Timeline


and

08/08/14:

23:34 Changeset [2909] by Funkencool
Updated Icons to include droplet on water units (WIP)
23:27 Changeset [2908] by Funkencool
DDS Overlay script creates needed dirs
22:41 Changeset [2907] by Funkencool
Few fixes plus background for water units
21:07 Changeset [2906] by Bluestone
fix ready button with luaui reload
21:06 Changeset [2905] by Bluestone
fix armfig and corveng maxwaterdepth
21:01 Ticket #573 (Buildmenu icon bugs) closed by Bluestone
fixed: [2904] - I think its better to see both icons, since in some cases the …
21:00 Changeset [2904] by Bluestone
add a little raindrop to water buildings/units in sMenu
20:29 Changeset [2903] by Bluestone
fix faction image drawing on top of com fix cone drawing on top of com
19:57 Changeset [2902] by Bluestone
chilify ready button
17:18 Changeset [2901] by Bluestone
separate tabs for credits and info
17:00 Changeset [2900] by Bluestone
remove armor.txt (we have armordefs.lua)
16:55 Changeset [2899] by Bluestone
move music credits into music tab
14:42 Ticket #65 (Very Crappy Effects - add them here as comments!) closed by Bluestone
duplicate: #645
14:24 Ticket #415 (LuaUI/Widgets/gui_chili_endgraph.lua":173 number expected, got NAN) closed by Bluestone
cantreproduce: old & can't reproduce, will make new ticket if reoccurs
14:21 Ticket #643 (chickens gui hides comcounter) closed by Bluestone
wontfix: chickens is not com ends
14:19 Ticket #624 (los shader lua error) closed by Bluestone
fixed
14:18 Ticket #680 (Can mis-click between the build-categories) closed by Bluestone
fixed: Icon are larger now, also you can use scrollwheel
14:07 Ticket #666 (UI scaling for very large screens) closed by Bluestone
wontfix: might be worth it one day, not for now
14:05 Ticket #708 (Icon generating gadget is broken in BAR) closed by Bluestone
fixed
14:05 Ticket #658 (hide map info text when zoomed out too far to read it) closed by Bluestone
fixed
12:38 Ticket #714 (build icons don't take acount of unit scale) created by Bluestone
obviously they can't be scaled linearly according to unit height/width, …
12:35 Changeset [2898] by Bluestone
fix iPanel going off screen
12:30 Ticket #713 (F11 in options menu only closes it if 'interface' tab is selected) closed by Bluestone
fixed
12:30 Changeset [2897] by Bluestone
fix #713
12:23 Changeset [2896] by Bluestone
allow sharing to enemies if cheats are enabled
12:16 Ticket #690 (chilify open hosts list) closed by Bluestone
fixed
12:16 Changeset [2895] by Bluestone
chilify open hosts list
12:11 Changeset [2894] by Bluestone
fix resign button not showing if you resign & then cheat back in
12:01 Ticket #713 (F11 in options menu only closes it if 'interface' tab is selected) created by beherith
If the interface tab is not selected, then pressing f11 only selects …
11:51 Changeset [2893] by beherith
BAR: update crasher script
11:22 Changeset [2892] by beherith
BAR: fix tread side texture of shellshocker tawf013.s3o
11:19 Changeset [2891] by beherith
BAR: darken arm samson texture
10:44 Ticket #712 (bloom shader lua error) created by Bluestone
[f=0000000] [bawidgets.lua] Error: Failed to load: …
09:07 Changeset [2890] by Bluestone
fix being offered share to enemies button
09:02 Ticket #697 (chilify sharing window "h" screen) closed by Bluestone
fixed
09:01 Changeset [2889] by Bluestone
fix #697
01:50 Ticket #711 (some unit icons are blank) created by Bluestone
all 5 crawling kbot bombs, EMP spiders possibly others, didn't check them …
00:33 Changeset [2888] by Bluestone
style
00:27 Changeset [2887] by Bluestone
add share panel to playerlist

08/07/14:

21:43 Ticket #710 (bloom shader lua error) closed by Bluestone
fixed
20:54 Ticket #459 (smenu doesn't handle factories (or combinations of facs) with more than 14 ...) closed by Bluestone
fixed
20:54 Ticket #442 (too many menus menus for different types of buildable stuff) closed by Bluestone
fixed
20:53 Changeset [2886] by Bluestone
fix #442 and #459 max buttons per sMenu panel is now 32, button size …
20:11 Ticket #448 (at most 5 unit settings can be displayed) closed by Bluestone
fixed
20:10 Changeset [2885] by Bluestone
fix #448
14:17 Changeset [2884] by beherith
BAR: gfx_bloom_los_shader.lua remove debug echo
14:14 Changeset [2883] by beherith
BAR: gfx_bloom_los_shader.lua fix, check if healthbars are still not …
05:34 Changeset [2882] by Funkencool
Add convert.exe (imageMagick) license
05:30 Changeset [2881] by Funkencool
Added my current scripts (for generating needed DDS files) - Added updated …
04:31 Changeset [2880] by Funkencool
Switch to DDS
04:26 Changeset [2879] by Funkencool
Complete unit icon pack in DDS format - I haven't messed with the config …
02:36 Ticket #700 (newbie info shows to specs if team 0 is autoplaced) closed by Bluestone
fixed
02:36 Changeset [2878] by Bluestone
fix #700
01:05 Changeset [2877] by Floris
healhbars - adjusted feature bar sizes/colors
00:02 Changeset [2876] by Floris
unit XP icons - made smaller.. and set a max render distance

08/06/14:

19:18 Ticket #705 ("resign and spectate" button is offered to spectators) closed by Bluestone
fixed
19:18 Changeset [2875] by Bluestone
fix #705
19:03 Ticket #710 (bloom shader lua error) created by Bluestone
[f=0001973] [bawidgets.lua] Error: Failed to load: …
18:24 Changeset [2874] by Bluestone
remove self d icons, …
18:01 Changeset [2873] by Floris
Added Self-D Icons widget again - added 'local skipSelectedUnits = true' …
16:22 Ticket #665 (health bars draw mangled) closed by Floris
fixed
15:25 Changeset [2872] by beherith
BAR: some gfx_bloom_los_shader.lua debugs
08:58 Changeset [2871] by Funkencool
fix typo
03:27 Changeset [2870] by Funkencool
Reverted to old group selection I somehow never noticed I deleted :/ …
02:44 Changeset [2869] by Bluestone
don't show cost for commanders
02:31 Changeset [2868] by Bluestone
dedup can reorder player messages but not system messages
02:24 Changeset [2867] by Bluestone
remove author names from widget names ;)
02:20 Changeset [2866] by Bluestone
split out chili from widget profiler into its own category don't show time …
02:01 Ticket #707 (add e/m used unit info to sInfo) closed by Bluestone
fixed
02:01 Changeset [2865] by Bluestone
fix #707

08/05/14:

23:29 Changeset [2864] by beherith
BAR: tweak corfast.s3o model and texture
23:24 Changeset [2863] by beherith
BAR: cleanup some old s3o's cordoom2, corcom2, armamd2
23:19 Changeset [2862] by beherith
BAR: corhrk model swapped in unitdef too (oops)
23:18 Changeset [2861] by beherith
BAR: corhrk model swap
23:18 Changeset [2860] by beherith
BAR: corhrk model tweak
19:55 Ticket #709 (mex upgrader lua error) created by Decay
[f=0028148] Error: LuaRules::RunCallIn?: error = 2, CommandFallback?, …
15:36 Changeset [2859] by beherith
BAR: fixed corck texture
10:29 Ticket #708 (Icon generating gadget is broken in BAR) created by Funkencool
Since a while the icon generator has not worked in BAR/spring (could be …
00:23 Changeset [2858] by beherith
BAR: redid commando feet
00:23 Changeset [2857] by beherith
BAR: redid commando script

08/04/14:

21:26 Changeset [2856] by beherith
BAR: fix necro model and rescript it
09:44 Ticket #707 (add e/m used unit info to sInfo) created by Bluestone
can go just right of the healthbar
09:43 Changeset [2855] by Bluestone
increase height update rate in tooltip
09:33 Changeset [2854] by Bluestone
increase delay time, move Say: fully within chatbox
09:25 Changeset [2853] by Bluestone
enlarge console, tweak console line padding
09:20 Changeset [2852] by Bluestone
use autooutline colour (needed to make dark coloured player names visible)
09:10 Changeset [2851] by Bluestone
slapping yourself doesn't use up your slapping budget
00:32 Changeset [2850] by Bluestone
fix updating AIs

08/03/14:

23:48 Changeset [2849] by Bluestone
sort AI/players in same team correctly
23:44 Changeset [2848] by Bluestone
handle AIs
19:51 Changeset [2847] by Bluestone
minor clean
19:34 Changeset [2846] by Bluestone
fix specs not appearing
19:17 Changeset [2845] by Bluestone
clean up Ignore List widget info
19:16 Changeset [2844] by Bluestone
remove another thumbs.db
16:52 Ticket #706 (errors in infolog relating to optionMenu settings (i think)) created by Bluestone
see infolog
16:49 Changeset [2843] by Bluestone
add reminder
16:43 Ticket #689 (chilify lock camera, advpllist into single widget) closed by Bluestone
fixed: basically done, a few minor things left to add to the player list
16:43 Changeset [2842] by Bluestone
camera_lockcamera -> api_lockcamera
16:42 Changeset [2841] by Bluestone
remove gui from lockcamera
16:21 Changeset [2840] by Bluestone
more clean up of luaui/images
16:19 Changeset [2839] by Bluestone
r.i.p. advpllist
16:17 Changeset [2838] by Bluestone
remove apl images
16:16 Changeset [2837] by Bluestone
more of [2836]
16:14 Changeset [2836] by Bluestone
clean up rank pics
16:11 Changeset [2835] by Bluestone
flags-hq -> flags
16:10 Changeset [2834] by Bluestone
remove non hq flags
15:45 Changeset [2833] by Bluestone
cmd_ignore -> api_ignore
15:38 Changeset [2832] by Bluestone
chilify advpllist more
14:59 Changeset [2831] by Bluestone
disallow ignoring self
14:54 Changeset [2830] by Bluestone
add api_slap
14:04 Changeset [2829] by Bluestone
expose LockCamera?(pID) to WG
14:01 Changeset [2828] by Bluestone
rename mute -> ignore

08/02/14:

22:01 Changeset [2827] by Bluestone
chilify advpllist (wip)
21:57 Changeset [2826] by Bluestone
remove thumbs.db
16:26 Ticket #705 ("resign and spectate" button is offered to spectators) created by Bluestone
when clicked as a spec (game does not end and) endgame graph shows
13:58 Changeset [2825] by beherith
BAR: fix armthovr.bos and armtship.bos
13:28 Changeset [2824] by beherith
BAR: armthovr.bos updates, WIP
12:51 Changeset [2823] by beherith
BAR: fix armfast.s3o height an radius
12:30 Changeset [2822] by beherith
BAR: update armfast zipper script
11:08 Changeset [2821] by beherith
BAR: decreased armfast.s3o zipper torso and head size
09:33 Changeset [2820] by beherith
BAR: optimize corsolar script
01:26 Ticket #704 (BAR: loading music) created by beherith
I'm totally ok with loading music, but a dedicated, soft loading track …

08/01/14:

09:44 Changeset [2819] by Bluestone
add gadget to set gamerulesparam to tell whether a playerID was originally …
09:43 Ticket #686 (Sometimes can't select units as a spectator) closed by Bluestone
fixed
09:43 Changeset [2818] by Bluestone
fix #686
06:11 Changeset [2817] by Funkencool
Added a background to unit orders

07/31/14:

21:11 Ticket #702 (Crash: [f=0000476] Fatal: LuaUI: cannot allocate more memory! (201327759 ...) closed by Bluestone
fixed
21:11 Changeset [2816] by Bluestone
fix #702
20:24 Ticket #703 (chilify newbie info) created by Bluestone
15:14 Ticket #702 (Crash: [f=0000476] Fatal: LuaUI: cannot allocate more memory! (201327759 ...) created by Floris
when doing /give all
10:55 Changeset [2815] by Funkencool
Adjusted widget list, and trimmed some fat by using stackpanel
10:03 Changeset [2814] by Funkencool
Aesthetic change
10:02 Changeset [2813] by Funkencool
Echo missing index when loading config
09:36 Changeset [2812] by Funkencool
fix typo
08:12 Changeset [2811] by Funkencool
Fixed a few minor bugs - finally figured out why certain settings were …
08:08 Changeset [2810] by Funkencool
Use menu for saving/loading disabled tracks
08:06 Changeset [2809] by Funkencool
Menu.Save('key',value) is now Menu.Save{key=value, etc..} + AddToStack? is …
06:26 Ticket #701 (sInfo should go blank when cursor is outside of map) closed by Funkencool
fixed
06:11 Changeset [2808] by Funkencool
Changed default skin to Robofunk, I think it will help the UI stand out …
06:07 Changeset [2807] by Funkencool
fix #701
05:59 Changeset [2806] by Funkencool
Finally got skin off old hdd, I wrote it as an example skin but I actually …

07/30/14:

23:34 Ticket #701 (sInfo should go blank when cursor is outside of map) created by Bluestone
21:05 Ticket #700 (newbie info shows to specs if team 0 is autoplaced) created by Bluestone
09:05 Changeset [2805] by Funkencool
Added an example widget for the Menu API ( basically, it will be my …
09:01 Changeset [2804] by Funkencool
Added delay option (for hiding chat) + some minor adjustments
08:59 Changeset [2803] by Funkencool
minor adjustments
08:58 Changeset [2802] by Funkencool
WIP - Tracks can now be enabled/disabled in the 'Music' tab of the menu
08:54 Changeset [2801] by Funkencool
Some UI adjustments
01:14 Changeset [2800] by Bluestone
tabs -> whitespaces
01:09 Ticket #683 (merge ba and bar comblast_dgun_range) closed by Bluestone
fixed
01:08 Changeset [2799] by Bluestone
comblast_dgun_range only draws when an enemy unit is within 2x(com …
00:10 Ticket #698 (replace auto_build_spacing and auto_build_facing with a single ...) closed by Bluestone
wontfix: After looking at code, better kept seperate.

07/29/14:

07:00 Changeset [2798] by Funkencool
Added some options for Fancy selected units + fixed a few comments in …
06:05 Changeset [2797] by Funkencool
Converted widget options to new API Menu.AddOptions?{} ( Which is hopefully …
00:26 Changeset [2796] by beherith
BAR: separate corcrash head

07/28/14:

17:43 Ticket #699 (BAR uniticondist and unitLODdist default to 0) closed by Funkencool
fixed
17:38 Changeset [2795] by Funkencool
fixes #699
14:58 Ticket #699 (BAR uniticondist and unitLODdist default to 0) created by beherith
In latest option menu.
10:23 Changeset [2794] by Funkencool
Added global addOption{tab='tab',children={}} to Menu widget + added and …
08:43 Changeset [2793] by Funkencool
Mostly just stylistic changes ( don't mean to step on toes )
07:34 Changeset [2792] by Funkencool
Fixed search function (in 96, I didn't notice it was broken because …
03:06 Changeset [2791] by Funkencool
added some comments to option menu
02:10 Changeset [2790] by Funkencool
Rename credits.txt to gamecredits.txt to avoid conflict with maps that …

07/27/14:

23:57 Changeset [2789] by beherith
BAR: some out of bounds UV coords cleaned up on multiple models

07/25/14:

21:10 Changeset [2788] by nixtux
BAR: Fix zeus standby ceg emit position
09:40 Ticket #695 (chilify com counter) closed by Bluestone
fixed
09:38 Changeset [2787] by Bluestone
chilify comcounter

07/24/14:

20:39 Changeset [2786] by Bluestone
merge ba into bar
09:30 Ticket #684 (lua error in factory_bar) closed by Bluestone
fixed
09:27 Changeset [2785] by Bluestone
remove coop_info (not needed)
09:25 Ticket #698 (replace auto_build_spacing and auto_build_facing with a single ...) created by Bluestone
09:22 Changeset [2784] by Bluestone
one more widget cat
09:20 Changeset [2783] by Bluestone
remove mapinfo, see #696
09:05 Ticket #697 (chilify sharing window "h" screen) created by Bluestone
09:05 Ticket #696 (chilify game info "i" screen) created by Bluestone
09:01 Ticket #695 (chilify com counter) created by Bluestone
09:00 Ticket #694 (chilify awards screen) created by Bluestone
08:59 Ticket #565 (Chilify awards screen and add to main menu as tab at end, also chilify ...) closed by Bluestone
duplicate: split into separate tickets
08:58 Ticket #693 (chilify substitute button) created by Bluestone
08:58 Ticket #692 (chilify energy conversion info) created by Bluestone
08:57 Ticket #690 (chilify open hosts list) created by Bluestone
08:57 Ticket #689 (chilify lock camera, advpllist into single widget) created by Bluestone
08:56 Ticket #688 (chilify faction change + initial queue (using old buildpics)) created by Bluestone
08:55 Ticket #687 (integrate volume -/+ control and music player volume control) created by Bluestone
08:55 Changeset [2782] by Bluestone
added bgu "Bar GUI" widget category better cats for some other widgets
08:23 Changeset [2781] by Bluestone
fix facbar and intergrate to smenu, remove sounds
08:17 Ticket #686 (Sometimes can't select units as a spectator) created by Bluestone
Sometimes (e.g. watching an AI game) if I try to click and drag to select …

07/23/14:

