Timeline


and

08/23/14:

18:50 Changeset [3049] by Bluestone
c03/c04 update
13:45 Changeset [3048] by Bluestone
c02 update more of api_missions all missions run off normal BAR (again)
13:43 Changeset [3047] by Bluestone
remove non-used sounds
10:58 Ticket #743 (los shader makes all radar dots grey when outside of los) created by Bluestone

08/22/14:

22:41 Changeset [3046] by Bluestone
c01 update & basic missions gui
20:53 Changeset [3045] by Bluestone
more padding

08/20/14:

00:31 Changeset [3044] by BrainDamage
since GetPlayerInfo? is a synced function, it was never updated when you …
00:29 Ticket #742 (standalone weapon defs don't pass through _post) created by Bluestone

08/19/14:

11:09 Changeset [3043] by Floris
Added Depth of Field widget (with added chili intensity slider)
00:38 Changeset [3042] by nixtux
BA: Add sound effect for (zeus/claw) lightning splash damage
00:35 Ticket #741 (weapondefs_post modifier for crater radius + don't cause PFS-updates for ...) created by Bluestone
https://github.com/spring/spring/commit/77c8378b04907417a62c25218d69ff323ba

08/18/14:

09:57 Changeset [3041] by Bluestone
couple of never used ideas added to etc/Lua/Random
09:43 Changeset [3040] by Bluestone
c01 interacts with api_missions \o/
09:10 Changeset [3039] by Bluestone
tidy etc/lua
08:59 Changeset [3038] by Bluestone
comblast dgun range matches the style of all other range circles …
07:00 Changeset [3037] by Floris
Comblast/dgun range - forgot to disable an echo
03:16 Changeset [3036] by Floris
ComBlast?/dgun ranges - changed circledivs from 32 to 64 + addeed …
01:01 Changeset [3035] by Bluestone
tiny bit more of api_missions

08/17/14:

20:54 Changeset [3034] by Bluestone
change layer
20:54 Changeset [3033] by Bluestone
add missions api widget (wip)
20:50 Ticket #740 (chili error when trying to enable a widget that unloads itself inside its ...) created by Bluestone
[f=0000000] WAAA, stack traceback: [string …
20:45 Changeset [3032] by Bluestone
rename
20:08 Changeset [3031] by Bluestone
fix initial queue not showing in sMenu
14:08 Changeset [3030] by Funkencool
Rows are dynamic along with the columns (height and width change now) + …
12:14 Changeset [3029] by Funkencool
Some tab styling
11:57 Changeset [3028] by Funkencool
more of the same
11:57 Changeset [3027] by Bluestone
fix sMenu showing after gamestart even though com is no longer selected
11:55 Changeset [3026] by Funkencool
Robocracy should be more like before
11:29 Changeset [3025] by Funkencool
Added some color to the state commands (might need some configuring, but …
11:24 Changeset [3024] by Funkencool
Switched over some windows to panels, so actual windows can have their own …
11:19 Changeset [3023] by Funkencool
A few skin changes
09:47 Changeset [3022] by Funkencool
missed a file on chili update
08:41 Ticket #724 (can't type into option menu widget search textbox (97.0.1-216)) closed by Funkencool
fixed
08:22 Changeset [3021] by Funkencool
Updated chili (with gajops branch, but I'm not sure of the difference)
08:20 Changeset [3020] by Funkencool
Add new TextInput?() callin , which I believe came with SDL2

08/16/14:

14:32 Ticket #739 (defence range doesn't handle fullscreen switch) created by Bluestone
12:45 Changeset [3019] by Bluestone
fix lua error pairs -> ipairs
12:39 Ticket #738 (hide API/debug widgets) created by Bluestone
add a checkbox to the widget control tab of optionMenu (default checked) …
12:33 Changeset [3018] by Bluestone
fix build menu showing when nothing was buildable
12:23 Changeset [3017] by Bluestone
sInfo gives more info when only unitDefID selected
12:22 Changeset [3016] by Bluestone
fix lua error
11:52 Changeset [3015] by Bluestone
comment out debug echo
11:46 Changeset [3014] by Bluestone
fix lua error
09:59 Changeset [3013] by Bluestone
temporary workaround for #722
08:54 Changeset [3012] by Bluestone
comment out all of bloom_los_shader.lua as workaround for #712 (i guess …

08/15/14:

20:38 Ticket #737 (sInfo can be crazy expensive...in combination with 'smart select' widget) closed by Bluestone
no change required: forcing constant layout updates -> smart select is at fault here note …
11:52 Ticket #737 (sInfo can be crazy expensive...in combination with 'smart select' widget) created by Floris
But its easy fisxable: fix: only update info on mouseup
11:36 Changeset [3011] by Bluestone
use large buttons when possible in build menu, resize buttons when needed …
10:31 Changeset [3010] by nixtux
BAR: Use new model
08:29 Changeset [3009] by Bluestone
fix facbar showing on top of sMenu if a unit was selected during luaui …
08:17 Changeset [3008] by Bluestone
fix main menu appearing on start/reload
06:40 Changeset [3007] by Funkencool
forgot to include this with main menu commits
05:37 Changeset [3006] by Funkencool
more dynamic columns

08/14/14:

22:53 Changeset [3005] by Funkencool
Fix statemenu resizing + added some alpha to teamcolor (sometimes the …
22:10 Ticket #736 (missing pieces for corgantuw) closed by nixtux
fixed: Fixed see http://imolarpg.dyndns.org/trac/balatest/changeset/3004
22:09 Changeset [3004] by nixtux
BAR: One Script to rule them all
22:09 Changeset [3003] by nixtux
BA: One Script to rule them all
21:33 Changeset [3002] by Funkencool
Selection menu size is now dependent on number of columns
21:30 Changeset [3001] by Funkencool
Fix for MainMenu?.Load()
13:00 Changeset [3000] by Funkencool
Some changes to the code structure + minor visual changes
12:30 Changeset [2999] by Funkencool
Some style and UI changes for music options
10:27 Changeset [2998] by Bluestone
endgame graph shows itself
10:23 Changeset [2997] by Bluestone
fix endgraph "please wait" message not removing itself
10:02 Ticket #732 (endgraph shows sometimes when game is not over) closed by Bluestone
invalid
10:00 Changeset [2996] by Bluestone
clean up cursor names, used chili default
09:47 Ticket #736 (missing pieces for corgantuw) created by Bluestone
see http://pastebin.com/KYds2ZkB
06:34 Changeset [2995] by Floris
Fancy Selected Units - minor fix
06:29 Changeset [2994] by Floris
Fancy Selected Units - added highlight opacity slider
02:48 Ticket #518 (LUPS still has debug echoes in it) closed by Bluestone
fixed
02:46 Changeset [2993] by Floris
Fancy Selected Units - added style
02:44 Changeset [2992] by Bluestone
prevent com counter getting accidentally dragged
02:34 Changeset [2991] by Bluestone
fix rare chili error
02:22 Changeset [2990] by Bluestone
missing hotkeys
02:10 Changeset [2989] by Bluestone
fix nil error
01:45 Changeset [2988] by Bluestone
slightly reorder hotkey info
01:39 Changeset [2987] by Bluestone
prune newbie info
01:28 Ticket #671 (Add hotkey info tab to menu) closed by Bluestone
fixed
01:27 Changeset [2986] by Bluestone
add hotkey info to option menu

08/13/14:

23:28 Changeset [2985] by Floris
Fancy Selected Units - cleanup
23:23 Changeset [2984] by Floris
Fancy Selected Units - Perf improv for 2nd line
22:27 Changeset [2983] by Floris
Fancy Selected Units - Performance Improvement
22:20 Changeset [2982] by Funkencool
Fix Typo
21:38 Changeset [2981] by Funkencool
Selection Menu no longer creates buttons for the _ba units - this saves …
20:02 Changeset [2980] by Bluestone
fix text clipping
19:58 Changeset [2979] by Bluestone
style
19:25 Ticket #735 (command icons.. the icons are too big (not the buttons)) created by Floris
the icons could be smaller, with the buttons staying same size. adding …
19:15 Ticket #730 (buildsplit has no effect) closed by Bluestone
invalid: apprently i didn't know which key to press xD
13:21 Ticket #734 (Create a new chili class that accepts UV coordinates for images.) created by beherith
13:18 Ticket #723 (piece missing for armcom) closed by beherith
fixed: Fixed, it was from not assigning the new script from armdecom.
13:15 Ticket #731 (armamd is missing) closed by beherith
fixed: fixed
13:14 Changeset [2978] by beherith
BAR: assign new model to armdecom
13:12 Changeset [2977] by beherith
BAR: fix missing armamd
10:01 Changeset [2976] by Bluestone
fix caps
09:58 Changeset [2975] by Bluestone
remove baked-in raindrops
00:21 Ticket #733 (remove BombsAway function from bomber COB scripts) closed by nixtux
fixed: Fixed with Changeset [2974]
00:13 Changeset [2974] by nixtux
BAR: Remove unit_bomber_control gadget and purge function from animation …

08/12/14:

