Timeline
01/26/15:
- 09:22 Ticket #844 (add stats widget) created by
- for current game: team eco/units/dmg. general: player history
01/23/15:
01/22/15:
- 01:30 Ticket #820 (remove uw from unitname of floating mmkr) closed by
- fixed
- 01:15 Ticket #812 (Shadows get disabled at startup or doing /luaui reload) closed by
- fixed
01/21/15:
01/20/15:
- 19:02 Ticket #843 ([f=0000000] [bawidgets.lua] Error: Error in DrawWorld(): [string ...) closed by
- no change required: see #842
- 19:01 Ticket #842 (shader compile error in gfx_los_shader.lua) closed by
- no change required: Atm the individual bloom/los shader widgets are kept for reference …
- 12:28 Ticket #843 ([f=0000000] [bawidgets.lua] Error: Error in DrawWorld(): [string ...) created by
- happens at exit: [f=0000000] Turning off LOS widget [f=0000000] …
- 12:26 Ticket #842 (shader compile error in gfx_los_shader.lua) created by
- [f=0000000] 0:1(23): error: could not implicitly convert operands to …
- 10:01 Ticket #734 (Create a new chili class that accepts UV coordinates for images.) closed by
- no change required
- 09:43 Ticket #841 (Error in DrawWorldPreUnit(): [string ...) closed by
- fixed
- 03:01 Ticket #841 (Error in DrawWorldPreUnit(): [string ...) created by
- [f=0022583] Error: gl.BeginEnd: error(2) = [string …
- 02:59 Ticket #832 ([f=0001701] [UnitScript] Error: division by zero by corcrw) closed by
- fixed
- 01:29 Ticket #840 (cursor tip info doesn't update) closed by
- fixed
- 00:52 Ticket #840 (cursor tip info doesn't update) created by
- 00:37 Ticket #838 (mobile antinukes don't have a nuke icon) closed by
- fixed
- 00:37 Ticket #839 (replace all bos scripts with lua) created by
- several reasons: - no compiler exists on linux - usually nobody knows …
01/19/15:
- 23:07 Ticket #835 (Error: [GetSolidObjectDecalType] Could not load object-decal from file ...) closed by
- fixed
- 23:06 Ticket #838 (mobile antinukes don't have a nuke icon) created by
- 22:53 Ticket #836 ([f=0015272] Error: [GetSolidObjectDecalType] Could not load ...) closed by
- fixed
- 12:15 Ticket #42 (Hard to distinguish between certain units) reopened by
- imo this should be fixed
- 12:13 Ticket #819 (use human friendly names for chickens difficulty settings) closed by
- no change required
- 12:04 Ticket #833 (tooltip hides behind minimap) closed by
- wontfix: (wanted behaviour)
- 12:01 Ticket #615 (fancy_selected_units eats too much fps + doesn't draw anything) closed by
- no change required
- 11:59 Ticket #837 (Warning: Couldn't find texture "unittextures/Core_normals.dds") closed by
- fixed
- 11:57 Ticket #740 (chili error when trying to enable a widget that unloads itself inside ...) closed by
- fixed
- 11:56 Ticket #834 (lua error with hardware not supporting shaders in ...) closed by
- fixed
- 05:43 Ticket #837 (Warning: Couldn't find texture "unittextures/Core_normals.dds") created by
- ./unittextures/Core_normal.dds exists. typo?
- 05:20 Ticket #836 ([f=0015272] Error: [GetSolidObjectDecalType] Could not load ...) created by
- happens after /cheat /give all sorry, no clue which unit
- 05:19 Ticket #835 (Error: [GetSolidObjectDecalType] Could not load object-decal from file ...) created by
- file exists in ./unitpics/mission_command_tower_aoplane.dds should it …
- 05:14 Ticket #834 (lua error with hardware not supporting shaders in ...) created by
- luaui/widgets/gui_highlight_units.lua fails on computers without …
01/17/15:
- 11:15 Ticket #810 (add interface for mutelist) closed by
- fixed
- 11:13 Ticket #833 (tooltip hides behind minimap) created by
- 11:07 Ticket #827 (antinuke selection is non-optimal) closed by
- cantfix
- 11:02 Ticket #832 ([f=0001701] [UnitScript] Error: division by zero by corcrw) created by
- /give all & move all, doesn't happen instantly/always
- 11:01 Ticket #809 ([3214] removed normal maps from cihckens) closed by
- fixed
01/16/15:
01/14/15:
- 21:01 Ticket #804 (Chillify defense range UI - or move it into options menu) closed by
- fixed
- 20:30 Ticket #722 (Deferred rendering interferes with lups (-> update lups)) closed by
- fixed: fixed by [3256]
- 20:29 Ticket #807 (Spring restarter debug widget) closed by
- no change required: We will soon have Spring.Reload("startScript").
- 20:27 Ticket #821 (lups needs checks to not draw when icon/far) closed by
- fixed: Imo no need for distance check since user can set icon dist ingame to …
01/11/15:
01/04/15:
01/02/15:
- 04:49 Ticket #830 ([bug tracker] email notification for changes on tickets / bug tracker) created by
- would be nice if an email would be send when a ticket is updated …
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