Timeline



07/17/13:

00:11 Ticket #406 (colvols (in BA) for and armclaw cormaw don't get hit by some weapons) closed by nixtux
fixed

07/16/13:

23:17 Ticket #399 (remove the transportee hider when 95.0 comes out (engine fix: ...) closed by Bluestone
invalid
23:15 Ticket #359 (smart area reclaim loads itself fully when spectating) closed by Bluestone
fixed
22:41 Ticket #401 (feature reclaim anim causes lag) closed by Bluestone
cantfix: abma found the problem in the engine :)
00:39 Ticket #406 (colvols (in BA) for and armclaw cormaw don't get hit by some weapons) created by Bluestone
same error as before, but affects those two as well (BrainDamage)

07/15/13:

14:35 Ticket #372 (BAR - transport ai thinks its an 'unsupported game') closed by beherith
fixed: Seems to work now.
14:32 Ticket #375 (BAR - some things to push from BA repo) closed by beherith
fixed: Fixed.
14:24 Ticket #314 (Upgrade Trac to 1.0 and install SpamFilter) closed by beherith
wontfix: We should be way better now, but I dont dare install new trac for fear …
14:23 Ticket #354 (TRAC - could use component field on trac to differentiate ...) closed by beherith
fixed: done!
14:22 Ticket #80 (BAR missing model in weapon def error) closed by beherith
fixed: Fixed somewhere along the line…
14:16 Ticket #376 (BAR: more missing units) closed by beherith
fixed: Fixed, or at least it should be.
14:14 Ticket #380 (BAR: lua error) closed by beherith
fixed: Fixed.
14:11 Ticket #404 (Floating Flakker skript causes hang/crash) closed by beherith
fixed: fixed, model ref was wrong (3do)
01:05 Ticket #402 (Floating HLT is still old model) closed by FireStorm
fixed

07/14/13:

23:52 Ticket #405 (ARM t1 ConShip; some door-wheels move, some don't) created by FireStorm
:)
23:49 Ticket #404 (Floating Flakker skript causes hang/crash) created by FireStorm
infolog extract: [f=0000000] -> Version: 94.1 (OMP) [f=0000000] -> …
23:45 Ticket #403 (Torpedo lauchers behave strange) created by FireStorm
problems: Models might need to be submerged, as it should not be …
23:39 Ticket #402 (Floating HLT is still old model) created by FireStorm
:)
00:50 Ticket #401 (feature reclaim anim causes lag) created by Bluestone
abma: the effect that is spawned when a feature is reclaimed makes my …

07/08/13:

00:48 Ticket #400 (waypoint dragger caused engine to crash when exotic mouse buttons are ...) closed by Bluestone
fixed

07/07/13:

15:31 Ticket #400 (waypoint dragger caused engine to crash when exotic mouse buttons are ...) created by Bluestone

06/26/13:

02:46 Ticket #392 (BAR: No unit tooltip appears to show how much e/m is being used, etc) closed by Funkencool
fixed: I added m/e use/production to unit cursortip and will shortly be …

06/24/13:

18:50 Ticket #399 (remove the transportee hider when 95.0 comes out (engine fix: ...) created by Bluestone
turns out its still needed in 95.0 - the engine fix makes the icon the …

06/23/13:

15:11 Ticket #398 (new adv player list (in svn) on 22 jun have issues with sharing.) closed by Bluestone
worksforme
14:01 Ticket #397 (BA Chicken : Request of BA 7.76 dependency - Errors report) closed by Bluestone
fixed: It's an mt issue with SYNCED calls

06/22/13:

16:53 Ticket #398 (new adv player list (in svn) on 22 jun have issues with sharing.) created by Decay
Sometimes it needs like 10 supeer fast clicks on unit icon to really …

06/21/13:

17:40 Ticket #397 (BA Chicken : Request of BA 7.76 dependency - Errors report) created by [ACE]FabriceFABS
Hi, I've just changed the «modinfo.lua» from BA 7.72-Chicken 2.43 to …
03:44 Ticket #386 (BAR: unit info on mouseover needs a delay) closed by Funkencool
fixed: Let me know if you want a longer delay. Eventually I will make the …

06/20/13:

09:15 Ticket #357 (huge radar dots sometimes appear for units inside ground transports) closed by Bluestone
fixed: Fixed by [1270]

06/18/13:

00:42 Ticket #383 (BAR: escape doesn't cancel order) closed by Funkencool
fixed: Replying to Bluestone: > I think its better not to have a …
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