18:11 Changeset [2973] by Floris
Fancy Selected Units - cleanup
10:53 Changeset [2972] by Bluestone
dont draw things offscreen
06:07 Changeset [2971] by Floris
Fancy Selected Units - another performance improvement
05:18 Changeset [2970] by Floris
Fancy Selected Units - forgot to uncomment all gl calls before committing
05:15 Changeset [2969] by Floris
Fancy Selected Units - Performance increase
04:40 Changeset [2968] by Floris
Fancy Selected Units - accidently reverted description change last commit
04:37 Changeset [2967] by Floris
Fancy Selected Units - small performance increase
03:07 Changeset [2966] by Bluestone
fix specfullview parity and resbars error with specfullview
02:49 Ticket #733 (remove BombsAway function from bomber COB scripts) created by Bluestone
all it does it call an empty function in the bomber_control gadget - it …
02:46 Ticket #637 ([f=0000021] Warning: CLuaRules::Cob2Lua() missing function: TargetCheck) closed by Bluestone
fixed
02:44 Ticket #732 (endgraph shows sometimes when game is not over) created by Bluestone
e.g. in never end mode ;)
02:42 Ticket #651 (healthbars eats too much fps) closed by Bluestone
fixed: only slightly worse than BAs now
02:31 Ticket #638 ([UnitScript] Error: Invalid piecenumber for emit-sfx (in ...) closed by Bluestone
fixed
02:11 Ticket #726 (clean up widget titles) closed by Bluestone
fixed
02:11 Changeset [2965] by Bluestone
fix lua error
02:05 Changeset [2964] by Bluestone
uniformize widget names, filenames and descriptions
02:03 Ticket #731 (armamd is missing) created by Bluestone
[f=0000000] Failed to load: gui_adv_unit_marker.lua ([string …
01:19 Ticket #730 (buildsplit has no effect) created by Bluestone
00:49 Ticket #727 (add specfullview into iPanel of player list) closed by Bluestone
fixed
00:49 Changeset [2963] by Bluestone
add specfullview to iPanel

08/11/14:

19:37 Changeset [2962] by Floris
Fancy Selected Units - added opacity slider
18:07 Changeset [2961] by Bluestone
fix guii_highlight_units
17:04 Changeset [2960] by Floris
Fancy Selected units - added 2nd line as option and unit highlight option …
15:20 Changeset [2959] by Floris
Fancy Selected Units - auto detects number of style options (easier for …
15:17 Changeset [2958] by Floris
Hioghlight Units - commented out unused var
15:15 Changeset [2957] by Floris
Highlight Units - bugfix, perf improvement (updateTime was neglected)
15:08 Ticket #728 (test if deferred+customunitshaders is way too expensive) created by beherith
customunitshaders is very expensive on the cpu, despite it being rather …
13:57 Changeset [2956] by Floris
Healthbars - have set config var 'featureReclaimVisibility' to false, so …
11:19 Ticket #727 (add specfullview into iPanel of player list) created by Bluestone
11:08 Ticket #726 (clean up widget titles) created by Bluestone
some have whitespaces, some have caps, some contain no info etc etc
11:08 Changeset [2955] by Bluestone
more widgetcat changes
11:05 Changeset [2954] by Bluestone
move mouse cursor hider into camera
11:04 Ticket #725 (chilify select trim colour) created by Bluestone
can't do this yet since its currently broken and i dont know what it was …
11:00 Changeset [2953] by Bluestone
fix outline clipping in open hosts
10:55 Changeset [2952] by Bluestone
fix facbar appearing for dead players
10:53 Changeset [2951] by Bluestone
remove selbuttons - this functionality is now in sInfo (for up to <=6 …
10:36 Ticket #724 (can't type into option menu widget search textbox (97.0.1-216)) created by Bluestone
10:25 Ticket #723 (piece missing for armcom) created by Bluestone
Error: LuaRules::RunCallIn?: error = 2, UnitCreated?, [string …
10:10 Changeset [2950] by Bluestone
fix lua error in awards fix a colour in newbie info
09:55 Changeset [2949] by Bluestone
fix facbar / initial_queue interaction
09:53 Changeset [2948] by Bluestone
fix faction change sometimes not showing buttons
04:10 Changeset [2947] by Floris
Fancy Selected Units - Corrected name in menu + remembers setting + …
02:20 Ticket #709 (mex upgrader lua error) closed by Bluestone
duplicate: #644
02:03 Ticket #119 (age old ati issues) closed by Bluestone
worksforme: these issues are at least partially solved, or at least now different …
02:01 Ticket #610 (volume widget saves settings in wrong location) closed by Bluestone
wontfix
01:54 Changeset [2946] by Bluestone
display stockpile info on order menu
00:54 Ticket #722 (Deferred rendering interferes with lups (-> update lups)) created by Floris
Fire Dgun -> com-nametag renders black + healthbars too, and much other …
00:50 Ticket #721 (Deferred rendering makes healthbars a bit more transparant) created by Floris
See screenshot
00:48 Changeset [2945] by Bluestone
[2944] again but from the right repo
00:34 Changeset [2944] by Bluestone
better scoring for efficiency award - (damage dealt)/(cost of units built)

