Timeline



04/15/13:

12:33 Ticket #350 (after [1049] cf2 cant handle godmode) created by Bluestone
01:52 Ticket #73 (BAR - make icons for the chickens) closed by Bluestone
fixed: Blank icons are fine for the mission editor and can't see any other …
01:51 Ticket #321 (customformations line draws slightly out of place) closed by Bluestone
fixed
01:51 Ticket #124 (decals and dynamic lighting can be seen outside of los) closed by Bluestone
wontfix
01:50 Ticket #320 (make context build remember its unit (?)) closed by Bluestone
fixed

04/14/13:

22:59 Ticket #342 (test [1032] and add modoption) closed by Bluestone
fixed
19:39 Ticket #323 (lua error in mex upgrader) closed by Bluestone
fixed: Still couldn't replicate it
19:34 Ticket #349 (spectators are the wrong colour in lockcamera menu) closed by Bluestone
fixed
19:03 Ticket #341 (adv player list doesnt display correct faction if you choose ingame) closed by Bluestone
fixed: Faction data can now be got from both synced and unsynced with …
03:33 Ticket #349 (spectators are the wrong colour in lockcamera menu) created by Bluestone
seems they take whatever colour player 1 has
00:42 Ticket #347 (custom formations stipple effect could be improved alot) closed by Bluestone
fixed

04/13/13:

23:54 Ticket #343 (Deactivate /info when advplayerlist is switched on) closed by Bluestone
fixed

04/06/13:

19:26 Ticket #348 (make adv player list position relative to bottom right of screen) created by Bluestone
(copes better with switch between full/windowed mode)
16:50 Ticket #338 (don't implement mo_prevent_close_spawn if map is too small) closed by Bluestone
fixed
16:17 Ticket #347 (custom formations stipple effect could be improved alot) created by Bluestone
http://springrts.com/phpbb/viewtopic.php?f=44&t=29893#p537720
14:00 Ticket #335 (check pushing behaviour with 94.0) closed by Bluestone
fixed
13:57 Ticket #331 (test what causes com counter to miscount) closed by Bluestone
fixed: Seems quite good after [1014]
13:55 Ticket #346 (armvulc colvol cant be hit by liche) closed by Bluestone
wontfix: Seems to be engine issue - reopen if not.

04/04/13:

22:46 Ticket #345 (unit scripts folder lua error) closed by Bluestone
fixed: Fixed by http://springrts.com/mantis/view.php?id=3675
21:07 Ticket #346 (armvulc colvol cant be hit by liche) created by Bluestone
something to do with the custom colvol and the unusual trajectory of …
02:05 Ticket #345 (unit scripts folder lua error) created by Bluestone
[f=0000000] [unit_script.lua] Error: Loading gadget: Lua unit script …

04/03/13:

22:08 Ticket #339 (minimap start boxes has errors if someone resigned before game start) closed by Bluestone
worksforme
00:53 Ticket #336 (hotkey "z" don't switches to metal view in initial queue widget) closed by Bluestone
fixed

04/02/13:

20:24 Ticket #344 (create widget gui for spads voting) created by Bluestone
20:21 Ticket #340 (adv_unit_marker marks too much stuff) closed by Bluestone
fixed

04/01/13:

13:33 Ticket #343 (Deactivate /info when advplayerlist is switched on) created by Bluestone
Or something like this - but don't prevent /info from appearing if it …
03:57 Ticket #342 (test [1032] and add modoption) created by Bluestone
also, write second (much simpler) guessing attempt based only on maps …

03/31/13:

00:05 Ticket #341 (adv player list doesnt display correct faction if you choose ingame) created by Bluestone

03/30/13:

12:11 Ticket #340 (adv_unit_marker marks too much stuff) created by Bluestone
it only places local markers iirc and it is default off, but it still …

03/29/13:

16:27 Ticket #339 (minimap start boxes has errors if someone resigned before game start) created by Bluestone
16:23 Ticket #338 (don't implement mo_prevent_close_spawn if map is too small) created by Bluestone
01:13 Ticket #337 (would be nice to hvae a gadget that gives a command to reset mod ...) created by Bluestone
same BA.lua gets used when BA version is updated & defaults change …

03/27/13:

22:31 Ticket #336 (hotkey "z" don't switches to metal view in initial queue widget) created by Decay
hotkey "z" don't switches to metal view (F4) in initial queue widget
13:43 Ticket #335 (check pushing behaviour with 94.0) created by Bluestone
i think pushing was turned on with 91.0 unit-unit collisions in mind. …
12:16 Ticket #334 (Improve redui build menu page allocation) created by Bluestone
http://springrts.com/phpbb/viewtopic.php?f=44&t=29444

03/26/13:

15:15 Ticket #333 (possible gadget to disable luaui while catching up with game in ...) created by Bluestone
[14:14:29] <BrainDamage> GameProgress() --> "serverFrameNum" ( called …
13:16 Ticket #332 (unit initial queue gives a lua error in singeplayer mode) created by Bluestone
12:56 Ticket #331 (test what causes com counter to miscount) created by Bluestone
idea: make comcounter into a modoption (should default to false i …
12:07 Ticket #128 (fix !joinas) closed by Bluestone
duplicate: #330
03:31 Ticket #326 (enemy spotter rings are not visible on some maps) closed by Bluestone
fixed
01:30 Ticket #324 (comcounter places too many markers) closed by Bluestone
fixed

