Timeline
06/28/15:
06/27/15:
- 23:10 Ticket #886 (error with version BA test - 3709 (spring 99)) created by
- [f=0044878] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, …
- 11:06 Ticket #883 (bake slow update fix after 99.0) closed by
- fixed
06/26/15:
- 19:27 Ticket #885 (AimFromWeapon/QueryWeapon warnings) created by
- see comment, from 99.0 infolog after give all
- 19:12 Ticket #856 (revert to previous version of cmd_idle_players for 99.0) closed by
- fixed
06/24/15:
- 23:12 Ticket #884 (Joinas prevention doesn't work) created by
- Take a look at this replay: …
06/19/15:
- 09:29 Ticket #883 (bake slow update fix after 99.0) created by
- http://imolarpg.dyndns.org/trac/balatest/browser/trunk/gamedata/unitdef …
06/08/15:
- 12:49 Ticket #882 (Add ability to translate unit descriptions and ingame UI) created by
- Looks like Zero-k have that already …
06/07/15:
- 13:59 Ticket #758 (desaturate airlos without radar) closed by
- fixed: [3692]
- 13:58 Ticket #761 (remove the individual los/bloom widgets) closed by
- fixed
- 13:28 Ticket #762 (sometimes bloom is too bright) closed by
- fixed
- 12:05 Ticket #728 (test if deferred+customunitshaders is way too expensive) closed by
- fixed
06/06/15:
- 23:58 Ticket #881 (BA and BAR: use overhead camera as default (for 99 engine)) closed by
- fixed: Camera mode is now remembered
- 22:58 Ticket #879 (BA 8.17: units without torpedo launcher can have "attack underwater ...) closed by
- no change required: see http://imolarpg.dyndns.org/trac/balatest/ticket/880#comment:1 In …
- 22:58 Ticket #878 (BA 8.17: anti air units can have "attack ground" commands) closed by
- no change required: see http://imolarpg.dyndns.org/trac/balatest/ticket/880#comment:1
- 22:56 Ticket #880 (BA 8.17: t2 air torpedo bomber can have "attack ground" order. But its ...) closed by
- no change required: Checking which attack orders are possible in a context dependent way …
06/05/15:
- 11:08 Ticket #881 (BA and BAR: use overhead camera as default (for 99 engine)) created by
- Spring camera is new default camera in spring 99 it have its own …
06/04/15:
- 18:03 Ticket #877 (spring 99: Use Spring.SetLosViewColors properly. I have set up good ...) closed by
- invalid: BA does not SetLosViewColors -> your issue concerns the engine
- 16:09 Ticket #880 (BA 8.17: t2 air torpedo bomber can have "attack ground" order. But its ...) created by
- it should not be possible to set "attack" orders on the ground for t2 …
- 16:02 Ticket #879 (BA 8.17: units without torpedo launcher can have "attack underwater ...) created by
- take a look at this short video: https://youtu.be/zvVKYkb0fDc they …
- 15:54 Ticket #878 (BA 8.17: anti air units can have "attack ground" commands) created by
- Take a look at this short video: http://youtu.be/TlYyzKZoFgs Anti air …
- 15:21 Ticket #877 (spring 99: Use Spring.SetLosViewColors properly. I have set up good ...) created by
- take a look at this mantis issue: …
06/03/15:
- 22:10 Ticket #763 (The special ground plates under factories, Keep or remove?) closed by
- fixed: added config option for ground decals
05/30/15:
- 10:43 Ticket #872 (Command sounds played when issuing multiple at the same time) closed by
- cantfix: engine issue, the game has no control over this without fully …
- 10:39 Ticket #851 (redui doesn't handle screen resizes for some people) closed by
- cantfix: no response -> can't fix
- 09:51 Ticket #808 (add buttor for /clearmapmarks somewhere) closed by
- fixed
- 08:56 Ticket #839 (replace all bos scripts with lua) closed by
- no change required: if anything, this is a project for the distant future
- 08:55 Ticket #859 (healthbars shader interferes with lups) closed by
- fixed
- 08:38 Ticket #861 (make smenu handle re-selection spam) closed by
- fixed
- 08:26 Ticket #865 (Loadscreens) closed by
- fixed: The explosion sound is a placeholder.
Note:
See TracTimeline
for information about the timeline view.