 Changeset [3944] by Bluestone
fix crash
11:41 Changeset [3943] by Bluestone
sMenu switches to menu tab of active build command remove debug echo
11:32 Changeset [3942] by Bluestone
centralize hotkey widgets fix context build and zxcv hotkeys fighting each …
11:27 Changeset [3941] by Bluestone
clean way for solars not to produce e when closed
11:08 Changeset [3940] by Bluestone
add missing callin UnitCommands?
10:19 Changeset [3939] by Bluestone
fix solars using negative energy
01:13 Changeset [3938] by Bluestone
chickens do not extract metal
00:52 Ticket #901 (rename armuwmmm and coruwmmm to armfmmm and corfmmm) created by Bluestone
(+ associated files)
00:23 Changeset [3937] by Floris
Removed advplayerlist cat
00:20 Changeset [3936] by Floris
added new temporary loadpic for fun

08/01/15:

23:51 Changeset [3935] by Bluestone
context build doesn't act when cursor is outside of map
23:32 Changeset [3934] by beherith
ETC: fix mod2html.py so that it doesnt choke on repulsors
23:30 Changeset [3933] by Bluestone
highlight active order
21:35 Changeset [3932] by Floris
Smart Select: defaul enabled + added cmd: /selection_mode (ignores …
19:42 Changeset [3931] by Floris
Added: spy ranges widget, only shows when its selected
18:05 Changeset [3930] by Floris
changelog.txt: adding a newline only :)
16:58 Changeset [3929] by Floris
Changelog: added coloring for dates + reformatted more of changelog.txt
16:39 Changeset [3928] by Floris
changelog.txt: reformatted some older vesions logs
16:27 Changeset [3927] by Floris
changelog: made scrolling working again
16:20 Changeset [3926] by Floris
keybind info: tiny bit less transparant background
16:18 Changeset [3925] by Floris
changelog: fixed button hover
15:54 Changeset [3924] by Floris
changelog: neglegible changes :p
15:44 Changeset [3923] by nixtux
BAR: More Script fixes for engine 0.100
15:41 Changeset [3922] by Floris
Changelog: bugfix: close button works again
15:40 Changeset [3921] by Floris
Changelog: added scrolling down/up with left/right mouse + added …
14:27 Changeset [3920] by Floris
removed old changelog.txt
14:26 Changeset [3919] by Floris
Changelog: moved changelog.txt to LuaUI folder + changelog widget buttons …
13:29 Changeset [3918] by Bluestone
clean up awards gadget
11:21 Changeset [3917] by Bluestone
add explosions_post.lua
10:28 Changeset [3916] by Bluestone
remove unused weapondef
04:05 Changeset [3915] by Floris
BuildETA: text is not a lil more to the front, so healthbars obstruct …
04:00 Changeset [3914] by Floris
Buildbar: now hidden when spectator

07/31/15:

18:26 Changeset [3913] by Floris
Changelog: bugfix + dont know how to load changelog file at its current …
17:55 Changeset [3912] by Floris
Added: changelog widget

07/30/15:

23:07 Changeset [3911] by Floris
advplayerlist: enemy team separator a tiny bit better visible
21:30 Changeset [3910] by Floris
Initial queue: overlay color lil intenser
12:32 Changeset [3909] by beherith
BAR: made corlevlr and corwolv more different from corraid
12:31 Changeset [3908] by beherith
BAR: made cormlv more different from corfav (added con stripes to it)
12:07 Ticket #803 (light flashes are too big) closed by Bluestone
fixed: (hot)fixed by [3906]
12:05 Ticket #897 (endless-loop with spring-headless in AddConsoleLine callin) closed by Bluestone
fixed: Oh - since its dependent on a config value reproducing could fail. [3907]
11:26 Changeset [3907] by Floris
RedUI console: probable fix for endless loop: …

07/29/15:

23:47 Changeset [3906] by beherith
Duplicate projectile engine nonsense (especially effecting CORDOOM lights) …
23:30 Changeset [3905] by Floris
RedUI resourcebars: small fontsize/spacing adjustments
22:56 Changeset [3904] by Floris
Awards: background darker again
10:25 Ticket #721 (Deferred rendering makes healthbars a bit more transparant) closed by Bluestone
worksforme
10:13 Changeset [3903] by Bluestone
fix position of console input after screen resize
09:18 Changeset [3902] by Bluestone
ops
00:09 Changeset [3901] by nixtux
BAR: Script fixes for engine 0.100 (Part 1)

07/28/15:

23:07 Ticket #899 (one last QueryWeapon script error) closed by nixtux
fixed
23:01 Changeset [3900] by nixtux
CD: Change dependency to ba v9.01
22:38 Changeset [3899] by nixtux
CD :Fix query/aim warning messages, Closes #900
22:19 Ticket #844 (add stats widget) closed by Bluestone
fixed
21:45 Changeset [3898] by Bluestone
fix typo in bar armfmmm
21:38 Ticket #900 (query/aim weapon script errors) created by Bluestone
21:36 Changeset [3897] by Bluestone
tdf -> lua
21:27 Ticket #899 (one last QueryWeapon script error) created by Bluestone
[f=0000025] Warning: roost: weapon1: Neither AimFromWeapon? nor QueryWeapon?
21:24 Changeset [3896] by Bluestone
fix typo in chickenw2 def
21:22 Changeset [3895] by Bluestone
another tdf->lua conversion
21:15 Changeset [3894] by Bluestone
add missing movedef to chickens
21:13 Changeset [3893] by Bluestone
fix deprecated tags in ba chickens (part 2) convert some old tdf files to …
21:07 Changeset [3892] by Bluestone
more of previous
21:07 Changeset [3891] by Bluestone
fix deprecated weapondef tags in ba chickens (part 1)
20:46 Changeset [3890] by Decay
VERSION{V9.01}
20:44 Changeset [3889] by Bluestone
fix deprecated weapondefs for bar chickens
20:43 Changeset [3888] by Floris
updated changelog: 9.00 -> 9.01
20:41 Changeset [3887] by Bluestone
fix a bizarre and complicated issue with _post and corpses that i am too …
20:14 Changeset [3886] by Bluestone
merge up to [3765] into bar
16:23 Changeset [3885] by Decay
another fix for "simplified LOS commands to /losradar and /loscolor"
16:18 Changeset [3884] by Decay
fix for "simplified LOS commands to /losradar and /loscolor"
11:48 Changeset [3883] by Floris
RedUI resbars: forgot to remove one more decimal
11:43 Changeset [3882] by Floris
RedUI resource bars: removed decimals for income&pull + fontsize 11 for …
11:12 Changeset [3881] by Floris
RedUI resbars: font 10.75, console position better aligned
10:55 Changeset [3880] by Floris
RedUI resource bars: enlarged fontsize a bit 10 -> 11 (it was 12 in ba …
01:33 Changeset [3879] by Floris
Shadow quality manager: set disableBelowMinimum to false again

07/27/15:

23:56 Changeset [3878] by Floris
Buildover menu: forcing spring layout update after /iconspace
23:50 Changeset [3877] by Floris
iconspacing: fixed feedback echo
23:45 Changeset [3876] by Floris
RedUI build/order menu: added /iconspace to toggle spacing between icons
20:39 Changeset [3875] by Floris
Ally Resource bars: slightly larger
20:25 Changeset [3874] by Floris
Resurrection halos - removed gadget, added widget
20:12 Changeset [3873] by Decay
simplified LOS commands to /losradar and /loscolor
19:45 Changeset [3872] by Decay
simplified LOS commands to /losradars and /loscolors
17:50 Changeset [3871] by Floris
RedUI console: added command to toggle blur: /consoleblur
17:28 Changeset [3870] by Floris
Console bg alpha from 0.22 to 0.19
17:27 Ticket #898 (when nuke is selected, anti dont fade) created by Decay
it is about anti range widget and it's circles
16:17 Changeset [3869] by Floris
Initial queue: (untested) prevent buildqueue being restored cross games + …
13:15 Changeset [3868] by Decay
add border colors for los with colors too
03:16 Changeset [3867] by Floris
Red Console has no more GUI-shader blur applied
02:45 Changeset [3866] by Floris
Added Gui blur shader - jK made the fix!
02:42 Changeset [3865] by Decay
Add color presets for LOS colors widget: /loswithcolors and …
02:01 Changeset [3864] by Decay
Changed colors for "radar" mode + remember ; mode + fix keybinding for non …
01:59 Changeset [3863] by Decay
get rid of hotfix for spring 98

