Timeline


and

02/15/15:

19:47 Changeset [3547] by Bluestone
VERSION{V8.10}
19:40 Changeset [3546] by Bluestone
toggleignore by ctrl+click on a playername in advpllist
19:38 Changeset [3545] by Bluestone
use white/yellow for absent/spec playername in api_ignore
19:03 Changeset [3544] by nixtux
BAR: Update animation scripts for all hovers
18:31 Changeset [3543] by Bluestone
add \toggleignore <playername> to api_ignore
16:29 Ticket #848 ("LuaRules/Gadgets/unit_passive_builders.lua"]:237: attempt to index field ...) closed by Bluestone
fixed
16:29 Changeset [3542] by Bluestone
fix #848
16:17 Ticket #847 (build etas show through terrain) closed by Bluestone
cantfix: depthtest seems to be ignored for text
16:05 Changeset [3541] by Bluestone
disable noautofire for liche (workaround for engine bug, noautofire=true …
15:25 Changeset [3540] by Bluestone
set armcybr on hold fire
14:30 Ticket #849 (ghost site draws visible wrecks) closed by Bluestone
fixed
14:27 Changeset [3539] by Bluestone
fix #849 ghost site no longer deals with features fixed not handling …
11:37 Ticket #850 (MCAI chickens error) closed by Bluestone
cantfix: This is an engine bug, afaics. Unless a way can be found to reproduce it, …
11:16 Changeset [3538] by Bluestone
fix readyButton gllist not being deleted dont unload unsynced part of …

02/13/15:

09:18 Ticket #851 (redui doesn't handle screen resizes for some people) created by Bluestone

02/12/15:

00:39 Changeset [3537] by Bluestone
recorder uses as many teamIDs as available when replaying

02/11/15:

19:08 Ticket #850 (MCAI chickens error) created by Bluestone
[…]

02/10/15:

20:42 Ticket #849 (ghost site draws visible wrecks) created by Bluestone
14:48 Changeset [3536] by Bluestone
++deathmsg

02/08/15:

21:06 Ticket #848 ("LuaRules/Gadgets/unit_passive_builders.lua"]:237: attempt to index field ...) created by abma
[f=0008065] Error: LuaRules::RunCallIn?: error = 2, GameFrame?, [Internal …
20:57 Changeset [3535] by Bluestone
fix nil error
17:48 Changeset [3534] by Bluestone
VERSION{V8.09}
17:37 Changeset [3533] by Bluestone
add -/+ button to widget selector to show more widgets in list relocate to …
16:56 Changeset [3532] by Bluestone
widget selector saves/loads position
12:44 Changeset [3531] by Bluestone
stop commands also stops self d
10:16 Changeset [3530] by Bluestone
better name
09:26 Changeset [3529] by Bluestone
add prevent excessive self d gadget to etc/lua

02/07/15:

18:49 Changeset [3528] by Bluestone
remove gadget to show all features set show all features in modrules, …

02/04/15:

22:45 Ticket #847 (build etas show through terrain) created by Bluestone
21:47 Changeset [3527] by Bluestone
remove commandfire from armcybr (now behaves the same as all other …
16:49 Changeset [3526] by Bluestone
fix underwater coords
16:28 Changeset [3525] by Bluestone
add widget to mark map x,z of current mouse location into etc/lua

02/02/15:

17:24 Ticket #846 (all players are ready - but game is not starting) created by Decay
For example, it happened here: …

02/01/15:

18:08 Changeset [3524] by nixtux
BA: Fix typo in widget selector
15:13 Changeset [3523] by Bluestone
more of [3520]
14:41 Changeset [3522] by Bluestone
fix more key consumption
14:40 Changeset [3521] by Bluestone
fix esc showing the widget selector
14:30 Changeset [3520] by Bluestone
fix keypress/mousewheel consumption
14:03 Changeset [3519] by Bluestone
disable camera_smooth_move by default
13:51 Changeset [3518] by Bluestone
clean up
13:45 Changeset [3517] by Bluestone
add (commented out, unimplemented) luaui reload/reset to widget selector
13:24 Changeset [3516] by Bluestone
institutionalize buttons
13:07 Changeset [3515] by Bluestone
replace "All" and "None" buttons with "disable all user widgets" and …
12:44 Changeset [3514] by Bluestone
widget handler remembers scroll position
12:42 Changeset [3513] by Bluestone
cleaner implementation of [3511] (wip)
10:29 Changeset [3512] by Bluestone
show widget profiler at top of widget list
10:19 Changeset [3511] by Bluestone
incorporate selector.lua into BA as widget_selector.lua

01/31/15:

13:35 Changeset [3510] by Bluestone
VERSION{V8.08}
13:07 Changeset [3509] by Bluestone
add cmd_state_remover (default disabled)
12:59 Changeset [3508] by Bluestone
update desc
12:57 Changeset [3507] by Bluestone
enable easy facing by default
12:51 Changeset [3506] by Bluestone
remove gui_anti_range (the engine already does this)
12:43 Changeset [3505] by Bluestone
fix easy facing and build split trying to use meta in the same context - …
11:57 Changeset [3504] by Bluestone
enable comblast/dgun range by default
11:53 Changeset [3503] by Bluestone
fix placement
11:29 Changeset [3502] by Bluestone
fix echo

01/30/15:

21:22 Changeset [3501] by Bluestone
RemoveGadget?() -> RemoveGadget?(self)
20:59 Ticket #845 (gadgetHandler miscounting) created by Bluestone
gadgetHandler:RemoveGadget(self) reduces the count of …
20:57 Changeset [3500] by Bluestone
add (commented out) debug printing for replace_after_players
20:52 Changeset [3499] by Bluestone
fix gadget:GameFrame() in game_replace_afk_players not getting called …

01/27/15:

15:38 Changeset [3498] by Bluestone
fix timing bug
15:03 Changeset [3497] by Bluestone
widget profilers splits widgets into categories: game, api/special, user …
13:09 Changeset [3496] by Bluestone
hungry widget example (just table creation) for etc/lua
00:29 Changeset [3495] by Bluestone
clean up recorder

01/26/15:

23:32 Changeset [3494] by Bluestone
fix units moving/firing before playing order queue
09:22 Ticket #844 (add stats widget) created by Bluestone
for current game: team eco/units/dmg. general: player history

01/23/15:

10:21 Changeset [3493] by Bluestone
more slapping objects
09:50 Ticket #781 (Last line of chat is not shown if after gamestart you dont scroll on chat ...) closed by Bluestone
fixed
09:49 Changeset [3492] by Bluestone
fix #781 (remove console buffer)
09:24 Changeset [3491] by Bluestone
more of fix #820

01/22/15:

10:55 Changeset [3490] by Bluestone
fix old bloom shader being enabled by default
10:53 Changeset [3489] by Bluestone
remove dead code
10:24 Changeset [3488] by Bluestone
fix [3473]
01:30 Ticket #820 (remove uw from unitname of floating mmkr) closed by Bluestone
fixed
01:30 Changeset [3487] by Bluestone
fix #820
01:23 Changeset [3486] by Bluestone
fix typo
01:15 Ticket #812 (Shadows get disabled at startup or doing /luaui reload) closed by Bluestone
fixed
01:15 Changeset [3485] by Bluestone
fix #812
00:04 Changeset [3484] by Bluestone
rename optionMenu -> mainMenu to match widget name

01/21/15:

23:57 Ticket #801 (mexupg has no cursor, canceltarget has no icon) closed by Bluestone
fixed
23:57 Changeset [3483] by Bluestone
add icon for canceltarget cmd
23:43 Changeset [3482] by Bluestone
move com name tag above healthbars (with default viewing angle)
23:34 Changeset [3481] by Bluestone
revert recent commits to healthbars [3475], [3477] and [3480] (they broke …
23:24 Changeset [3480] by Floris
Healthbars: some more reverts
23:23 Changeset [3479] by Bluestone
fix com name tags size on zoom
23:22 Changeset [3478] by Bluestone
fix commands fx not drawing end of command queue
23:20 Changeset [3477] by Floris
Healthbars: reverting some code the version on the repo had, nothing big
23:18 Changeset [3476] by Bluestone
add cursor for mex upgrader
23:14 Changeset [3475] by Floris
Healthbars: various improvements
22:57 Changeset [3474] by Bluestone
remove old comment
22:29 Changeset [3473] by Bluestone
fix bizarre cmd insertion in mex upgrader
21:34 Changeset [3472] by abma
fix shader error
20:30 Changeset [3471] by Floris
Commander nametags: Bugfix + minor performance enhancement
20:00 Changeset [3470] by Floris
Now scales with camera distance + outer color is white with dark colored …

01/20/15:

23:44 Changeset [3469] by Floris
re-added small glow to customformations dots
19:02 Ticket #843 ([f=0000000] [bawidgets.lua] Error: Error in DrawWorld(): [string ...) closed by Bluestone
no change required: see #842
19:01 Ticket #842 (shader compile error in gfx_los_shader.lua) closed by Bluestone
no change required: Atm the individual bloom/los shader widgets are kept for reference (afaik, …
12:28 Ticket #843 ([f=0000000] [bawidgets.lua] Error: Error in DrawWorld(): [string ...) created by abma
happens at exit: [f=0000000] Turning off LOS widget [f=0000000] …
12:26 Ticket #842 (shader compile error in gfx_los_shader.lua) created by abma
[f=0000000] 0:1(23): error: could not implicitly convert operands to …
10:01 Ticket #734 (Create a new chili class that accepts UV coordinates for images.) closed by Bluestone
no change required
09:43 Ticket #841 (Error in DrawWorldPreUnit(): [string ...) closed by Bluestone
fixed
09:43 Changeset [3468] by Bluestone
fix #841 and push to bar
03:20 Changeset [3467] by abma
quit -> quitforce
03:01 Ticket #841 (Error in DrawWorldPreUnit(): [string ...) created by abma
[f=0022583] Error: gl.BeginEnd?: error(2) = [string …
02:59 Ticket #832 ([f=0001701] [UnitScript] Error: division by zero by corcrw) closed by abma
fixed
02:58 Changeset [3466] by abma
fix #832 (thanks hokomoko!!!)
01:29 Ticket #840 (cursor tip info doesn't update) closed by Bluestone
fixed
01:29 Changeset [3465] by Bluestone
fix #840
00:52 Ticket #840 (cursor tip info doesn't update) created by Bluestone
00:37 Ticket #838 (mobile antinukes don't have a nuke icon) closed by Bluestone
fixed
00:37 Changeset [3464] by Bluestone
fix #838
00:37 Ticket #839 (replace all bos scripts with lua) created by abma
several reasons: - no compiler exists on linux - usually nobody knows bos …

