Timeline
08/15/14:
- 20:38 Ticket #737 (sInfo can be crazy expensive...in combination with 'smart select' widget) closed by
- no change required: forcing constant layout updates -> smart select is at fault here note …
- 11:52 Ticket #737 (sInfo can be crazy expensive...in combination with 'smart select' widget) created by
- But its easy fisxable: fix: only update info on mouseup
08/14/14:
- 22:10 Ticket #736 (missing pieces for corgantuw) closed by
- fixed: Fixed see http://imolarpg.dyndns.org/trac/balatest/changeset/3004
- 10:02 Ticket #732 (endgraph shows sometimes when game is not over) closed by
- invalid
- 09:47 Ticket #736 (missing pieces for corgantuw) created by
- see http://pastebin.com/KYds2ZkB
- 02:48 Ticket #518 (LUPS still has debug echoes in it) closed by
- fixed
- 01:28 Ticket #671 (Add hotkey info tab to menu) closed by
- fixed
08/13/14:
- 19:25 Ticket #735 (command icons.. the icons are too big (not the buttons)) created by
- the icons could be smaller, with the buttons staying same size. …
- 19:15 Ticket #730 (buildsplit has no effect) closed by
- invalid: apprently i didn't know which key to press xD
- 13:21 Ticket #734 (Create a new chili class that accepts UV coordinates for images.) created by
- 13:18 Ticket #723 (piece missing for armcom) closed by
- fixed: Fixed, it was from not assigning the new script from armdecom.
- 13:15 Ticket #731 (armamd is missing) closed by
- fixed: fixed
- 00:21 Ticket #733 (remove BombsAway function from bomber COB scripts) closed by
- fixed: Fixed with Changeset [2974]
08/12/14:
- 02:49 Ticket #733 (remove BombsAway function from bomber COB scripts) created by
- all it does it call an empty function in the bomber_control gadget - …
- 02:46 Ticket #637 ([f=0000021] Warning: CLuaRules::Cob2Lua() missing function: TargetCheck) closed by
- fixed
- 02:44 Ticket #732 (endgraph shows sometimes when game is not over) created by
- e.g. in never end mode ;)
- 02:42 Ticket #651 (healthbars eats too much fps) closed by
- fixed: only slightly worse than BAs now
- 02:31 Ticket #638 ([UnitScript] Error: Invalid piecenumber for emit-sfx (in ...) closed by
- fixed
- 02:11 Ticket #726 (clean up widget titles) closed by
- fixed
- 02:03 Ticket #731 (armamd is missing) created by
- [f=0000000] Failed to load: gui_adv_unit_marker.lua ([string …
- 01:19 Ticket #730 (buildsplit has no effect) created by
- 00:49 Ticket #727 (add specfullview into iPanel of player list) closed by
- fixed
08/11/14:
- 15:08 Ticket #728 (test if deferred+customunitshaders is way too expensive) created by
- customunitshaders is very expensive on the cpu, despite it being …
- 11:19 Ticket #727 (add specfullview into iPanel of player list) created by
- 11:08 Ticket #726 (clean up widget titles) created by
- some have whitespaces, some have caps, some contain no info etc etc
- 11:04 Ticket #725 (chilify select trim colour) created by
- can't do this yet since its currently broken and i dont know what it …
- 10:36 Ticket #724 (can't type into option menu widget search textbox (97.0.1-216)) created by
- 10:25 Ticket #723 (piece missing for armcom) created by
- Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string …
- 02:20 Ticket #709 (mex upgrader lua error) closed by
- duplicate: #644
- 02:03 Ticket #119 (age old ati issues) closed by
- worksforme: these issues are at least partially solved, or at least now different …