23:49 Changeset [2780] by beherith
BAR: update janus texture
21:43 Changeset [2779] by beherith
BAR: update decoy comm model
21:40 Changeset [2778] by beherith
BAR: armzeus.bos removing nonexistant piece
21:39 Changeset [2777] by beherith
BAR: update zeus texture and script
21:13 Changeset [2776] by beherith
BAR: update sniper texture and script
19:19 Changeset [2775] by beherith
BAR: retexture and script armfboy
08:14 Ticket #636 (short hang on first gameframe) reopened by beherith
Are you running bar off an ssd? because the culprit is loading 64mb of …
00:14 Ticket #636 (short hang on first gameframe) closed by Bluestone
cantreproduce: Curiously, now I don't seem to have any lag at the moment of spawning and …

07/22/14:

23:58 Changeset [2774] by beherith
BAR: adjust corshark texture
23:54 Changeset [2773] by beherith
BAR: adjust corgator geometry
23:47 Changeset [2772] by beherith
BAR: widened banisher model
23:40 Changeset [2771] by beherith
BAR: sping corarad slower
22:02 Changeset [2770] by beherith
BAR: fix vanguard script to keep animation on while turning (could be …
18:51 Changeset [2769] by beherith
BAR: fix armvader script
18:14 Changeset [2768] by beherith
BAR: corhrk idle stance fix
17:58 Changeset [2767] by beherith
BAR: rescript armraven (core catapult)
17:23 Changeset [2766] by beherith
BAR: rescript corkarg
15:27 Changeset [2765] by beherith
BAR: tweak shiva script
10:36 Ticket #685 (share tracker and given units do the same job) closed by Bluestone
fixed
10:35 Changeset [2764] by Bluestone
fix #685, remove share tracker increase time "new unit" is shown

07/21/14:

15:48 Ticket #533 (Tree felling widget) closed by beherith
fixed
14:19 Ticket #668 (Check the sizes and scripts of all BAR units) closed by beherith
fixed: In progress pretty much
10:34 Changeset [2763] by Bluestone
remove fixed_dropped_startpos (not needed)
04:07 Ticket #685 (share tracker and given units do the same job) created by Bluestone
03:58 Changeset [2762] by Bluestone
remove teamplatter
03:47 Ticket #684 (lua error in factory_bar) created by Bluestone
[f=0008347] [bawidgets.lua] Error: Error in UnitCreated?(): [string …
03:43 Changeset [2761] by Bluestone
typo
03:36 Ticket #574 (Disable the clock when in windowed mode) closed by Bluestone
fixed
03:35 Changeset [2760] by Bluestone
fix #574
02:40 Changeset [2759] by Bluestone
rename minmenu
02:26 Ticket #607 (many widget options are not integrated to gui) closed by Bluestone
worksforme: Used the API for the first time today and its great, will add appropriate …
01:29 Ticket #683 (merge ba and bar comblast_dgun_range) created by Bluestone
01:25 Ticket #650 (build_eta eats too much fps) closed by Bluestone
wontfix: it can probably be sped up quite a bit but there is no need becuase (after …
01:24 Changeset [2758] by Bluestone
update build_eta to BA version
01:09 Ticket #602 (Icon-height keeps changing) closed by Bluestone
fixed
01:09 Changeset [2757] by Bluestone
fix #602 fix healthbars setting applying to engine healthbars instead of …

07/20/14:

21:28 Ticket #682 (indicate which settings in optionmenu require a restart to be applied) created by Bluestone
14:52 Changeset [2756] by Bluestone
remove hide_marks_on_f5 (did nothing)
13:39 Ticket #661 (commander name tags eats too much fps) closed by Bluestone
fixed: [2755] - See comment above. Using font: is not worth the cost for this.
13:38 Changeset [2755] by Bluestone
com name tags just displays com names
12:14 Ticket #679 (plasma bounces from friendly through own shield) closed by Bluestone
invalid: As far as I can tell, what happens there is that the projectile falls …
11:52 Changeset [2754] by Bluestone
remove fixed TODO
11:03 Ticket #679 (plasma bounces from friendly through own shield) reopened by Bluestone
reopened (replay attached)

07/19/14:

20:08 Changeset [2753] by Bluestone
indentation style
20:06 Changeset [2752] by Bluestone
don't pass AddConsoleLine? if a msg contains <<IGNOREME>> (but still have …
20:03 Ticket #647 (enemy spotter makes units too shiny) closed by Bluestone
fixed: probably fixed…
20:03 Ticket #648 (enemy spotter eats too much fps) closed by Bluestone
fixed: still expensive but not dreadful anymore
19:58 Changeset [2751] by Bluestone
rename enemy_spotter -> highlight_units
19:57 Changeset [2750] by Bluestone
Reduced perf footprint, mostly by fixing wasteful table creation …
18:37 Ticket #681 (problem with [2610]) closed by Bluestone
cantfix: Turned out what is actually going on is: …
16:53 Ticket #681 (problem with [2610]) created by Bluestone
seems chili has some internal limit for the number of times you can …
13:44 Changeset [2749] by Bluestone
system messages always reach the console in the order in which they were …
09:50 Ticket #680 (Can mis-click between the build-categories) created by Floris
There is space between the ECONOMY, DEFENCE, INTER, FACTORIES, BUILD menu …
08:29 Changeset [2748] by Floris
healthbars - minor obsolete code cleanup
02:55 Changeset [2747] by beherith
BAR: armaap script nano fix
02:55 Changeset [2746] by beherith
BAR: armap model flattened a bit, script nano fix
02:08 Changeset [2745] by beherith
BAR: less lights on armanni

07/18/14:

22:02 Changeset [2744] by Bluestone
fix indentation style
20:46 Changeset [2743] by beherith
BAR: fix bad triangulation on intruder.s3o
20:39 Changeset [2742] by beherith
BAR: redid cormmkr scripts
19:46 Changeset [2741] by beherith
BAR: rescript rezzer armrectr
19:16 Changeset [2740] by beherith
BAR: rescript armwar
18:37 Changeset [2739] by beherith
BAR: rescript armaak
18:15 Changeset [2738] by beherith
BAR: reduce arm banshee tail fin thickness
14:36 Changeset [2737] by beherith
BAR: rescript armspy
13:28 Changeset [2736] by beherith
BAR: added and scripted armfido
08:16 Changeset [2735] by nixtux
BAR: Add Standby lighting effect for zeus muzzle/barrel

07/17/14:

23:46 Changeset [2734] by nixtux
BAR: Minor (Style)
23:32 Changeset [2733] by nixtux
BAR: Minor (file naming)
23:25 Changeset [2732] by nixtux
BAR: Fix armclaw weapon aiming problems, Update panther script rear wheels …
14:09 Changeset [2731] by Kloot
gfx_deferred_rendering: use Spring.GetVisibleProjectiles?
10:09 Changeset [2730] by Bluestone
fix accidental effect of [2727]
10:04 Changeset [2729] by Bluestone
remove dead tags + a fixed TODO comment
10:01 Ticket #678 (Maverick is has a bad body/turret turnrate) closed by Bluestone
wontfix: Its turnrate is pretty much the same (~1100) as all other "fires fowards" …
09:55 Ticket #679 (plasma bounces from friendly through own shield) closed by Bluestone
cantreproduce: Not entirely certain what you intend to mean is ally/enemy, but if you …
09:46 Changeset [2728] by beherith
ETC: OBJtoS3O_Converter/s3o.py fix
03:48 Ticket #679 (plasma bounces from friendly through own shield) created by Floris
Sometimes the plasma bounce can pierce through you own shield via a …
02:46 Changeset [2727] by Bluestone
T2 Sea/Seaplane? Revamp! Seaplane Platform is slightly cheaper Seaplane …
01:18 Ticket #678 (Maverick is has a bad body/turret turnrate) created by Floris
really bad for a 'skirmish' unit.

07/16/14:

20:39 Changeset [2726] by Bluestone
prevent capsizes
19:45 Ticket #677 (Air transports picking up units with no subsequent orders will land) closed by Bluestone
fixed: http://springrts.com/mantis/view.php?id=4243
18:37 Changeset [2725] by nixtux
BAR: Add muzzle flare to Juggernaut
14:40 Changeset [2724] by beherith
BAR: fix jethro armjeth animation and change knee point on model
14:27 Changeset [2723] by beherith
ETC: smoothanim.py tweaks
14:07 Changeset [2722] by beherith
BAR: tweak armack script so that legs return to neutral on stop
13:53 Ticket #677 (Air transports picking up units with no subsequent orders will land) created by beherith
If a transport picks up a unit, yet is not given any further orders, it …
13:03 Changeset [2721] by beherith
BAR: added rear flare to corvipe
12:50 Changeset [2720] by beherith
BAR: reduce corshroud.s3o to 87% size
12:45 Changeset [2719] by beherith
BAR: reduce tremor size to 85%
12:40 Changeset [2718] by beherith
BAR: reduce cormship turret closing delay
12:08 Ticket #676 (Unit description / unit name disparity) created by beherith
This is a wierd issue, because econ structures have names that are …
11:46 Changeset [2717] by beherith
BAR: make flea go bouncy bouncy
10:50 Changeset [2716] by beherith
BAR: reduce armveil object size
10:47 Changeset [2715] by beherith
BAR: reduce mercury lights on texture
10:33 Changeset [2714] by beherith
BAR: armfark minor script fix return to default position
10:30 Changeset [2713] by beherith
BAR: rescript armfark
10:00 Changeset [2712] by beherith
BAR: rescript armack
09:15 Ticket #672 (healthbars lua error) closed by Bluestone
duplicate
09:05 Ticket #675 (Command FX: buildings outline doesnt use unit rotation) closed by Bluestone
fixed
09:05 Changeset [2711] by Bluestone
fix #675
04:10 Ticket #654 (lua error in healthbars) closed by Floris
fixed
04:09 Changeset [2710] by Floris
Healthbars - fixed exception error on exit
04:05 Ticket #675 (Command FX: buildings outline doesnt use unit rotation) created by Floris
02:35 Changeset [2709] by Funkencool
renamed awards widget and added some comments to the endgraph
02:33 Changeset [2708] by Funkencool
started on a basic UI for Awards

07/15/14:

16:49 Changeset [2707] by beherith
BAR: fix core skuttle corsktl anim and model
13:40 Ticket #674 (Dont display DGun limit all the time) created by beherith
Dont display it for specs, and only display it for players when comm is …
13:29 Changeset [2706] by beherith
BAR: remake corspec animation
11:30 Changeset [2705] by beherith
BAR: redid corhrk walk anim
10:28 Changeset [2704] by beherith
BAR: fix core dominator corhrk visor texture
10:23 Changeset [2703] by beherith
BAR: corthud anim less sliding
10:18 Changeset [2702] by beherith
BAR: less sliding on corstorm anim
10:13 Changeset [2701] by beherith
BAR: corck anim tweaks
10:04 Changeset [2700] by beherith
BAR: add more corch con stripes
09:58 Changeset [2699] by beherith
BAR: fix core krow corcrw aiming

07/14/14:

23:40 Changeset [2698] by beherith
BAR: morty somehow lost its s3o radius Y pos, fixed
23:36 Changeset [2697] by beherith
BAR: fix armgmm texture Z fighting issue
23:28 Changeset [2696] by nixtux
BAR: Fix searcher missile not firing, and raise launcher slightly(removes …
23:25 Changeset [2695] by beherith
BAR: fix morty animation to slide less, and be smoother :)
23:12 Changeset [2694] by beherith
BAR: fix morty barrel recoil anim
23:07 Changeset [2693] by beherith
BAR: fix corck texture stretching on nano arm
22:54 Changeset [2692] by beherith
BAR: fix armatl adv torp launcher script
22:51 Changeset [2691] by nixtux
BAR: Fix Supporter turret rotation and unit not firing
22:47 Changeset [2690] by beherith
BAR: update triton script and rear tank tread heading
22:32 Changeset [2689] by beherith
BAR: arm mine layer vec turret adjusted texture and size
22:25 Changeset [2688] by beherith
BAR: fix arm bulldog wheel texture issue
22:24 Changeset [2687] by nixtux
BAR: Update jeffy script (Animated wheel movement)
22:22 Changeset [2686] by beherith
BAR: arm vulcan texture adjustment
22:12 Changeset [2685] by beherith
BAR: added more con stripes to core nano tower, reduced turret size
20:34 Changeset [2684] by nixtux
BAR: Opps remove debug from ambusher script
20:29 Changeset [2683] by nixtux
BAR: Fix Ambusher script
14:31 Changeset [2682] by beherith
BAR: core cruiser laser turret rotation point fixed
14:12 Changeset [2681] by beherith
BAR: have arm targetting facility stop spinning on deactivate
14:03 Changeset [2680] by beherith
BAR: unclutter arm guardian model a bit.
13:59 Changeset [2679] by beherith
BAR: fix armgate shield sphere position
13:33 WikiStart edited by beherith
(diff)
13:32 WikiStart edited by beherith
(diff)
13:29 Changeset [2678] by beherith
BAR: increase armsh skimmer hovercraft fan turn speed
13:17 Changeset [2677] by beherith
ETC: updated OBJ to S3O converter to handle broken object hierarchies …
13:16 Changeset [2676] by beherith
BAR: split off all 4 jeffy (armfav.s3o) wheels for animation
00:26 Changeset [2675] by nixtux
BAR: Fix arm missile ship salvo order