08/10/14:

23:29 Changeset [2943] by Bluestone
fix chili error
23:23 Ticket #715 (don't display more than x facs in factory bar) closed by Bluestone
fixed
23:22 Changeset [2942] by Bluestone
tabs -> whitespaces
23:21 Changeset [2941] by Bluestone
fix facbar mem usage facbar shows at most the 8 most recently built facs
23:13 Changeset [2940] by Bluestone
fix lus error
19:04 Ticket #717 (BAR: Dual minimaps on load) closed by Bluestone
cantreproduce
18:50 Changeset [2939] by Bluestone
hide extra sliders by default
18:45 Changeset [2938] by Bluestone
fix #687 there are now 3 volume sliders, master, battle and music press …
18:45 Ticket #687 (integrate volume -/+ control and music player volume control) closed by Bluestone
fixed
18:38 Changeset [2937] by Bluestone
missing resbars image
17:47 Changeset [2936] by beherith
BAR: core commander has recieved a new animation! Back to bosics :)
16:14 Ticket #718 (resbars talk on load) closed by Bluestone
fixed
16:14 Changeset [2935] by Bluestone
fix #718
15:59 Ticket #719 (ready button chili error on load) closed by Bluestone
fixed
15:59 Changeset [2934] by Bluestone
fix #719
15:57 Ticket #720 (comcounter chili error) closed by Bluestone
fixed
15:57 Changeset [2933] by Bluestone
fix #720
15:52 Changeset [2932] by Bluestone
fix lua error
14:43 Ticket #720 (comcounter chili error) created by Bluestone
[f=0000000] Chili: window2: Wrong param type given to OnClick?: got …
14:42 Ticket #719 (ready button chili error on load) created by Bluestone
[f=0000000] Loaded widget: GameTypeInfo? <gui_game_type_info.lua> …
14:36 Changeset [2931] by nixtux
BAR: Remove deprecated isshield tag from corgate
14:36 Ticket #718 (resbars talk on load) created by Bluestone
[f=0000000] Conversion of energy to metal will only occur when energy is …
14:28 Changeset [2930] by Bluestone
fix lua error
02:32 Changeset [2929] by Bluestone
colour fix & pos tweak
02:23 Changeset [2928] by Bluestone
remove old newbie info gadget
02:22 Ticket #703 (chilify newbie info) closed by Bluestone
fixed
02:21 Changeset [2927] by Bluestone
chilify newbie info
00:10 Changeset [2926] by Bluestone
add smoth!

08/09/14:

23:48 Changeset [2925] by beherith
BAR: replaced bladewing with smoth's new shiny bladew.s3o
22:54 Changeset [2924] by Bluestone
fix missing layer
22:41 Ticket #692 (chilify energy conversion info) closed by Bluestone
fixed
22:39 Changeset [2923] by Bluestone
chilify energy conversion & auto res sharing
22:37 Changeset [2922] by nixtux
BAR: Add Rockets Trails For Catapult
21:10 Changeset [2921] by Bluestone
move to gadget
20:32 Ticket #636 (short hang on first gameframe) closed by Bluestone
fixed
19:28 Ticket #696 (chilify game info "i" screen) closed by Bluestone
fixed
19:28 Changeset [2920] by Bluestone
chilify game info
13:37 Changeset [2919] by Bluestone
remove copy/paste comment in wrong place
13:35 Changeset [2918] by Bluestone
attempt at fixing #636
12:49 Ticket #716 (BAR launched with spring.exe spams "socket timed out" from ...) closed by Bluestone
fixed: Are you running with 96.0? You need latest Spring to use open hosts. I've …
12:49 Changeset [2917] by Bluestone
supress debug messages
11:48 Ticket #717 (BAR: Dual minimaps on load) created by beherith
I get an additional minimap on load, notice there are 2 minimap widgets:
11:17 Changeset [2916] by beherith
BAR: add aimpoint to corvipe script
11:16 Changeset [2915] by beherith
BAR: add aimpoint to corvipe.s3o
11:16 Changeset [2914] by beherith
BAR: fix triangulation on corfast.s3o
10:59 Ticket #716 (BAR launched with spring.exe spams "socket timed out" from ...) created by beherith
As stated above
02:48 Changeset [2913] by Bluestone
minor fixes, typos and missing destructors
02:27 Ticket #715 (don't display more than x facs in factory bar) created by Bluestone
factory bar uses too much lua mem - didn't read the code but i bet it …
02:22 Ticket #688 (chilify faction change + initial queue (using old buildpics)) closed by Bluestone
fixed
02:22 Changeset [2912] by Bluestone
chilify initial queue and faction change
02:03 Changeset [2911] by beherith
BAR: added ao baked units :)
01:55 Changeset [2910] by beherith
BAR: added per vertex AO term to shader framework

