Timeline



08/14/14:

22:10 Ticket #736 (missing pieces for corgantuw) closed by nixtux
fixed: Fixed see http://imolarpg.dyndns.org/trac/balatest/changeset/3004
10:02 Ticket #732 (endgraph shows sometimes when game is not over) closed by Bluestone
invalid
09:47 Ticket #736 (missing pieces for corgantuw) created by Bluestone
see http://pastebin.com/KYds2ZkB
02:48 Ticket #518 (LUPS still has debug echoes in it) closed by Bluestone
fixed
01:28 Ticket #671 (Add hotkey info tab to menu) closed by Bluestone
fixed

08/13/14:

19:25 Ticket #735 (command icons.. the icons are too big (not the buttons)) created by Floris
the icons could be smaller, with the buttons staying same size. …
19:15 Ticket #730 (buildsplit has no effect) closed by Bluestone
invalid: apprently i didn't know which key to press xD
13:21 Ticket #734 (Create a new chili class that accepts UV coordinates for images.) created by beherith
13:18 Ticket #723 (piece missing for armcom) closed by beherith
fixed: Fixed, it was from not assigning the new script from armdecom.
13:15 Ticket #731 (armamd is missing) closed by beherith
fixed: fixed
00:21 Ticket #733 (remove BombsAway function from bomber COB scripts) closed by nixtux
fixed: Fixed with Changeset [2974]

08/12/14:

02:49 Ticket #733 (remove BombsAway function from bomber COB scripts) created by Bluestone
all it does it call an empty function in the bomber_control gadget - …
02:46 Ticket #637 ([f=0000021] Warning: CLuaRules::Cob2Lua() missing function: TargetCheck) closed by Bluestone
fixed
02:44 Ticket #732 (endgraph shows sometimes when game is not over) created by Bluestone
e.g. in never end mode ;)
02:42 Ticket #651 (healthbars eats too much fps) closed by Bluestone
fixed: only slightly worse than BAs now
02:31 Ticket #638 ([UnitScript] Error: Invalid piecenumber for emit-sfx (in ...) closed by Bluestone
fixed
02:11 Ticket #726 (clean up widget titles) closed by Bluestone
fixed
02:03 Ticket #731 (armamd is missing) created by Bluestone
[f=0000000] Failed to load: gui_adv_unit_marker.lua ([string …
01:19 Ticket #730 (buildsplit has no effect) created by Bluestone
00:49 Ticket #727 (add specfullview into iPanel of player list) closed by Bluestone
fixed

08/11/14:

15:08 Ticket #728 (test if deferred+customunitshaders is way too expensive) created by beherith
customunitshaders is very expensive on the cpu, despite it being …
11:19 Ticket #727 (add specfullview into iPanel of player list) created by Bluestone
11:08 Ticket #726 (clean up widget titles) created by Bluestone
some have whitespaces, some have caps, some contain no info etc etc
11:04 Ticket #725 (chilify select trim colour) created by Bluestone
can't do this yet since its currently broken and i dont know what it …
10:36 Ticket #724 (can't type into option menu widget search textbox (97.0.1-216)) created by Bluestone
10:25 Ticket #723 (piece missing for armcom) created by Bluestone
Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string …
02:20 Ticket #709 (mex upgrader lua error) closed by Bluestone
duplicate: #644
02:03 Ticket #119 (age old ati issues) closed by Bluestone
worksforme: these issues are at least partially solved, or at least now different …
02:01 Ticket #610 (volume widget saves settings in wrong location) closed by Bluestone
wontfix
00:54 Ticket #722 (Deferred rendering interferes with lups (-> update lups)) created by Floris
Fire Dgun -> com-nametag renders black + healthbars too, and much …
00:50 Ticket #721 (Deferred rendering makes healthbars a bit more transparant) created by Floris
See screenshot

08/10/14:

23:23 Ticket #715 (don't display more than x facs in factory bar) closed by Bluestone
fixed
19:04 Ticket #717 (BAR: Dual minimaps on load) closed by Bluestone
cantreproduce
18:45 Ticket #687 (integrate volume -/+ control and music player volume control) closed by Bluestone
fixed
16:14 Ticket #718 (resbars talk on load) closed by Bluestone
fixed
15:59 Ticket #719 (ready button chili error on load) closed by Bluestone
fixed
15:57 Ticket #720 (comcounter chili error) closed by Bluestone
fixed
14:43 Ticket #720 (comcounter chili error) created by Bluestone
[f=0000000] Chili: window2: Wrong param type given to OnClick: got …
14:42 Ticket #719 (ready button chili error on load) created by Bluestone
[f=0000000] Loaded widget: GameTypeInfo
14:36 Ticket #718 (resbars talk on load) created by Bluestone
[f=0000000] Conversion of energy to metal will only occur when energy …
02:22 Ticket #703 (chilify newbie info) closed by Bluestone
fixed

08/09/14:

22:41 Ticket #692 (chilify energy conversion info) closed by Bluestone
fixed
20:32 Ticket #636 (short hang on first gameframe) closed by Bluestone
fixed
19:28 Ticket #696 (chilify game info "i" screen) closed by Bluestone
fixed
12:49 Ticket #716 (BAR launched with spring.exe spams "socket timed out" from ...) closed by Bluestone
fixed: Are you running with 96.0? You need latest Spring to use open hosts. …
11:48 Ticket #717 (BAR: Dual minimaps on load) created by beherith
I get an additional minimap on load, notice there are 2 minimap widgets:
10:59 Ticket #716 (BAR launched with spring.exe spams "socket timed out" from ...) created by beherith
As stated above
02:27 Ticket #715 (don't display more than x facs in factory bar) created by Bluestone
factory bar uses too much lua mem - didn't read the code but i bet it …
02:22 Ticket #688 (chilify faction change + initial queue (using old buildpics)) closed by Bluestone
fixed

08/08/14:

21:01 Ticket #573 (Buildmenu icon bugs) closed by Bluestone
fixed: [2904] - I think its better to see both icons, since in some cases the …
14:42 Ticket #65 (Very Crappy Effects - add them here as comments!) closed by Bluestone
duplicate: #645
14:24 Ticket #415 (LuaUI/Widgets/gui_chili_endgraph.lua":173 number expected, got NAN) closed by Bluestone
cantreproduce: old & can't reproduce, will make new ticket if reoccurs
14:21 Ticket #643 (chickens gui hides comcounter) closed by Bluestone
wontfix: chickens is not com ends
14:19 Ticket #624 (los shader lua error) closed by Bluestone
fixed
14:18 Ticket #680 (Can mis-click between the build-categories) closed by Bluestone
fixed: Icon are larger now, also you can use scrollwheel
14:07 Ticket #666 (UI scaling for very large screens) closed by Bluestone
wontfix: might be worth it one day, not for now
14:05 Ticket #708 (Icon generating gadget is broken in BAR) closed by Bluestone
fixed
14:05 Ticket #658 (hide map info text when zoomed out too far to read it) closed by Bluestone
fixed
12:38 Ticket #714 (build icons don't take acount of unit scale) created by Bluestone
obviously they can't be scaled linearly according to unit …
12:30 Ticket #713 (F11 in options menu only closes it if 'interface' tab is selected) closed by Bluestone
fixed
12:16 Ticket #690 (chilify open hosts list) closed by Bluestone
fixed
12:01 Ticket #713 (F11 in options menu only closes it if 'interface' tab is selected) created by beherith
If the interface tab is not selected, then pressing f11 only selects …
10:44 Ticket #712 (bloom shader lua error) created by Bluestone
[f=0000000] [bawidgets.lua] Error: Failed to load: …
09:02 Ticket #697 (chilify sharing window "h" screen) closed by Bluestone
fixed
01:50 Ticket #711 (some unit icons are blank) created by Bluestone
all 5 crawling kbot bombs, EMP spiders possibly others, didn't check …

08/07/14:

21:43 Ticket #710 (bloom shader lua error) closed by Bluestone
fixed
20:54 Ticket #459 (smenu doesn't handle factories (or combinations of facs) with more ...) closed by Bluestone
fixed
20:54 Ticket #442 (too many menus menus for different types of buildable stuff) closed by Bluestone
fixed
20:11 Ticket #448 (at most 5 unit settings can be displayed) closed by Bluestone
fixed
02:36 Ticket #700 (newbie info shows to specs if team 0 is autoplaced) closed by Bluestone
fixed

08/06/14:

19:18 Ticket #705 ("resign and spectate" button is offered to spectators) closed by Bluestone
fixed
19:03 Ticket #710 (bloom shader lua error) created by Bluestone
[f=0001973] [bawidgets.lua] Error: Failed to load: …
16:22 Ticket #665 (health bars draw mangled) closed by Floris
fixed
02:01 Ticket #707 (add e/m used unit info to sInfo) closed by Bluestone
fixed

08/05/14:

19:55 Ticket #709 (mex upgrader lua error) created by Decay
[f=0028148] Error: LuaRules::RunCallIn: error = 2, CommandFallback, …
10:29 Ticket #708 (Icon generating gadget is broken in BAR) created by Funkencool
Since a while the icon generator has not worked in BAR/spring (could …

08/04/14:

09:44 Ticket #707 (add e/m used unit info to sInfo) created by Bluestone
can go just right of the healthbar

08/03/14:

16:52 Ticket #706 (errors in infolog relating to optionMenu settings (i think)) created by Bluestone
see infolog
16:43 Ticket #689 (chilify lock camera, advpllist into single widget) closed by Bluestone
fixed: basically done, a few minor things left to add to the player list

08/02/14:

16:26 Ticket #705 ("resign and spectate" button is offered to spectators) created by Bluestone
when clicked as a spec (game does not end and) endgame graph shows
01:26 Ticket #704 (BAR: loading music) created by beherith
I'm totally ok with loading music, but a dedicated, soft loading track …

08/01/14:

09:43 Ticket #686 (Sometimes can't select units as a spectator) closed by Bluestone
fixed

07/31/14:

21:11 Ticket #702 (Crash: [f=0000476] Fatal: LuaUI: cannot allocate more memory! ...) closed by Bluestone
fixed
20:24 Ticket #703 (chilify newbie info) created by Bluestone
15:14 Ticket #702 (Crash: [f=0000476] Fatal: LuaUI: cannot allocate more memory! ...) created by Floris
when doing /give all
06:26 Ticket #701 (sInfo should go blank when cursor is outside of map) closed by Funkencool
fixed

07/30/14:

23:34 Ticket #701 (sInfo should go blank when cursor is outside of map) created by Bluestone
21:05 Ticket #700 (newbie info shows to specs if team 0 is autoplaced) created by Bluestone
01:09 Ticket #683 (merge ba and bar comblast_dgun_range) closed by Bluestone
fixed
00:10 Ticket #698 (replace auto_build_spacing and auto_build_facing with a single widet/gadget) closed by Bluestone
wontfix: After looking at code, better kept seperate.

07/28/14:

17:43 Ticket #699 (BAR uniticondist and unitLODdist default to 0) closed by Funkencool
fixed
14:58 Ticket #699 (BAR uniticondist and unitLODdist default to 0) created by beherith
In latest option menu.

07/25/14:

09:40 Ticket #695 (chilify com counter) closed by Bluestone
fixed

07/24/14:

09:30 Ticket #684 (lua error in factory_bar) closed by Bluestone
fixed
09:25 Ticket #698 (replace auto_build_spacing and auto_build_facing with a single widet/gadget) created by Bluestone
09:05 Ticket #697 (chilify sharing window "h" screen) created by Bluestone
09:05 Ticket #696 (chilify game info "i" screen) created by Bluestone
09:01 Ticket #695 (chilify com counter) created by Bluestone
09:00 Ticket #694 (chilify awards screen) created by Bluestone
08:59 Ticket #565 (Chilify awards screen and add to main menu as tab at end, also chilify ...) closed by Bluestone
duplicate: split into separate tickets
08:58 Ticket #693 (chilify substitute button) created by Bluestone
08:58 Ticket #692 (chilify energy conversion info) created by Bluestone
08:57 Ticket #690 (chilify open hosts list) created by Bluestone
08:57 Ticket #689 (chilify lock camera, advpllist into single widget) created by Bluestone
08:56 Ticket #688 (chilify faction change + initial queue (using old buildpics)) created by Bluestone
08:55 Ticket #687 (integrate volume -/+ control and music player volume control) created by Bluestone
08:17 Ticket #686 (Sometimes can't select units as a spectator) created by Bluestone
Sometimes (e.g. watching an AI game) if I try to click and drag to …

07/23/14:

08:14 Ticket #636 (short hang on first gameframe) reopened by beherith
Are you running bar off an ssd? because the culprit is loading 64mb of …
00:14 Ticket #636 (short hang on first gameframe) closed by Bluestone
cantreproduce: Curiously, now I don't seem to have any lag at the moment of spawning …

07/22/14:

10:36 Ticket #685 (share tracker and given units do the same job) closed by Bluestone
fixed

07/21/14:

15:48 Ticket #533 (Tree felling widget) closed by beherith
fixed
14:19 Ticket #668 (Check the sizes and scripts of all BAR units) closed by beherith
fixed: In progress pretty much
04:07 Ticket #685 (share tracker and given units do the same job) created by Bluestone
03:47 Ticket #684 (lua error in factory_bar) created by Bluestone
[f=0008347] [bawidgets.lua] Error: Error in UnitCreated(): [string …
03:36 Ticket #574 (Disable the clock when in windowed mode) closed by Bluestone
fixed
02:26 Ticket #607 (many widget options are not integrated to gui) closed by Bluestone
worksforme: Used the API for the first time today and its great, will add …
01:29 Ticket #683 (merge ba and bar comblast_dgun_range) created by Bluestone
01:25 Ticket #650 (build_eta eats too much fps) closed by Bluestone
wontfix: it can probably be sped up quite a bit but there is no need becuase …
01:09 Ticket #602 (Icon-height keeps changing) closed by Bluestone
fixed

07/20/14:

21:28 Ticket #682 (indicate which settings in optionmenu require a restart to be applied) created by Bluestone
13:39 Ticket #661 (commander name tags eats too much fps) closed by Bluestone
fixed: [2755] - See comment above. Using font: is not worth the cost for this.
12:14 Ticket #679 (plasma bounces from friendly through own shield) closed by Bluestone
invalid: As far as I can tell, what happens there is that the projectile falls …
11:03 Ticket #679 (plasma bounces from friendly through own shield) reopened by Bluestone
reopened (replay attached)

07/19/14:

20:03 Ticket #647 (enemy spotter makes units too shiny) closed by Bluestone
fixed: probably fixed…
20:03 Ticket #648 (enemy spotter eats too much fps) closed by Bluestone
fixed: still expensive but not dreadful anymore
18:37 Ticket #681 (problem with [2610]) closed by Bluestone
cantfix: Turned out what is actually going on is: …
16:53 Ticket #681 (problem with [2610]) created by Bluestone
seems chili has some internal limit for the number of times you can …
09:50 Ticket #680 (Can mis-click between the build-categories) created by Floris
There is space between the ECONOMY, DEFENCE, INTER, FACTORIES, BUILD …

07/17/14:

10:01 Ticket #678 (Maverick is has a bad body/turret turnrate) closed by Bluestone
wontfix: Its turnrate is pretty much the same (~1100) as all other "fires …
09:55 Ticket #679 (plasma bounces from friendly through own shield) closed by Bluestone
cantreproduce: Not entirely certain what you intend to mean is ally/enemy, but if you …
03:48 Ticket #679 (plasma bounces from friendly through own shield) created by Floris
Sometimes the plasma bounce can pierce through you own shield via a …
01:18 Ticket #678 (Maverick is has a bad body/turret turnrate) created by Floris
really bad for a 'skirmish' unit.

07/16/14:

19:45 Ticket #677 (Air transports picking up units with no subsequent orders will land) closed by Bluestone
fixed: http://springrts.com/mantis/view.php?id=4243
13:53 Ticket #677 (Air transports picking up units with no subsequent orders will land) created by beherith
If a transport picks up a unit, yet is not given any further orders, …
12:08 Ticket #676 (Unit description / unit name disparity) created by beherith
This is a wierd issue, because econ structures have names that are …
09:15 Ticket #672 (healthbars lua error) closed by Bluestone
duplicate
09:05 Ticket #675 (Command FX: buildings outline doesnt use unit rotation) closed by Bluestone
fixed
04:10 Ticket #654 (lua error in healthbars) closed by Floris
fixed
04:05 Ticket #675 (Command FX: buildings outline doesnt use unit rotation) created by Floris

07/15/14:

13:40 Ticket #674 (Dont display DGun limit all the time) created by beherith
Dont display it for specs, and only display it for players when comm …
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