07/26/15:

23:46 Changeset [3862] by Floris
Shadow quality manager: (non BA relevant) now allows re-enabling shadows …
23:42 Changeset [3861] by Floris
Shadow quality manager: updated disableBelowMinimum function (BA isnt …
23:18 Changeset [3860] by Floris
Shadow quality manager: added gameframe check on init before applying …
23:13 Changeset [3859] by Floris
Shadow quality manager: using Spring.HaveShadows?() instead of putting code …
22:24 Changeset [3858] by Floris
Resurrection halos: added IsUnitVisible?(unitID), cause enemy units that …
19:06 Ticket #897 (endless-loop with spring-headless in AddConsoleLine callin) created by abma
http://buildbot.springrts.com/builders/validationtests/builds/4777/steps/va
18:31 Changeset [3857] by Floris
EnemySpotter?: added nil check to prevent error when deleting shader
17:48 Changeset [3856] by Floris
advplayerlist: added var type check to fix error
16:52 Changeset [3855] by Floris
Enemyspotter: changes default: renderAllTeamsAsSpec to false
15:35 Changeset [3854] by Floris
GUI Shader removed until fixed (try on Lost_v2 , added out of map/world …
13:13 Changeset [3853] by Floris
unitpics forgot to use all caps, fixed upside down issue
12:59 Changeset [3852] by Floris
unitpic unitdefs, changed all non .dds buildpic to .dds
12:43 Changeset [3851] by Floris
removed nonm .dds unitpics

07/25/15:

21:44 Changeset [3850] by Floris
GUI shader: changed description and removed the glass type styles.
21:35 Changeset [3849] by Floris
Snow: added nil check
21:05 Changeset [3848] by Floris
GUI shader: possible fix
19:20 Changeset [3847] by Floris
Added Show orders widget: shift+space will show all current orders.
18:15 Changeset [3846] by Floris
Awards: slightly lighter background color
15:04 Changeset [3845] by Decay
Add "passive builders" widget. All cons and labs are on passive by default …
15:03 Changeset [3844] by Decay
Remove "active/passive" commands handling from immobile builder widget
13:25 Changeset [3843] by Floris
removed duplicate halo texture
13:24 Changeset [3842] by Floris
small fixes

07/24/15:

21:35 Changeset [3841] by Decay
VERSION{V9.00}
20:10 Changeset [3840] by Floris
fixes
19:48 Changeset [3839] by Floris
Awards fix
19:42 Changeset [3838] by Floris
Awards fix
18:59 Changeset [3837] by Floris
Awards: removed the echoes
18:55 Changeset [3836] by Floris
Awards: test version with echoes
18:34 Changeset [3835] by Floris
Awards: bugfix for background
18:19 Changeset [3834] by Floris
snow texture fix
16:44 Changeset [3833] by Floris
snow texture fix?
16:36 Changeset [3832] by nixtux
BA :Fix typo in gui_awards.lua
16:22 Changeset [3831] by Floris
updated changelog for 9.00
15:24 Changeset [3830] by Floris
reverted to rounded bgconers again
14:41 Changeset [3829] by Floris
unitpics: reprocessed
02:40 Changeset [3828] by Floris
Shadow quality manager: now only changes quality when users has shadows …
02:12 Changeset [3827] by Floris
Ally resbars: small size adjustments
01:53 Changeset [3826] by Floris
Red console 6 and 10 lines now :D
01:27 Changeset [3825] by Decay
Switch to los without radar view when spectator
01:13 Changeset [3824] by Floris
Red console: 11 looks better
00:56 Changeset [3823] by Floris
Red console: 12 lines instead of 13
00:54 Changeset [3822] by Floris
Red Console: when using CTRL (scrollmode): it shows 13 lines instead of …