08/08/14:

23:34 Changeset [2909] by Funkencool
Updated Icons to include droplet on water units (WIP)
23:27 Changeset [2908] by Funkencool
DDS Overlay script creates needed dirs
22:41 Changeset [2907] by Funkencool
Few fixes plus background for water units
21:07 Changeset [2906] by Bluestone
fix ready button with luaui reload
21:06 Changeset [2905] by Bluestone
fix armfig and corveng maxwaterdepth
21:01 Ticket #573 (Buildmenu icon bugs) closed by Bluestone
fixed: [2904] - I think its better to see both icons, since in some cases the …
21:00 Changeset [2904] by Bluestone
add a little raindrop to water buildings/units in sMenu
20:29 Changeset [2903] by Bluestone
fix faction image drawing on top of com fix cone drawing on top of com
19:57 Changeset [2902] by Bluestone
chilify ready button
17:18 Changeset [2901] by Bluestone
separate tabs for credits and info
17:00 Changeset [2900] by Bluestone
remove armor.txt (we have armordefs.lua)
16:55 Changeset [2899] by Bluestone
move music credits into music tab
14:42 Ticket #65 (Very Crappy Effects - add them here as comments!) closed by Bluestone
duplicate: #645
14:24 Ticket #415 (LuaUI/Widgets/gui_chili_endgraph.lua":173 number expected, got NAN) closed by Bluestone
cantreproduce: old & can't reproduce, will make new ticket if reoccurs
14:21 Ticket #643 (chickens gui hides comcounter) closed by Bluestone
wontfix: chickens is not com ends
14:19 Ticket #624 (los shader lua error) closed by Bluestone
fixed
14:18 Ticket #680 (Can mis-click between the build-categories) closed by Bluestone
fixed: Icon are larger now, also you can use scrollwheel
14:07 Ticket #666 (UI scaling for very large screens) closed by Bluestone
wontfix: might be worth it one day, not for now
14:05 Ticket #708 (Icon generating gadget is broken in BAR) closed by Bluestone
fixed
14:05 Ticket #658 (hide map info text when zoomed out too far to read it) closed by Bluestone
fixed
12:38 Ticket #714 (build icons don't take acount of unit scale) created by Bluestone
obviously they can't be scaled linearly according to unit height/width, …
12:35 Changeset [2898] by Bluestone
fix iPanel going off screen
12:30 Ticket #713 (F11 in options menu only closes it if 'interface' tab is selected) closed by Bluestone
fixed
12:30 Changeset [2897] by Bluestone
fix #713
12:23 Changeset [2896] by Bluestone
allow sharing to enemies if cheats are enabled
12:16 Ticket #690 (chilify open hosts list) closed by Bluestone
fixed
12:16 Changeset [2895] by Bluestone
chilify open hosts list
12:11 Changeset [2894] by Bluestone
fix resign button not showing if you resign & then cheat back in
12:01 Ticket #713 (F11 in options menu only closes it if 'interface' tab is selected) created by beherith
If the interface tab is not selected, then pressing f11 only selects …
11:51 Changeset [2893] by beherith
BAR: update crasher script
11:22 Changeset [2892] by beherith
BAR: fix tread side texture of shellshocker tawf013.s3o
11:19 Changeset [2891] by beherith
BAR: darken arm samson texture
10:44 Ticket #712 (bloom shader lua error) created by Bluestone
[f=0000000] [bawidgets.lua] Error: Failed to load: …
09:07 Changeset [2890] by Bluestone
fix being offered share to enemies button
09:02 Ticket #697 (chilify sharing window "h" screen) closed by Bluestone
fixed
09:01 Changeset [2889] by Bluestone
fix #697
01:50 Ticket #711 (some unit icons are blank) created by Bluestone
all 5 crawling kbot bombs, EMP spiders possibly others, didn't check them …
00:33 Changeset [2888] by Bluestone
style
00:27 Changeset [2887] by Bluestone
add share panel to playerlist

08/07/14:

21:43 Ticket #710 (bloom shader lua error) closed by Bluestone
fixed
20:54 Ticket #459 (smenu doesn't handle factories (or combinations of facs) with more than 14 ...) closed by Bluestone
fixed
20:54 Ticket #442 (too many menus menus for different types of buildable stuff) closed by Bluestone
fixed
20:53 Changeset [2886] by Bluestone
fix #442 and #459 max buttons per sMenu panel is now 32, button size …
20:11 Ticket #448 (at most 5 unit settings can be displayed) closed by Bluestone
fixed
20:10 Changeset [2885] by Bluestone
fix #448
14:17 Changeset [2884] by beherith
BAR: gfx_bloom_los_shader.lua remove debug echo
14:14 Changeset [2883] by beherith
BAR: gfx_bloom_los_shader.lua fix, check if healthbars are still not …
05:34 Changeset [2882] by Funkencool
Add convert.exe (imageMagick) license
05:30 Changeset [2881] by Funkencool
Added my current scripts (for generating needed DDS files) - Added updated …
04:31 Changeset [2880] by Funkencool
Switch to DDS
04:26 Changeset [2879] by Funkencool
Complete unit icon pack in DDS format - I haven't messed with the config …
02:36 Ticket #700 (newbie info shows to specs if team 0 is autoplaced) closed by Bluestone
fixed
02:36 Changeset [2878] by Bluestone
fix #700
01:05 Changeset [2877] by Floris
healhbars - adjusted feature bar sizes/colors
00:02 Changeset [2876] by Floris
unit XP icons - made smaller.. and set a max render distance

08/06/14:

19:18 Ticket #705 ("resign and spectate" button is offered to spectators) closed by Bluestone
fixed
19:18 Changeset [2875] by Bluestone
fix #705
19:03 Ticket #710 (bloom shader lua error) created by Bluestone
[f=0001973] [bawidgets.lua] Error: Failed to load: …
18:24 Changeset [2874] by Bluestone
remove self d icons, …
18:01 Changeset [2873] by Floris
Added Self-D Icons widget again - added 'local skipSelectedUnits = true' …
16:22 Ticket #665 (health bars draw mangled) closed by Floris
fixed
15:25 Changeset [2872] by beherith
BAR: some gfx_bloom_los_shader.lua debugs
08:58 Changeset [2871] by Funkencool
fix typo
03:27 Changeset [2870] by Funkencool
Reverted to old group selection I somehow never noticed I deleted :/ …
02:44 Changeset [2869] by Bluestone
don't show cost for commanders
02:31 Changeset [2868] by Bluestone
dedup can reorder player messages but not system messages
02:24 Changeset [2867] by Bluestone
remove author names from widget names ;)
02:20 Changeset [2866] by Bluestone
split out chili from widget profiler into its own category don't show time …
02:01 Ticket #707 (add e/m used unit info to sInfo) closed by Bluestone
fixed
02:01 Changeset [2865] by Bluestone
fix #707

08/05/14:

23:29 Changeset [2864] by beherith
BAR: tweak corfast.s3o model and texture
23:24 Changeset [2863] by beherith
BAR: cleanup some old s3o's cordoom2, corcom2, armamd2
23:19 Changeset [2862] by beherith
BAR: corhrk model swapped in unitdef too (oops)
23:18 Changeset [2861] by beherith
BAR: corhrk model swap
23:18 Changeset [2860] by beherith
BAR: corhrk model tweak
19:55 Ticket #709 (mex upgrader lua error) created by Decay
[f=0028148] Error: LuaRules::RunCallIn?: error = 2, CommandFallback?, …
15:36 Changeset [2859] by beherith
BAR: fixed corck texture
10:29 Ticket #708 (Icon generating gadget is broken in BAR) created by Funkencool
Since a while the icon generator has not worked in BAR/spring (could be …
00:23 Changeset [2858] by beherith
BAR: redid commando feet
00:23 Changeset [2857] by beherith
BAR: redid commando script

08/04/14:

21:26 Changeset [2856] by beherith
BAR: fix necro model and rescript it
09:44 Ticket #707 (add e/m used unit info to sInfo) created by Bluestone
can go just right of the healthbar
09:43 Changeset [2855] by Bluestone
increase height update rate in tooltip
09:33 Changeset [2854] by Bluestone
increase delay time, move Say: fully within chatbox
09:25 Changeset [2853] by Bluestone
enlarge console, tweak console line padding
09:20 Changeset [2852] by Bluestone
use autooutline colour (needed to make dark coloured player names visible)
09:10 Changeset [2851] by Bluestone
slapping yourself doesn't use up your slapping budget
00:32 Changeset [2850] by Bluestone
fix updating AIs