- 02:01 Ticket #610 (volume widget saves settings in wrong location) closed by
- wontfix
- 00:54 Ticket #722 (Deferred rendering interferes with lups (-> update lups)) created by
- Fire Dgun -> com-nametag renders black + healthbars too, and much …
- 00:50 Ticket #721 (Deferred rendering makes healthbars a bit more transparant) created by
- See screenshot
08/10/14:
- 23:23 Ticket #715 (don't display more than x facs in factory bar) closed by
- fixed
- 19:04 Ticket #717 (BAR: Dual minimaps on load) closed by
- cantreproduce
- 18:45 Ticket #687 (integrate volume -/+ control and music player volume control) closed by
- fixed
- 16:14 Ticket #718 (resbars talk on load) closed by
- fixed
- 15:59 Ticket #719 (ready button chili error on load) closed by
- fixed
- 15:57 Ticket #720 (comcounter chili error) closed by
- fixed
- 14:43 Ticket #720 (comcounter chili error) created by
- [f=0000000] Chili: window2: Wrong param type given to OnClick: got …
- 14:42 Ticket #719 (ready button chili error on load) created by
- [f=0000000] Loaded widget: GameTypeInfo …
- 14:36 Ticket #718 (resbars talk on load) created by
- [f=0000000] Conversion of energy to metal will only occur when energy …
- 02:22 Ticket #703 (chilify newbie info) closed by
- fixed
08/09/14:
- 22:41 Ticket #692 (chilify energy conversion info) closed by
- fixed
- 20:32 Ticket #636 (short hang on first gameframe) closed by
- fixed
- 19:28 Ticket #696 (chilify game info "i" screen) closed by
- fixed
- 12:49 Ticket #716 (BAR launched with spring.exe spams "socket timed out" from ...) closed by
- fixed: Are you running with 96.0? You need latest Spring to use open hosts. …
- 11:48 Ticket #717 (BAR: Dual minimaps on load) created by
- I get an additional minimap on load, notice there are 2 minimap widgets:
- 10:59 Ticket #716 (BAR launched with spring.exe spams "socket timed out" from ...) created by
- As stated above
- 02:27 Ticket #715 (don't display more than x facs in factory bar) created by
- factory bar uses too much lua mem - didn't read the code but i bet it …
- 02:22 Ticket #688 (chilify faction change + initial queue (using old buildpics)) closed by
- fixed
08/08/14:
- 21:01 Ticket #573 (Buildmenu icon bugs) closed by
- fixed: [2904] - I think its better to see both icons, since in some cases the …
- 14:42 Ticket #65 (Very Crappy Effects - add them here as comments!) closed by
- duplicate: #645
- 14:24 Ticket #415 (LuaUI/Widgets/gui_chili_endgraph.lua":173 number expected, got NAN) closed by
- cantreproduce: old & can't reproduce, will make new ticket if reoccurs
- 14:21 Ticket #643 (chickens gui hides comcounter) closed by
- wontfix: chickens is not com ends
- 14:19 Ticket #624 (los shader lua error) closed by
- fixed
- 14:18 Ticket #680 (Can mis-click between the build-categories) closed by
- fixed: Icon are larger now, also you can use scrollwheel
- 14:07 Ticket #666 (UI scaling for very large screens) closed by
- wontfix: might be worth it one day, not for now
- 14:05 Ticket #708 (Icon generating gadget is broken in BAR) closed by
- fixed
- 14:05 Ticket #658 (hide map info text when zoomed out too far to read it) closed by
- fixed
- 12:38 Ticket #714 (build icons don't take acount of unit scale) created by
- obviously they can't be scaled linearly according to unit …
- 12:30 Ticket #713 (F11 in options menu only closes it if 'interface' tab is selected) closed by
