Timeline
10/17/13:
- 11:56 Ticket #449 (crash involving waypoint dragger and unusual mouse buttons) created by
- http://springrts.com/mantis/view.php?id=4064 abma: "Calling …
10/14/13:
- 19:53 Ticket #443 (top left hand corner 'picture' tooltip box is still visible (but ...) closed by
- fixed: fixed by by [1678]
- 16:27 Ticket #448 (at most 5 unit settings can be displayed) created by
- (things like firstate, movestate, etc)
- 16:03 Ticket #446 (tooltip can't handle more than 9 unittypes at once) closed by
- fixed
10/13/13:
- 20:50 Ticket #447 (AreaAttack has no order pic ;)) created by
- needs AreaAttack.png in LuaUI/images/buildIcons/Commands/Bold
10/12/13:
- 21:03 Ticket #446 (tooltip can't handle more than 9 unittypes at once) created by
- I suggest, if >9 unittypes selected, just display numer of unittypes, …
- 15:55 Missions edited by
- (diff)
- 15:11 Ticket #445 (twilight (arm t1 cloakable mex) is actually invisible) created by
- maybe its just model missing, but you can build it and extract metal …
- 15:08 Ticket #48 (Initial queue does not orientate buildings to face center of map) closed by
- fixed
- 15:06 Ticket #444 (make m bar grey and e bar yellow) created by
- i don't think changing colour bases on (i think?) how full or how much …
- 15:04 Ticket #443 (top left hand corner 'picture' tooltip box is still visible (but ...) created by
- 14:20 Ticket #442 (too many menus menus for different types of buildable stuff) created by
- Imo its much better to have as much as possible on one page and take …
- 14:13 Ticket #441 (tooltips for commands can be off the bottom of the screen) created by
- If I'm silly enough to move my mouse near the bottom of the button …
10/10/13:
- 17:09 Ticket #437 (BAR: show the number of units queued up in the build order menu) closed by
- fixed
- 17:06 Ticket #413 (Chili-Error in `BAR's funken build Menu`:menuBackground : [string ...) closed by
- fixed
- 17:04 Ticket #395 (BAR: labs don't display their buildqueue) closed by
- fixed: done and done
- 17:03 Ticket #388 (BAR: need to think about which units to display build/order menu as default) closed by
- invalid: I've reworked the menu and separated build/order commands, but I'm …
10/01/13:
- 13:57 Ticket #439 (Music widget resets volume whenever it switches tracks) closed by
- fixed
- 09:41 Ticket #436 (BAR: add a storage amount to the resource bars) closed by
- fixed
09/30/13:
- 12:04 Ticket #440 (make chickens component) created by
- 11:53 Ticket #416 (add turnInPlaceAngleLimit to control gunship movement) closed by
- invalid: done locally, won't be commited until 95 is near
- 11:52 Ticket #348 (make adv player list position relative to bottom right of screen) closed by
- duplicate: included in #426
- 11:51 Ticket #409 (change ship trans back to ship movedef for 95.0 (loading problem fixed ...) closed by
- invalid
- 11:49 Ticket #418 (use new 95.0 callin with startpoint placer) closed by
- invalid: Done locally, won't be commited until 95 is near; closing since there …
- 11:47 Ticket #69 (BAR - 'control tower' building for missions) closed by
- fixed
- 11:45 Ticket #435 (Some GUI widgets do not appear at the position I moved them last game) closed by
- cantfix: Assuming this is caused by 94.0/1 having non-clean exit for some …
09/25/13:
- 15:57 Ticket #439 (Music widget resets volume whenever it switches tracks) created by
- It goes back to max on each new track
- 13:31 Ticket #438 (BAR: side selection is bugged) created by
- Sidedata.lua seems fine, yet I cant select sides in lobby! Can anyone …
- 10:52 Ticket #437 (BAR: show the number of units queued up in the build order menu) created by
- The current build icon with cost indicator, while looking very good, …
- 10:50 Ticket #436 (BAR: add a storage amount to the resource bars) created by
- While the chili resource bars look great, they lack two basic points …
09/21/13:
- 17:18 Ticket #435 (Some GUI widgets do not appear at the position I moved them last game) created by
- That is at least: -ally resource bars -com counter
09/19/13:
- 18:40 Ticket #24 (Subs clip terrain in low depths) closed by
- fixed: fixed in engine
- 18:39 Ticket #368 (aircraft can't land on sea antinuke) closed by
- cantfix: engine issue
- 18:38 Ticket #414 (disallow capturing units from the same team) closed by
- wontfix: imo this is best dealt with through our autohost admins, we have a …
- 18:35 Ticket #419 (awards gadget errors on screen resize) closed by
- fixed
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