01/19/15:

23:33 Changeset [3463] by abma
really fix #834
23:07 Ticket #835 (Error: [GetSolidObjectDecalType] Could not load object-decal from file ...) closed by abma
fixed
23:06 Changeset [3462] by abma
fix #835
23:06 Ticket #838 (mobile antinukes don't have a nuke icon) created by Bluestone
22:53 Ticket #836 ([f=0015272] Error: [GetSolidObjectDecalType] Could not load object-decal ...) closed by abma
fixed
22:53 Changeset [3461] by abma
fix #836
13:11 Changeset [3460] by Bluestone
remove debug clause
12:15 Ticket #42 (Hard to distinguish between certain units) reopened by Bluestone
imo this should be fixed
12:13 Ticket #819 (use human friendly names for chickens difficulty settings) closed by Bluestone
no change required
12:11 Changeset [3459] by Bluestone
fix players that didn't make it ingame being shown as present in player …
12:04 Ticket #833 (tooltip hides behind minimap) closed by Bluestone
wontfix: (wanted behaviour)
12:01 Ticket #615 (fancy_selected_units eats too much fps + doesn't draw anything) closed by Bluestone
no change required
11:59 Ticket #837 (Warning: Couldn't find texture "unittextures/Core_normals.dds") closed by Bluestone
fixed
11:59 Changeset [3458] by Bluestone
fix #837
11:57 Ticket #740 (chili error when trying to enable a widget that unloads itself inside its ...) closed by Bluestone
fixed
11:56 Ticket #834 (lua error with hardware not supporting shaders in ...) closed by Bluestone
fixed
11:56 Changeset [3457] by Bluestone
fix #834 widgetHandler sets knownChanged when a widget is unloaded
05:43 Ticket #837 (Warning: Couldn't find texture "unittextures/Core_normals.dds") created by abma
./unittextures/Core_normal.dds exists. typo?
05:20 Ticket #836 ([f=0015272] Error: [GetSolidObjectDecalType] Could not load object-decal ...) created by abma
happens after /cheat /give all sorry, no clue which unit
05:19 Ticket #835 (Error: [GetSolidObjectDecalType] Could not load object-decal from file ...) created by abma
file exists in ./unitpics/mission_command_tower_aoplane.dds should it be …
05:14 Ticket #834 (lua error with hardware not supporting shaders in ...) created by abma
luaui/widgets/gui_highlight_units.lua fails on computers without shader: …
04:56 Changeset [3456] by abma
fixed lua error
04:34 Changeset [3455] by abma
remove temp files: possible fixes "Warning: Couldn't find texture …

01/18/15:

20:34 Changeset [3454] by Bluestone
hide help when help widget is unloaded
19:57 Changeset [3453] by Bluestone
fix ingame alliances by default
19:17 Changeset [3452] by Bluestone
VERSION{V8.07}
19:04 Changeset [3451] by Bluestone
reduce cost and buildtime of seaplane platform
19:02 Changeset [3450] by Bluestone
fix comment
18:58 Changeset [3449] by Bluestone
slightly more colour
18:55 Changeset [3448] by Bluestone
remove comment
18:50 Changeset [3447] by Bluestone
changed units build by engineers: Freaker builds (Commando, Pyro, Gimp), …
18:15 Changeset [3446] by Bluestone
reduce zeus health
18:04 Changeset [3445] by Bluestone
reduce damage reduction of hovertanks against land slightly increase …
18:03 Changeset [3444] by Bluestone
commando doesn't build roaches, reduce build radius
17:15 Changeset [3443] by Bluestone
termites are not vehicles
14:37 Changeset [3442] by Bluestone
add fac hold pos to BA, default disabled
14:34 Changeset [3441] by Bluestone
enable old style chat keys by default
14:33 Changeset [3440] by Bluestone
add widget profiler to BA
14:31 Changeset [3439] by Bluestone
fix syntax, add todo
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