Timeline



02/15/15:

16:29 Ticket #848 ("LuaRules/Gadgets/unit_passive_builders.lua"]:237: attempt to index ...) closed by Bluestone
fixed
16:17 Ticket #847 (build etas show through terrain) closed by Bluestone
cantfix: depthtest seems to be ignored for text
14:30 Ticket #849 (ghost site draws visible wrecks) closed by Bluestone
fixed
11:37 Ticket #850 (MCAI chickens error) closed by Bluestone
cantfix: This is an engine bug, afaics. Unless a way can be found to reproduce …

02/13/15:

09:18 Ticket #851 (redui doesn't handle screen resizes for some people) created by Bluestone

02/11/15:

19:08 Ticket #850 (MCAI chickens error) created by Bluestone
[…]

02/10/15:

20:42 Ticket #849 (ghost site draws visible wrecks) created by Bluestone

02/08/15:

21:06 Ticket #848 ("LuaRules/Gadgets/unit_passive_builders.lua"]:237: attempt to index ...) created by abma
[f=0008065] Error: LuaRules::RunCallIn: error = 2, GameFrame, …

02/04/15:

22:45 Ticket #847 (build etas show through terrain) created by Bluestone

02/02/15:

17:24 Ticket #846 (all players are ready - but game is not starting) created by Decay
For example, it happened here: …

01/30/15:

20:59 Ticket #845 (gadgetHandler miscounting) created by Bluestone
gadgetHandler:RemoveGadget(self) reduces the count of …

01/26/15:

09:22 Ticket #844 (add stats widget) created by Bluestone
for current game: team eco/units/dmg. general: player history

01/23/15:

09:50 Ticket #781 (Last line of chat is not shown if after gamestart you dont scroll on ...) closed by Bluestone
fixed

01/22/15:

01:30 Ticket #820 (remove uw from unitname of floating mmkr) closed by Bluestone
fixed
01:15 Ticket #812 (Shadows get disabled at startup or doing /luaui reload) closed by Bluestone
fixed

01/21/15:

23:57 Ticket #801 (mexupg has no cursor, canceltarget has no icon) closed by Bluestone
fixed

01/20/15:

19:02 Ticket #843 ([f=0000000] [bawidgets.lua] Error: Error in DrawWorld(): [string ...) closed by Bluestone
no change required: see #842
19:01 Ticket #842 (shader compile error in gfx_los_shader.lua) closed by Bluestone
no change required: Atm the individual bloom/los shader widgets are kept for reference …
12:28 Ticket #843 ([f=0000000] [bawidgets.lua] Error: Error in DrawWorld(): [string ...) created by abma
happens at exit: [f=0000000] Turning off LOS widget [f=0000000] …
12:26 Ticket #842 (shader compile error in gfx_los_shader.lua) created by abma
[f=0000000] 0:1(23): error: could not implicitly convert operands to …
10:01 Ticket #734 (Create a new chili class that accepts UV coordinates for images.) closed by Bluestone
no change required
09:43 Ticket #841 (Error in DrawWorldPreUnit(): [string ...) closed by Bluestone
fixed
03:01 Ticket #841 (Error in DrawWorldPreUnit(): [string ...) created by abma
[f=0022583] Error: gl.BeginEnd: error(2) = [string …
02:59 Ticket #832 ([f=0001701] [UnitScript] Error: division by zero by corcrw) closed by abma
fixed
01:29 Ticket #840 (cursor tip info doesn't update) closed by Bluestone
fixed
00:52 Ticket #840 (cursor tip info doesn't update) created by Bluestone
00:37 Ticket #838 (mobile antinukes don't have a nuke icon) closed by Bluestone
fixed
00:37 Ticket #839 (replace all bos scripts with lua) created by abma
several reasons: - no compiler exists on linux - usually nobody knows …

01/19/15:

23:07 Ticket #835 (Error: [GetSolidObjectDecalType] Could not load object-decal from file ...) closed by abma
fixed
23:06 Ticket #838 (mobile antinukes don't have a nuke icon) created by Bluestone
22:53 Ticket #836 ([f=0015272] Error: [GetSolidObjectDecalType] Could not load ...) closed by abma
fixed
12:15 Ticket #42 (Hard to distinguish between certain units) reopened by Bluestone
imo this should be fixed
12:13 Ticket #819 (use human friendly names for chickens difficulty settings) closed by Bluestone
no change required
12:04 Ticket #833 (tooltip hides behind minimap) closed by Bluestone
wontfix: (wanted behaviour)
12:01 Ticket #615 (fancy_selected_units eats too much fps + doesn't draw anything) closed by Bluestone
no change required
11:59 Ticket #837 (Warning: Couldn't find texture "unittextures/Core_normals.dds") closed by Bluestone
fixed
11:57 Ticket #740 (chili error when trying to enable a widget that unloads itself inside ...) closed by Bluestone
fixed
11:56 Ticket #834 (lua error with hardware not supporting shaders in ...) closed by Bluestone
fixed
05:43 Ticket #837 (Warning: Couldn't find texture "unittextures/Core_normals.dds") created by abma
./unittextures/Core_normal.dds exists. typo?
05:20 Ticket #836 ([f=0015272] Error: [GetSolidObjectDecalType] Could not load ...) created by abma
happens after /cheat /give all sorry, no clue which unit
05:19 Ticket #835 (Error: [GetSolidObjectDecalType] Could not load object-decal from file ...) created by abma
file exists in ./unitpics/mission_command_tower_aoplane.dds should it …
05:14 Ticket #834 (lua error with hardware not supporting shaders in ...) created by abma
luaui/widgets/gui_highlight_units.lua fails on computers without …
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