07/13/14:

23:56 Changeset [2674] by nixtux
BAR: Missing files from last commit
23:56 Changeset [2673] by nixtux
BAR: Script fix for arm blade, Update all sub scripts with propellers now …
22:16 Changeset [2672] by Bluestone
fix rare nil errors
12:13 Changeset [2671] by nixtux
BAR: Fix Millennium script bugs
11:40 Ticket #673 (endgraph lua error) created by Bluestone
[f=0000482] [bawidgets.lua] Error: Error in GameOver?(): [string …
11:40 Ticket #672 (healthbars lua error) created by Bluestone
[f=0000722] [bawidgets.lua] Error: Error in Shutdown(): [string …
11:36 Changeset [2670] by Bluestone
removed gui from BAR awards gadget added Script.LuaUI call to receive …
09:00 Ticket #671 (Add hotkey info tab to menu) created by Funkencool
At first just a list would be really nice, but in the future I'd like to …
08:05 Changeset [2669] by Funkencool
Just renamed some chili widgets
00:01 Changeset [2668] by beherith
BAR: enlarged morty barrel cormort.s3o

07/12/14:

17:52 Changeset [2667] by Bluestone
silently eating perf with 96.0+ - disabled until #615 is fixed
17:48 Ticket #656 (commands fx eats too much fps) closed by Bluestone
fixed: [2666], still needs a small amount of work to handle set target
17:47 Ticket #670 (widget to show which spec cursors/drawings are which) created by Bluestone
the current bar version of ally_cursors does most of this, but imo is not …
17:45 Changeset [2666] by Bluestone
hugely reduced perf footprint (caused by too many gl calls, too much table …
13:28 Changeset [2665] by Bluestone
show console when duplicated message is received
10:59 Changeset [2664] by beherith
BAR: reduced lighting texture of armmine3.s3o, made it a bit smaller and …
10:52 Changeset [2663] by beherith
BAR: armmstor.s3o model height reduced
10:47 Changeset [2662] by beherith
BAR: fix lights texture on armamex.s3o (twilight)
10:32 Changeset [2661] by beherith
BAR: thicker armbrtha.s3o barrel

07/11/14:

22:33 Ticket #640 (Thoughts about some unit models) closed by Floris
duplicate
22:30 Ticket #599 (Some unit lights are a bit too much) closed by Floris
duplicate
19:12 Changeset [2660] by Bluestone
style
19:09 Ticket #633 (gl.Unit() will stop render with lups fx in view) closed by Bluestone
worksforme
19:07 Changeset [2659] by Bluestone
second part of [2658]
19:07 Changeset [2658] by Bluestone
beautify external_grid
18:50 Ticket #669 (Healthbars - resurrection bars wont always show up) created by Floris
to show them up maybe zoom all the way in and then out, not totally sure …
18:44 Ticket #657 (two self destruct icons are displayed at once) closed by Bluestone
cantfix: "Engine default can't be disabled as far I know of." Make a mantis …
18:44 Ticket #649 (smart select means chili eats too much perf when dragging over 20+ units) closed by Bluestone
wontfix: too much perf footprint + issues for what this widget does - removed …
18:44 Ticket #655 (vertical lines on radar dots eats too much fps) closed by Bluestone
wontfix: not worth its costs (& not useful info either imo), removed [2657]
18:44 Ticket #659 (smart select selects units you didn't ask for and doesn't select ones that ...) closed by Bluestone
wontfix
18:43 Changeset [2657] by Bluestone
remove selfd_icons (#657), vertlineaid and smart_select
17:30 Changeset [2656] by beherith
BAR: temporarily added all BA units into BAR for testing
12:35 Ticket #668 (Check the sizes and scripts of all BAR units) created by beherith
I will make additional columns in the spreadsheet to indicate which unit …
00:53 Changeset [2655] by beherith
BAR: remove debug echo from corbuzz.lua script

07/10/14:

13:46 Changeset [2654] by beherith
BAR: added arm vanguard with script

07/09/14:

20:27 Changeset [2653] by Bluestone
update BA to C++11
20:05 Changeset [2652] by Bluestone
fix specs getting stockpile q full msgs for team 0
00:30 Changeset [2651] by nixtux
BAR: Improve Razorback animation
Note: See TracTimeline for information about the timeline view.