07/23/15:

23:52 Changeset [3821] by Floris
readded removed unitpics
23:47 Changeset [3820] by Decay
Customize LOS colors for BA
21:58 Changeset [3819] by Floris
Healthbars: slightly larger
20:31 Changeset [3818] by Floris
NameTags?: fontsize slightly smaller
20:21 Changeset [3817] by Floris
Advplayerlist: change default on/off for modules
20:19 Changeset [3816] by Floris
Various tweaks
19:31 Changeset [3815] by Floris
19:29 Changeset [3814] by Floris
changed back some default widget enable, added fonts
18:37 Changeset [3813] by Floris
Smart Select: se as disabled by default
18:30 Changeset [3812] by Floris
added missing forward button texture
18:11 Changeset [3811] by Floris
BuildETA: smaller font size, and display height
18:06 Changeset [3810] by Floris
Added: Highlight Selected Units (default off, doesnt show highlight for …
18:01 Changeset [3809] by Floris
Projectile lights: made the lights less intense
17:57 Changeset [3808] by Floris
Smooth camera: camSpeed form 0.33 to 0.27
17:53 Changeset [3807] by Floris
Smart Select: changed description
17:47 Changeset [3806] by Floris
added: Smart select widget
17:43 Changeset [3805] by Floris
added: Map info widget
17:39 Changeset [3804] by Floris
Ally cursors: replaced with correct version
17:33 Changeset [3803] by Floris
comblast dgun range: upgrade
17:14 Changeset [3802] by Floris
Customformations: added file again
17:09 Changeset [3801] by Floris
AllyCursors?: added names next to the cursor (still needs fix for different …
17:07 Changeset [3800] by Floris
added: Anti ranges widget
17:03 Changeset [3799] by Floris
Costom formations: forgot to add the file
17:03 Changeset [3798] by Floris
added: Xray shader (default off)
16:59 Changeset [3797] by Floris
CustomFormations?: nicer dot
16:52 Changeset [3796] by Floris
added: Snow widget
16:51 Changeset [3795] by Floris
Initial spawn: upgrade
16:49 Changeset [3794] by Floris
added: Resurrection halos gadget
16:48 Changeset [3793] by Floris
Enemyspotter: performance increase
16:47 Changeset [3792] by Floris
added: Given unit icons
16:45 Changeset [3791] by Floris
added: Self-d icons
16:44 Changeset [3790] by Floris
added: Rejoin Progress (indicator bar)
16:44 Changeset [3789] by Floris
Energy conversion slider: upgrade
16:42 Changeset [3788] by Floris
Initial Queue: upgrade
16:42 Changeset [3787] by Floris
added: Shadow quality manager
16:40 Changeset [3786] by Floris
LockCamera?: removed GUI (advplayerlist now has it)
16:39 Changeset [3785] by Floris
removed: Open hosts widget
16:38 Changeset [3784] by Floris
keybindinfo: part2
16:37 Changeset [3783] by Floris
Keybind info: upgraded/restyled
16:36 Changeset [3782] by Floris
Replay Buttons: style change
16:36 Changeset [3781] by Floris
HealthBars?: upgrade
16:34 Changeset [3780] by Floris
16:33 Changeset [3779] by Floris
commands FX: upgraded
16:30 Changeset [3778] by Floris
Commander NameTags?: different style
16:28 Changeset [3777] by Floris
Map Startbox: fixed jagged edges + different name style
16:25 Changeset [3776] by Floris
added: Wind Display
16:24 Changeset [3775] by Floris
ComCounter?: upgraded
16:23 Changeset [3774] by Floris
BuildBar?: upgraded
16:21 Changeset [3773] by Floris
Selection Buttons: upgraded
16:20 Changeset [3772] by Floris
Volume OSD: slightly adjusted
16:19 Changeset [3771] by Floris
Processes Unit pics
16:14 Changeset [3770] by Floris
redUI + Advplayerlist + allyresbars upgrade part 2
16:09 Changeset [3769] by Floris
AdvPlayerlist? upgraded
15:55 Changeset [3768] by Floris
Ally resource bars upgraded
15:54 Changeset [3767] by Floris
Whole RED-UI upgraded
15:50 Changeset [3766] by Floris

