Timeline



11/11/13:

21:42 Ticket #490 (UI elements everywhere over the screen) created by Anarchid
So i walk in to a BAR, and the nice ui starts to accept my orders. …
21:35 Ticket #489 (startscreen with the text box doesn't deliver) created by Anarchid
I walked into a BAR (rapid_tag bar:test) and was welcomed with a …
12:40 WikiStart edited by beherith
(diff)
12:34 Ticket #61 (BAR - tremor model size) closed by beherith
fixed
12:22 Ticket #488 (3 columns in chili build menu with the default tab containing 'ALL') created by beherith
I think the de facto resolution standard we are aiming for is 1080p. …
12:18 Ticket #487 (Chili console only shows the last line of chat, and it shows that ...) created by beherith
It scrolls past old chat very fast, yet the last line is always visible.
12:17 Ticket #486 (Chili build menu does not update while paused) created by beherith
Often pauses are a good time to sort out stuff, especially on take. …
12:16 Ticket #485 (Chili tooltip health bars flash when a unit construction is complete ...) created by beherith
Select a factory, queue stuff: this results in flashing in the health …
12:08 Ticket #478 (ARM t1 Geo animates before construction is finsiched) closed by beherith
fixed
10:47 Ticket #484 (Prevent players from choosing start points on unpassable terrain for ...) created by beherith
As they currently can, and will get stuck if they do :( Even a warning …
01:12 Ticket #483 (destroyers cant hit rez subs) created by Bluestone

11/10/13:

23:12 Ticket #482 (middle click scroll is slow) created by Bluestone
i have no idea what controls this…
23:09 Ticket #481 (los shader sppears wrong for specs) created by Bluestone
shades everything when close up to map & not at all when far out. the …
23:05 Ticket #480 (chat shows twice) created by Bluestone
13:14 Ticket #479 (No Cloaking visuals for ARM Twilight) created by FireStorm_
Only tested/noticed it in a single instance/game, but the …
13:01 Ticket #478 (ARM t1 Geo animates before construction is finsiched) created by FireStorm_
ARM t1 Geo seems to start its animation before construction by a …

11/09/13:

19:02 Ticket #477 (malfunction in mo_no_close_spawns) created by Bluestone
17:29 Ticket #476 (allycursors does lots of unnecsary stuff in drawworldpreunit) created by Bluestone
11:16 Ticket #475 (finished resuming message appears after timeout message) created by Bluestone
00:53 Ticket #474 (hiding specs does not work in advpllist) created by Bluestone
00:36 Ticket #412 (nanoframe reclaim) closed by Bluestone
fixed

11/08/13:

20:38 Ticket #473 (add some form of comblast range widget) created by Bluestone
maybe just shows blast range as flash yellow/orange when two coms are close
19:56 Ticket #472 (falling planes -> game end bug) created by Bluestone
dead planes fall slowly in 95.0 and can delay game end (only seen it …
19:36 Ticket #471 (comcounter is miscounting) created by Bluestone
10:53 Ticket #412 (nanoframe reclaim) reopened by Bluestone

11/07/13:

02:37 Ticket #470 (write backup startpoint guessing routine based on map metal profile) created by Bluestone
basically a continuous version of the existing algo to handle the case …
02:33 Ticket #84 (t1 subs can't target closeby) closed by Bluestone
worksforme
02:33 Ticket #329 (attack_aoe lua bug) closed by Bluestone
wontfix
02:32 Ticket #350 (after [1049] cf2 cant handle godmode) closed by Bluestone
wontfix
02:32 Ticket #430 (awards gadget buttons don't respond to click for some people) closed by Bluestone
cantfix: engine issue: http://springrts.com/mantis/view.php?id=4091

11/05/13:

21:40 Ticket #412 (nanoframe reclaim) closed by beherith
fixed: I see this is fixed in trunk.
17:14 Ticket #85 (BAR - arm atlas) closed by beherith
fixed: It is done, Yuri.
17:13 Ticket #93 (Remove reload bars from crashing bombers) closed by beherith
invalid: Marked as irrelevant, because of recent changes to unit_healthbars.
11:10 Ticket #469 (test passability in StartPointAssist) closed by Bluestone
fixed
02:33 Ticket #469 (test passability in StartPointAssist) created by Bluestone

11/03/13:

18:28 Ticket #468 (make unit tests) created by Bluestone
[17:16:10] <[LCC]jK> so back to topic, we need sim unit test framework …

11/02/13:

10:46 Ticket #434 (awards gadget errors if gaia fights) closed by Bluestone
fixed

10/31/13:

12:51 Ticket #467 (LOS shader things TODO/notes) created by beherith
Some great ideas: Have the LOS shader fade in on game start …

10/30/13:

05:11 Ticket #465 (aircraft brakerates need attention) closed by Bluestone
fixed

10/29/13:

00:24 Ticket #461 (Configure lups not to draw effects on icons) closed by beherith
fixed

10/28/13:

13:49 Ticket #466 ((test ticket)) closed by Bluestone
fixed
13:49 Ticket #466 ((test ticket)) created by Bluestone
13:16 Ticket #465 (aircraft brakerates need attention) created by Bluestone
following change to multipliers in engine it loks like it doesn't …

10/26/13:

12:10 Ticket #464 (Stockpile missiles not available in Chili) created by beherith
As per title

10/25/13:

19:15 Ticket #463 (Cant set gamespeed ingame) closed by Bluestone
worksforme: The engine now uses alt + -/+ to gamespeed (& at the same time as this …
15:11 Ticket #463 (Cant set gamespeed ingame) created by beherith
The +- keys are now volume, which is great! But often slowing and …

10/24/13:

19:43 Ticket #462 (Replace groundflash lups types with deferred lighting) created by beherith
or preferably with nothing, they are ugly and expensive
19:42 Ticket #461 (Configure lups not to draw effects on icons) created by beherith
If a unit is rendered as an icon (not billboard) then do not render …
13:55 Ticket #460 (Buildicons should be 256X256 sharpened DDS) created by beherith
Why? .png is the worst possible format for images in spring mods: - …
13:01 Ticket #438 (BAR: side selection is bugged) closed by Bluestone
fixed: SL bug - exit and rejoin battle after dl via rapid
12:59 Ticket #459 (smenu doesn't handle factories (or combinations of facs) with more ...) created by Bluestone
not sure whether it needs to do this but if it can't handle it it …

10/23/13:

18:48 Ticket #405 (ARM t1 ConShip; some door-wheels move, some don't) closed by beherith
fixed

10/22/13:

10:43 Ticket #458 (huge pause +memleak when selecting lots of different unit types) created by beherith

10/21/13:

23:12 Ticket #456 (enabling widgets doesn't work) closed by Bluestone
fixed: fixed by [1724] (not sure why...)
22:56 Ticket #452 (ba:r widget handler is very odd) closed by Bluestone
fixed: All springie/zk stuff is gone now. There are some other things …
19:38 Ticket #457 (merge chickens to ba:r) created by Bluestone
tfc made new chickens & new game modes, etc imo best not do to this …
19:23 Ticket #456 (enabling widgets doesn't work) created by Bluestone
i'm not 100% certain but i think this is a bug in the gui trying to …
19:01 Ticket #455 (Cant share units to enemy teams - even with cheats on) created by beherith
I cant share units to enemy teams, and this is quite important for …
17:16 Ticket #454 (console always shows last line said) created by Bluestone
(regardless of how long ago the line was said) also it shows at most …
17:13 Ticket #453 (console text is not cleared when its said) created by Bluestone
its only cleared when you select the console box (and the console box …
17:07 Ticket #452 (ba:r widget handler is very odd) created by Bluestone
e.g. it doesn't load users widgets (seems deliberate?!), it has …
15:53 Ticket #451 (music volume is not loaded until just after music starts) created by Bluestone
12:17 Ticket #426 (tidy up advpllist) closed by Bluestone
fixed

10/19/13:

13:14 Ticket #450 (this site is slow as all fuck) created by beherith
For me too, and I'm sitting right next to it. Sometimes it takes …

10/17/13:

11:56 Ticket #449 (crash involving waypoint dragger and unusual mouse buttons) created by Bluestone
http://springrts.com/mantis/view.php?id=4064 abma: "Calling …

10/14/13:

19:53 Ticket #443 (top left hand corner 'picture' tooltip box is still visible (but ...) closed by Bluestone
fixed: fixed by by [1678]
16:27 Ticket #448 (at most 5 unit settings can be displayed) created by Bluestone
(things like firstate, movestate, etc)
16:03 Ticket #446 (tooltip can't handle more than 9 unittypes at once) closed by Bluestone
fixed

10/13/13:

20:50 Ticket #447 (AreaAttack has no order pic ;)) created by Bluestone
needs AreaAttack.png in LuaUI/images/buildIcons/Commands/Bold

10/12/13:

21:03 Ticket #446 (tooltip can't handle more than 9 unittypes at once) created by Bluestone
I suggest, if >9 unittypes selected, just display numer of unittypes, …
15:55 Missions edited by Bluestone
(diff)
15:11 Ticket #445 (twilight (arm t1 cloakable mex) is actually invisible) created by Bluestone
maybe its just model missing, but you can build it and extract metal …
15:08 Ticket #48 (Initial queue does not orientate buildings to face center of map) closed by Bluestone
fixed
15:06 Ticket #444 (make m bar grey and e bar yellow) created by Bluestone
i don't think changing colour bases on (i think?) how full or how much …
15:04 Ticket #443 (top left hand corner 'picture' tooltip box is still visible (but ...) created by Bluestone
14:20 Ticket #442 (too many menus menus for different types of buildable stuff) created by Bluestone
Imo its much better to have as much as possible on one page and take …
14:13 Ticket #441 (tooltips for commands can be off the bottom of the screen) created by Bluestone
If I'm silly enough to move my mouse near the bottom of the button …
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