- fixed
- 12:16 Ticket #690 (chilify open hosts list) closed by
- fixed
- 12:01 Ticket #713 (F11 in options menu only closes it if 'interface' tab is selected) created by
- If the interface tab is not selected, then pressing f11 only selects …
- 10:44 Ticket #712 (bloom shader lua error) created by
- [f=0000000] [bawidgets.lua] Error: Failed to load: …
- 09:02 Ticket #697 (chilify sharing window "h" screen) closed by
- fixed
- 01:50 Ticket #711 (some unit icons are blank) created by
- all 5 crawling kbot bombs, EMP spiders possibly others, didn't check …
08/07/14:
- 21:43 Ticket #710 (bloom shader lua error) closed by
- fixed
- 20:54 Ticket #459 (smenu doesn't handle factories (or combinations of facs) with more ...) closed by
- fixed
- 20:54 Ticket #442 (too many menus menus for different types of buildable stuff) closed by
- fixed
- 20:11 Ticket #448 (at most 5 unit settings can be displayed) closed by
- fixed
- 02:36 Ticket #700 (newbie info shows to specs if team 0 is autoplaced) closed by
- fixed
08/06/14:
- 19:18 Ticket #705 ("resign and spectate" button is offered to spectators) closed by
- fixed
- 19:03 Ticket #710 (bloom shader lua error) created by
- [f=0001973] [bawidgets.lua] Error: Failed to load: …
- 16:22 Ticket #665 (health bars draw mangled) closed by
- fixed
- 02:01 Ticket #707 (add e/m used unit info to sInfo) closed by
- fixed
08/05/14:
- 19:55 Ticket #709 (mex upgrader lua error) created by
- [f=0028148] Error: LuaRules::RunCallIn: error = 2, CommandFallback, …
- 10:29 Ticket #708 (Icon generating gadget is broken in BAR) created by
- Since a while the icon generator has not worked in BAR/spring (could …
08/04/14:
- 09:44 Ticket #707 (add e/m used unit info to sInfo) created by
- can go just right of the healthbar
08/03/14:
- 16:52 Ticket #706 (errors in infolog relating to optionMenu settings (i think)) created by
- see infolog
- 16:43 Ticket #689 (chilify lock camera, advpllist into single widget) closed by
- fixed: basically done, a few minor things left to add to the player list
08/02/14:
- 16:26 Ticket #705 ("resign and spectate" button is offered to spectators) created by
- when clicked as a spec (game does not end and) endgame graph shows
- 01:26 Ticket #704 (BAR: loading music) created by
- I'm totally ok with loading music, but a dedicated, soft loading track …
08/01/14:
07/31/14:
- 21:11 Ticket #702 (Crash: [f=0000476] Fatal: LuaUI: cannot allocate more memory! ...) closed by
- fixed
- 20:24 Ticket #703 (chilify newbie info) created by
- 15:14 Ticket #702 (Crash: [f=0000476] Fatal: LuaUI: cannot allocate more memory! ...) created by
- when doing /give all
- 06:26 Ticket #701 (sInfo should go blank when cursor is outside of map) closed by
- fixed
07/30/14:
- 23:34 Ticket #701 (sInfo should go blank when cursor is outside of map) created by
- 21:05 Ticket #700 (newbie info shows to specs if team 0 is autoplaced) created by
- 01:09 Ticket #683 (merge ba and bar comblast_dgun_range) closed by
- fixed
- 00:10 Ticket #698 (replace auto_build_spacing and auto_build_facing with a single widet/gadget) closed by
- wontfix: After looking at code, better kept seperate.
07/28/14:
- 17:43 Ticket #699 (BAR uniticondist and unitLODdist default to 0) closed by
- fixed
- 14:58 Ticket #699 (BAR uniticondist and unitLODdist default to 0) created by
- In latest option menu.
