Timeline
06/17/14:
- 22:05 Ticket #551 (add indications for hall of fame + tourney winners) closed by
- fixed
- 21:02 Ticket #645 (replace CEGs &/ write lua replacement for defaultexplosiongenerator) created by
- 12:52 Ticket #470 (write backup startpoint guessing routine based on map metal profile) closed by
- fixed
- 10:22 Ticket #644 (mex upgrader nil error) closed by
- fixed
- 10:01 Ticket #562 (widget to display player count + type of other hosts to specs) closed by
- fixed
06/06/14:
- 08:07 Ticket #644 (mex upgrader nil error) created by
- [06:19:21] <[99]Gambit> [f=0033383] Error: LuaRules::RunCallIn: error …
06/05/14:
- 01:57 Ticket #622 (Add a flashing button to leave FPS view if FPS view is active) closed by
- fixed: fixed by [2543] disabled it completely because commands given via fps …
- 01:36 Ticket #616 (fancy unit spotter doesn't work with 96+) closed by
- duplicate: merged into #615
06/03/14:
- 00:23 Ticket #559 (Chili Funk's Selection menu takes 30 mb lua-ram) closed by
- wontfix: I think this is not a problem (reopen if otherwise) - since its cached …
- 00:18 Ticket #509 (Widgets that dont fall into any category (wrong filename prefix) do no ...) closed by
- fixed
06/02/14:
- 23:40 Ticket #634 (buildbar widget shows wrong pictures + eats fps) closed by
- invalid: bar contains an already chili-fied version of it - "Chili FactoryBar" …
- 20:10 Ticket #642 (add dummy use of Script.LuaUI calls, since engine can't handle them ...) closed by
- fixed
06/01/14:
05/26/14:
- 00:45 Ticket #641 (unit_spawner_defense uses Spring.GetGameSpeed) closed by
- fixed: "uses" was a rather strong word.
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