Timeline



07/12/14:

17:48 Ticket #656 (commands fx eats too much fps) closed by Bluestone
fixed: [2666], still needs a small amount of work to handle set target
17:47 Ticket #670 (widget to show which spec cursors/drawings are which) created by Bluestone
the current bar version of ally_cursors does most of this, but imo is …

07/11/14:

22:33 Ticket #640 (Thoughts about some unit models) closed by Floris
duplicate
22:30 Ticket #599 (Some unit lights are a bit too much) closed by Floris
duplicate
19:09 Ticket #633 (gl.Unit() will stop render with lups fx in view) closed by Bluestone
worksforme
18:50 Ticket #669 (Healthbars - resurrection bars wont always show up) created by Floris
to show them up maybe zoom all the way in and then out, not totally …
18:44 Ticket #657 (two self destruct icons are displayed at once) closed by Bluestone
cantfix: "Engine default can't be disabled as far I know of." Make a mantis …
18:44 Ticket #649 (smart select means chili eats too much perf when dragging over 20+ units) closed by Bluestone
wontfix: too much perf footprint + issues for what this widget does - removed [2657]
18:44 Ticket #655 (vertical lines on radar dots eats too much fps) closed by Bluestone
wontfix: not worth its costs (& not useful info either imo), removed [2657]
18:44 Ticket #659 (smart select selects units you didn't ask for and doesn't select ones ...) closed by Bluestone
wontfix
12:35 Ticket #668 (Check the sizes and scripts of all BAR units) created by beherith
I will make additional columns in the spreadsheet to indicate which …

07/08/14:

22:38 Ticket #667 (UI element(s) offscreen) closed by Bluestone
fixed
05:45 Ticket #667 (UI element(s) offscreen) created by Floris
After testing 4K resolution I retuned back to 1440p and the …
05:31 Ticket #666 (UI scaling for very large screens) created by Floris
Tested out on 4K resolution and much UI parts became too tiny to be …

07/04/14:

00:42 Ticket #664 (units don't attack each other when luarules is disabled) closed by Bluestone
invalid: my fault
00:31 Ticket #665 (health bars draw mangled) created by Bluestone
see attached image
00:26 Ticket #664 (units don't attack each other when luarules is disabled) created by Bluestone
(needed for testing)

07/03/14:

23:49 Ticket #653 (comblast_dgun_range displays nothing) closed by Bluestone
invalid: BAR version currently only draws when an enemy com is near enough
23:22 Ticket #662 (open hosts doesn't display chickens) closed by Bluestone
fixed
23:15 Ticket #663 ([f=0017933] Error: LuaRules::RunCallIn: error = 2, Update, [Internal ...) closed by Bluestone
fixed
16:29 Ticket #663 ([f=0017933] Error: LuaRules::RunCallIn: error = 2, Update, [Internal ...) created by abma
in current ba:test i get this lua gadget error spam: [f=0017917] …

07/02/14:

23:32 Ticket #662 (open hosts doesn't display chickens) created by Bluestone
"balanc" is not included in "BA Chicken Defense"
23:06 Ticket #660 (add global wg.opacity) closed by Bluestone
fixed: used Script.LuaUI because its better that way, see api_opacity.lua

06/21/14:

22:48 Ticket #591 (gui_chili_funks_console.lua StackPanel spikes CPU when there are many ...) closed by Bluestone
fixed
11:59 Ticket #652 (add indication of which are user/mod widgets to bar widget list) closed by Bluestone
fixed
11:45 Ticket #612 (Music) closed by Bluestone
cantfix: As far as I can see, this is not possible
11:09 Ticket #661 (commander name tags eats too much fps) created by Bluestone
see screenshot nametags for 5 coms -> 1/2 the perf req of entire chili

06/20/14:

19:19 Ticket #592 (BAR static lua gadget load doubles in latest engine-develop) closed by Bluestone
wontfix: did some work on this and i think it is OK! for me the effect is …
18:39 Ticket #660 (add global wg.opacity) created by Bluestone
in similar style to what the dgun limit visuals use, and apply to all …
18:38 Ticket #623 (commands fx bugs) closed by Bluestone
fixed: visual stuff seems fixed, there is #656 for rest
18:35 Ticket #659 (smart select selects units you didn't ask for and doesn't select ones ...) created by Bluestone
seems only to occur when the units that are meant to be selected are …
18:27 Ticket #658 (hide map info text when zoomed out too far to read it) created by Bluestone
18:26 Ticket #657 (two self destruct icons are displayed at once) created by Bluestone
the widget ones should hide the default ones (if thats not possible, …
18:22 Ticket #656 (commands fx eats too much fps) created by Bluestone
see screenshot uses more than whole of chili, when spectating a …
18:19 Ticket #655 (vertical lines on radar dots eats too much fps) created by Bluestone
see screenshot using 1/2 the perf of the whole of chili to draw lines …
18:16 Ticket #654 (lua error in healthbars) created by Bluestone
[f=0007848] [bawidgets.lua] Error: Error in Shutdown() [f=0007848] …
18:12 Ticket #653 (comblast_dgun_range displays nothing) created by Bluestone
(BA version works fine if dropped into BAR, tested with 97.0.1-20)
18:10 Ticket #652 (add indication of which are user/mod widgets to bar widget list) created by Bluestone
18:01 Ticket #651 (healthbars eats too much fps) created by Bluestone
see screenshot more expensive that the whole of chili
17:57 Ticket #650 (build_eta eats too much fps) created by Bluestone
see screenshot displaying 5 etas -> 1/4 the perf of entire chili
17:31 Ticket #649 (smart select means chili eats too much perf when dragging over 20+ units) created by Bluestone
Since the menus update dynamically as the selection changes, I guess …
17:20 Ticket #648 (enemy spotter eats too much fps) created by Bluestone
see screenshot, 2x as much perf eaten as the entire of chili
17:16 Ticket #646 (spectator names/chat are not coloured in console) closed by Bluestone
fixed: issue was regex not being able to handle names containing ]
16:30 Ticket #647 (enemy spotter makes units too shiny) created by Bluestone
see attached screenshot, tested with 97.0.1-20
09:43 Ticket #646 (spectator names/chat are not coloured in console) created by Bluestone

06/17/14:

22:05 Ticket #551 (add indications for hall of fame + tourney winners) closed by Bluestone
fixed
21:02 Ticket #645 (replace CEGs &/ write lua replacement for defaultexplosiongenerator) created by Bluestone
12:52 Ticket #470 (write backup startpoint guessing routine based on map metal profile) closed by Bluestone
fixed
10:22 Ticket #644 (mex upgrader nil error) closed by Bluestone
fixed
10:01 Ticket #562 (widget to display player count + type of other hosts to specs) closed by Bluestone
fixed
Note: See TracTimeline for information about the timeline view.