03/25/13:

23:39 Ticket #330 (coop mode and !joinas aren't compatible) created by Bluestone
<bibim_> mm I couldn't find anything interesting in my chat logs …
09:34 Ticket #329 (attack_aoe lua bug) created by Bluestone
if you cheat godmode and then try to attack one of your own units …
01:32 Ticket #328 (make mod option for game_no_close_spawn) closed by Bluestone
fixed
00:12 Ticket #94 (Aircraft landing to repair pad cant be canceled) closed by Bluestone
wontfix

03/24/13:

20:08 Ticket #328 (make mod option for game_no_close_spawn) created by Bluestone
19:59 Ticket #325 (comgate has a loltastic bug) closed by Bluestone
fixed
18:16 Ticket #327 (All UnitPreDamaged callins need to be updated) closed by Bluestone
fixed
18:07 Ticket #327 (All UnitPreDamaged callins need to be updated) created by Bluestone
from changelog: + - add projectileID argument to UnitPreDamaged + …
15:52 Ticket #326 (enemy spotter rings are not visible on some maps) created by Bluestone
sometimes rings are too light colour of too close to map colours to be …
15:11 Ticket #325 (comgate has a loltastic bug) created by Bluestone
try it and be patient ;)
13:22 Ticket #324 (comcounter places too many markers) created by Bluestone
12:48 Ticket #323 (lua error in mex upgrader) created by Bluestone
[f=0044115] Error: LuaRules::RunCallIn: error = 2, AllowCommand, …

03/23/13:

15:47 Ticket #47 (FPS mode problems) closed by Bluestone
wontfix: reopen if problems still exist
15:46 Ticket #41 (Intruder is borky) closed by Bluestone
worksforme
14:02 Ticket #322 (unit script bugs) created by Bluestone
coramph (gimp) won't fire at the land if its in water because of its …
04:16 Ticket #321 (customformations line draws slightly out of place) created by Bluestone
see http://springrts.com/phpbb/viewtopic.php?f=44&t=29893

03/22/13:

10:18 Ticket #320 (make context build remember its unit (?)) created by Bluestone
select build option, move over water and back again - context build …

03/21/13:

15:20 Ticket #316 (lockcamera has a bug with fps mode) closed by Bluestone
fixed
14:21 Ticket #66 (New player midgame join bug w COOP) closed by Bluestone
fixed: Fixed by (I think) [875]
14:18 Ticket #133 (give indication on cursor when a unit isn't able to fire at something ...) closed by Bluestone
fixed: Fixed by [993]
14:17 Ticket #137 (commando bugs) closed by Bluestone
fixed: First issue is basically fixed by queueing mines manually while …
01:47 Ticket #318 (implement keybindings for snd_volume_osd.lua (see [979])) closed by Bluestone
fixed: by [989]
01:46 Ticket #319 (check colvols for buildings too) closed by Bluestone
fixed

03/19/13:

23:33 Ticket #319 (check colvols for buildings too) created by Bluestone
e.g mex colvols are far too big atm
01:30 Ticket #317 (more colvols) closed by Bluestone
fixed: Planes might still need work, but all others should be good now.

03/18/13:

02:23 Ticket #318 (implement keybindings for snd_volume_osd.lua (see [979])) created by Bluestone
currently both snd_volume and snd_volume_lua are included - making …
01:13 Ticket #315 (comcounter gui is broken) closed by Bluestone
fixed: fixed by [981]
00:35 Ticket #167 (redconsole needs lua fix) closed by Bluestone
fixed: fixed by [973] and [974]
00:34 Ticket #122 (morties shoot eath other when clumped) closed by Bluestone
duplicate: caused by #317 (engine side of this bug is now fixed)
00:33 Ticket #317 (more colvols) created by Bluestone
new default colvols are too large and need to be custom made for all …
00:29 Ticket #316 (lockcamera has a bug with fps mode) created by Bluestone
on singleplayer with 93.2.1 going into fps mode caused dropped packets
00:29 Ticket #315 (comcounter gui is broken) created by Bluestone
was added with an image file missing, I guess?

03/17/13:

15:51 Ticket #314 (Upgrade Trac to 1.0 and install SpamFilter) created by Dansan
http://trac.edgewall.org/wiki/SpamFilter

03/16/13:

19:38 Ticket #169 (Create loadscreen to describe how to use "snd_volume_osd" widget) closed by Decay
wontfix: VBS proposed better solution: 1. wait for this fix: …
02:19 Ticket #169 (Create loadscreen to describe how to use "snd_volume_osd" widget) created by Decay
snd_volume was very slow and ugly (not much people used it) I replaced …
01:39 Ticket #166 (/bitmaps/loadpictures/keybindscreen.jpg are wrong! z and c are must be ...) closed by Bluestone
fixed
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