07/25/14:
07/24/14:
- 09:30 Ticket #684 (lua error in factory_bar) closed by
- fixed
- 09:25 Ticket #698 (replace auto_build_spacing and auto_build_facing with a single widet/gadget) created by
- 09:05 Ticket #697 (chilify sharing window "h" screen) created by
- 09:05 Ticket #696 (chilify game info "i" screen) created by
- 09:01 Ticket #695 (chilify com counter) created by
- 09:00 Ticket #694 (chilify awards screen) created by
- 08:59 Ticket #565 (Chilify awards screen and add to main menu as tab at end, also chilify ...) closed by
- duplicate: split into separate tickets
- 08:58 Ticket #693 (chilify substitute button) created by
- 08:58 Ticket #692 (chilify energy conversion info) created by
- 08:57 Ticket #690 (chilify open hosts list) created by
- 08:57 Ticket #689 (chilify lock camera, advpllist into single widget) created by
- 08:56 Ticket #688 (chilify faction change + initial queue (using old buildpics)) created by
- 08:55 Ticket #687 (integrate volume -/+ control and music player volume control) created by
- 08:17 Ticket #686 (Sometimes can't select units as a spectator) created by
- Sometimes (e.g. watching an AI game) if I try to click and drag to …
07/23/14:
- 08:14 Ticket #636 (short hang on first gameframe) reopened by
- Are you running bar off an ssd? because the culprit is loading 64mb of …
- 00:14 Ticket #636 (short hang on first gameframe) closed by
- cantreproduce: Curiously, now I don't seem to have any lag at the moment of spawning …
07/22/14:
07/21/14:
- 15:48 Ticket #533 (Tree felling widget) closed by
- fixed
- 14:19 Ticket #668 (Check the sizes and scripts of all BAR units) closed by
- fixed: In progress pretty much
- 04:07 Ticket #685 (share tracker and given units do the same job) created by
- 03:47 Ticket #684 (lua error in factory_bar) created by
- [f=0008347] [bawidgets.lua] Error: Error in UnitCreated(): [string …
- 03:36 Ticket #574 (Disable the clock when in windowed mode) closed by
- fixed
- 02:26 Ticket #607 (many widget options are not integrated to gui) closed by
- worksforme: Used the API for the first time today and its great, will add …
- 01:29 Ticket #683 (merge ba and bar comblast_dgun_range) created by
- 01:25 Ticket #650 (build_eta eats too much fps) closed by
- wontfix: it can probably be sped up quite a bit but there is no need becuase …
- 01:09 Ticket #602 (Icon-height keeps changing) closed by
- fixed
07/20/14:
- 21:28 Ticket #682 (indicate which settings in optionmenu require a restart to be applied) created by
- 13:39 Ticket #661 (commander name tags eats too much fps) closed by
- fixed: [2755] - See comment above. Using font: is not worth the cost for this.
- 12:14 Ticket #679 (plasma bounces from friendly through own shield) closed by
- invalid: As far as I can tell, what happens there is that the projectile falls …
- 11:03 Ticket #679 (plasma bounces from friendly through own shield) reopened by
- reopened (replay attached)
07/19/14:
- 20:03 Ticket #647 (enemy spotter makes units too shiny) closed by
- fixed: probably fixed…
- 20:03 Ticket #648 (enemy spotter eats too much fps) closed by
- fixed: still expensive but not dreadful anymore
- 18:37 Ticket #681 (problem with [2610]) closed by
- cantfix: Turned out what is actually going on is: …
- 16:53 Ticket #681 (problem with [2610]) created by
- seems chili has some internal limit for the number of times you can …
- 09:50 Ticket #680 (Can mis-click between the build-categories) created by
- There is space between the ECONOMY, DEFENCE, INTER, FACTORIES, BUILD …
07/17/14:
- 10:01 Ticket #678 (Maverick is has a bad body/turret turnrate) closed by
- wontfix: Its turnrate is pretty much the same (~1100) as all other "fires …
- 09:55 Ticket #679 (plasma bounces from friendly through own shield) closed by
- cantreproduce: Not entirely certain what you intend to mean is ally/enemy, but if you …
- 03:48 Ticket #679 (plasma bounces from friendly through own shield) created by
- Sometimes the plasma bounce can pierce through you own shield via a …
- 01:18 Ticket #678 (Maverick is has a bad body/turret turnrate) created by
- really bad for a 'skirmish' unit.
07/16/14:
- 19:45 Ticket #677 (Air transports picking up units with no subsequent orders will land) closed by
- fixed: http://springrts.com/mantis/view.php?id=4243
- 13:53 Ticket #677 (Air transports picking up units with no subsequent orders will land) created by
- If a transport picks up a unit, yet is not given any further orders, …
- 12:08 Ticket #676 (Unit description / unit name disparity) created by
- This is a wierd issue, because econ structures have names that are …
- 09:15 Ticket #672 (healthbars lua error) closed by
- duplicate
- 09:05 Ticket #675 (Command FX: buildings outline doesnt use unit rotation) closed by
- fixed
- 04:10 Ticket #654 (lua error in healthbars) closed by
- fixed
- 04:05 Ticket #675 (Command FX: buildings outline doesnt use unit rotation) created by
Note:
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for information about the timeline view.