08/03/14:

23:48 Changeset [2849] by Bluestone
sort AI/players in same team correctly
23:44 Changeset [2848] by Bluestone
handle AIs
19:51 Changeset [2847] by Bluestone
minor clean
19:34 Changeset [2846] by Bluestone
fix specs not appearing
19:17 Changeset [2845] by Bluestone
clean up Ignore List widget info
19:16 Changeset [2844] by Bluestone
remove another thumbs.db
16:52 Ticket #706 (errors in infolog relating to optionMenu settings (i think)) created by Bluestone
see infolog
16:49 Changeset [2843] by Bluestone
add reminder
16:43 Ticket #689 (chilify lock camera, advpllist into single widget) closed by Bluestone
fixed: basically done, a few minor things left to add to the player list
16:43 Changeset [2842] by Bluestone
camera_lockcamera -> api_lockcamera
16:42 Changeset [2841] by Bluestone
remove gui from lockcamera
16:21 Changeset [2840] by Bluestone
more clean up of luaui/images
16:19 Changeset [2839] by Bluestone
r.i.p. advpllist
16:17 Changeset [2838] by Bluestone
remove apl images
16:16 Changeset [2837] by Bluestone
more of [2836]
16:14 Changeset [2836] by Bluestone
clean up rank pics
16:11 Changeset [2835] by Bluestone
flags-hq -> flags
16:10 Changeset [2834] by Bluestone
remove non hq flags
15:45 Changeset [2833] by Bluestone
cmd_ignore -> api_ignore
15:38 Changeset [2832] by Bluestone
chilify advpllist more
14:59 Changeset [2831] by Bluestone
disallow ignoring self
14:54 Changeset [2830] by Bluestone
add api_slap
14:04 Changeset [2829] by Bluestone
expose LockCamera?(pID) to WG
14:01 Changeset [2828] by Bluestone
rename mute -> ignore

08/02/14:

22:01 Changeset [2827] by Bluestone
chilify advpllist (wip)
21:57 Changeset [2826] by Bluestone
remove thumbs.db
16:26 Ticket #705 ("resign and spectate" button is offered to spectators) created by Bluestone
when clicked as a spec (game does not end and) endgame graph shows
13:58 Changeset [2825] by beherith
BAR: fix armthovr.bos and armtship.bos
13:28 Changeset [2824] by beherith
BAR: armthovr.bos updates, WIP
12:51 Changeset [2823] by beherith
BAR: fix armfast.s3o height an radius
12:30 Changeset [2822] by beherith
BAR: update armfast zipper script
11:08 Changeset [2821] by beherith
BAR: decreased armfast.s3o zipper torso and head size
09:33 Changeset [2820] by beherith
BAR: optimize corsolar script
01:26 Ticket #704 (BAR: loading music) created by beherith
I'm totally ok with loading music, but a dedicated, soft loading track …

08/01/14:

09:44 Changeset [2819] by Bluestone
add gadget to set gamerulesparam to tell whether a playerID was originally …
09:43 Ticket #686 (Sometimes can't select units as a spectator) closed by Bluestone
fixed
09:43 Changeset [2818] by Bluestone
fix #686
06:11 Changeset [2817] by Funkencool
Added a background to unit orders

07/31/14:

21:11 Ticket #702 (Crash: [f=0000476] Fatal: LuaUI: cannot allocate more memory! (201327759 ...) closed by Bluestone
fixed
21:11 Changeset [2816] by Bluestone
fix #702
20:24 Ticket #703 (chilify newbie info) created by Bluestone
15:14 Ticket #702 (Crash: [f=0000476] Fatal: LuaUI: cannot allocate more memory! (201327759 ...) created by Floris
when doing /give all
10:55 Changeset [2815] by Funkencool
Adjusted widget list, and trimmed some fat by using stackpanel
10:03 Changeset [2814] by Funkencool
Aesthetic change
10:02 Changeset [2813] by Funkencool
Echo missing index when loading config
09:36 Changeset [2812] by Funkencool
fix typo
08:12 Changeset [2811] by Funkencool
Fixed a few minor bugs - finally figured out why certain settings were …
08:08 Changeset [2810] by Funkencool
Use menu for saving/loading disabled tracks
08:06 Changeset [2809] by Funkencool
Menu.Save('key',value) is now Menu.Save{key=value, etc..} + AddToStack? is …
06:26 Ticket #701 (sInfo should go blank when cursor is outside of map) closed by Funkencool
fixed
06:11 Changeset [2808] by Funkencool
Changed default skin to Robofunk, I think it will help the UI stand out …
06:07 Changeset [2807] by Funkencool
fix #701
05:59 Changeset [2806] by Funkencool
Finally got skin off old hdd, I wrote it as an example skin but I actually …