07/21/15:

00:48 Changeset [3765] by Bluestone
++docs

07/20/15:

21:57 Changeset [3764] by Bluestone
fix default
21:49 Ticket #891 (weapons dir does not pass through weapondefs_post) closed by Bluestone
fixed
21:47 Changeset [3763] by Bluestone
missing file
21:47 Changeset [3762] by Bluestone
fix #891 see alldefs_post.lua for details

07/18/15:

16:05 Changeset [3761] by Decay
Turn on LOS view by default

07/17/15:

18:20 Ticket #896 (bug in unit_interceptors.lua) closed by Decay
fixed: fixed
18:18 Changeset [3760] by Decay
Fix #896 (second time)
17:16 Changeset [3759] by Decay
Fix #896
12:47 Ticket #896 (bug in unit_interceptors.lua) created by Decay
[13:48:59] * [ACE]Sure * Demo file uploaded to …
07:25 Ticket #884 (Joinas prevention doesn't work) closed by Bluestone
cantfix: can't be fixed without engine changes

07/16/15:

22:58 Ticket #895 (Fix LOS colors. They should not look like a rainbow) created by Decay
Especially they are looking bad when game is paused
20:25 Changeset [3758] by Decay
VERSION{V8.18}
20:10 Changeset [3757] by Bluestone
++changelog
19:57 Changeset [3756] by Bluestone
fix lua being designed by morons
19:46 Changeset [3755] by Bluestone
++deathmsg
19:24 Ticket #894 (Limit mobile units max paralysis time - add exceptions for mobile anti?) closed by Bluestone
fixed
19:24 Changeset [3754] by Bluestone
fix #894
11:35 Ticket #894 (Limit mobile units max paralysis time - add exceptions for mobile anti?) created by Decay
we need to add exceptions for mobile anti (and anti ships probably?) …

07/15/15:

21:06 Changeset [3753] by Floris
nil check to prevent crash with latest 99
18:16 Changeset [3752] by nixtux
BA : fix derp in last commit
18:05 Changeset [3751] by nixtux
BA: Fix script error
17:46 Changeset [3750] by nixtux
BA : Add new weapon point for depth charger, fixes depthcharger missing …
15:24 Changeset [3749] by Decay
Increase arm Corvette damage a little bit more
12:36 Changeset [3748] by Decay
Increase arm Corvette damage

07/11/15:

20:52 Changeset [3747] by Bluestone
comment out non-functional joinas handling
13:19 Changeset [3746] by Bluestone
fix healthbars reporting wrong emp time after slowupdate
11:42 Changeset [3745] by Bluestone
fix desc
11:40 Changeset [3744] by Bluestone
bump max spring version
11:40 Changeset [3743] by Bluestone
fix filename
11:39 Changeset [3742] by Bluestone
limit mobile unit paralysis max time to 15 secs

07/09/15:

20:26 Changeset [3741] by Bluestone
avoid 0 and div0
20:11 Ticket #893 (Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: bad ...) closed by Bluestone
cantreproduce: Can't reproduce with $VERSION and 99.0.1-102. Re-open with demo, if …

07/06/15:

23:42 Ticket #893 (Call failure] [string "LuaRules/Gadgets/unit_interceptors.lua"]:27: bad ...) created by abma
happens in ba:test-3740 when nuke is launched: f=0105550] Error: …
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