07/30/14:

23:34 Ticket #701 (sInfo should go blank when cursor is outside of map) created by Bluestone
21:05 Ticket #700 (newbie info shows to specs if team 0 is autoplaced) created by Bluestone
09:05 Changeset [2805] by Funkencool
Added an example widget for the Menu API ( basically, it will be my …
09:01 Changeset [2804] by Funkencool
Added delay option (for hiding chat) + some minor adjustments
08:59 Changeset [2803] by Funkencool
minor adjustments
08:58 Changeset [2802] by Funkencool
WIP - Tracks can now be enabled/disabled in the 'Music' tab of the menu
08:54 Changeset [2801] by Funkencool
Some UI adjustments
01:14 Changeset [2800] by Bluestone
tabs -> whitespaces
01:09 Ticket #683 (merge ba and bar comblast_dgun_range) closed by Bluestone
fixed
01:08 Changeset [2799] by Bluestone
comblast_dgun_range only draws when an enemy unit is within 2x(com …
00:10 Ticket #698 (replace auto_build_spacing and auto_build_facing with a single ...) closed by Bluestone
wontfix: After looking at code, better kept seperate.

07/29/14:

07:00 Changeset [2798] by Funkencool
Added some options for Fancy selected units + fixed a few comments in …
06:05 Changeset [2797] by Funkencool
Converted widget options to new API Menu.AddOptions?{} ( Which is hopefully …
00:26 Changeset [2796] by beherith
BAR: separate corcrash head

07/28/14:

17:43 Ticket #699 (BAR uniticondist and unitLODdist default to 0) closed by Funkencool
fixed
17:38 Changeset [2795] by Funkencool
fixes #699
14:58 Ticket #699 (BAR uniticondist and unitLODdist default to 0) created by beherith
In latest option menu.
10:23 Changeset [2794] by Funkencool
Added global addOption{tab='tab',children={}} to Menu widget + added and …
08:43 Changeset [2793] by Funkencool
Mostly just stylistic changes ( don't mean to step on toes )
07:34 Changeset [2792] by Funkencool
Fixed search function (in 96, I didn't notice it was broken because …
03:06 Changeset [2791] by Funkencool
added some comments to option menu
02:10 Changeset [2790] by Funkencool
Rename credits.txt to gamecredits.txt to avoid conflict with maps that …

07/27/14:

23:57 Changeset [2789] by beherith
BAR: some out of bounds UV coords cleaned up on multiple models

07/25/14:

21:10 Changeset [2788] by nixtux
BAR: Fix zeus standby ceg emit position
09:40 Ticket #695 (chilify com counter) closed by Bluestone
fixed
09:38 Changeset [2787] by Bluestone
chilify comcounter

07/24/14:

20:39 Changeset [2786] by Bluestone
merge ba into bar
09:30 Ticket #684 (lua error in factory_bar) closed by Bluestone
fixed
09:27 Changeset [2785] by Bluestone
remove coop_info (not needed)
09:25 Ticket #698 (replace auto_build_spacing and auto_build_facing with a single ...) created by Bluestone
09:22 Changeset [2784] by Bluestone
one more widget cat
09:20 Changeset [2783] by Bluestone
remove mapinfo, see #696
09:05 Ticket #697 (chilify sharing window "h" screen) created by Bluestone
09:05 Ticket #696 (chilify game info "i" screen) created by Bluestone
09:01 Ticket #695 (chilify com counter) created by Bluestone
09:00 Ticket #694 (chilify awards screen) created by Bluestone
08:59 Ticket #565 (Chilify awards screen and add to main menu as tab at end, also chilify ...) closed by Bluestone
duplicate: split into separate tickets
08:58 Ticket #693 (chilify substitute button) created by Bluestone
08:58 Ticket #692 (chilify energy conversion info) created by Bluestone
08:57 Ticket #690 (chilify open hosts list) created by Bluestone
08:57 Ticket #689 (chilify lock camera, advpllist into single widget) created by Bluestone
08:56 Ticket #688 (chilify faction change + initial queue (using old buildpics)) created by Bluestone
08:55 Ticket #687 (integrate volume -/+ control and music player volume control) created by Bluestone
08:55 Changeset [2782] by Bluestone
added bgu "Bar GUI" widget category better cats for some other widgets
08:23 Changeset [2781] by Bluestone
fix facbar and intergrate to smenu, remove sounds
08:17 Ticket #686 (Sometimes can't select units as a spectator) created by Bluestone
Sometimes (e.g. watching an AI game) if I try to click and drag to select …
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