Timeline
03/23/13:
- 15:47 Ticket #47 (FPS mode problems) closed by
- wontfix: reopen if problems still exist
- 15:46 Ticket #41 (Intruder is borky) closed by
- worksforme
- 14:02 Ticket #322 (unit script bugs) created by
- coramph (gimp) won't fire at the land if its in water because of its …
- 04:16 Ticket #321 (customformations line draws slightly out of place) created by
- see http://springrts.com/phpbb/viewtopic.php?f=44&t=29893
03/22/13:
- 10:18 Ticket #320 (make context build remember its unit (?)) created by
- select build option, move over water and back again - context build …
03/21/13:
- 15:20 Ticket #316 (lockcamera has a bug with fps mode) closed by
- fixed
- 14:21 Ticket #66 (New player midgame join bug w COOP) closed by
- fixed: Fixed by (I think) [875]
- 14:18 Ticket #133 (give indication on cursor when a unit isn't able to fire at something ...) closed by
- fixed: Fixed by [993]
- 14:17 Ticket #137 (commando bugs) closed by
- fixed: First issue is basically fixed by queueing mines manually while …
- 01:47 Ticket #318 (implement keybindings for snd_volume_osd.lua (see [979])) closed by
- fixed: by [989]
- 01:46 Ticket #319 (check colvols for buildings too) closed by
- fixed
03/19/13:
- 23:33 Ticket #319 (check colvols for buildings too) created by
- e.g mex colvols are far too big atm
- 01:30 Ticket #317 (more colvols) closed by
- fixed: Planes might still need work, but all others should be good now.
03/18/13:
- 02:23 Ticket #318 (implement keybindings for snd_volume_osd.lua (see [979])) created by
- currently both snd_volume and snd_volume_lua are included - making …
- 01:13 Ticket #315 (comcounter gui is broken) closed by
- fixed: fixed by [981]
- 00:35 Ticket #167 (redconsole needs lua fix) closed by
- fixed: fixed by [973] and [974]
- 00:34 Ticket #122 (morties shoot eath other when clumped) closed by
- duplicate: caused by #317 (engine side of this bug is now fixed)
- 00:33 Ticket #317 (more colvols) created by
- new default colvols are too large and need to be custom made for all …
- 00:29 Ticket #316 (lockcamera has a bug with fps mode) created by
- on singleplayer with 93.2.1 going into fps mode caused dropped packets
- 00:29 Ticket #315 (comcounter gui is broken) created by
- was added with an image file missing, I guess?
03/17/13:
- 15:51 Ticket #314 (Upgrade Trac to 1.0 and install SpamFilter) created by
- http://trac.edgewall.org/wiki/SpamFilter
03/16/13:
- 19:38 Ticket #169 (Create loadscreen to describe how to use "snd_volume_osd" widget) closed by
- wontfix: VBS proposed better solution: 1. wait for this fix: …
- 02:19 Ticket #169 (Create loadscreen to describe how to use "snd_volume_osd" widget) created by
- snd_volume was very slow and ugly (not much people used it) I replaced …
- 01:39 Ticket #166 (/bitmaps/loadpictures/keybindscreen.jpg are wrong! z and c are must be ...) closed by
- fixed
03/15/13:
- 22:50 Ticket #168 (hotkeys loadscreen has z and z switched) closed by
- duplicate
- 22:48 Ticket #168 (hotkeys loadscreen has z and z switched) created by
- 22:47 Ticket #167 (redconsole needs lua fix) created by
- - Lua: make Spring.GetPlayerRoster really return a boolean for …
- 22:41 Ticket #166 (/bitmaps/loadpictures/keybindscreen.jpg are wrong! z and c are must be ...) created by
- I propose to delete /bitmaps/loadpictures/keybindscreen.jpg and make a …
- 00:06 Ticket #150 (bugs with 93.1 (and 7.72)) closed by
- wontfix: Turns out these are all engine issues, except the last, which seems to …
03/13/13:
- 20:13 Ticket #150 (bugs with 93.1 (and 7.72)) created by
- jellyfish/anemone fire at land! units sometimes don't shoot when they …
03/11/13:
- 12:48 Ticket #137 (commando bugs) created by
- Now that mines can't be stacked, commandos minelayer script only …
03/05/13:
03/02/13:
- 17:10 Ticket #136 (BA logo for floris) created by
- see file
- 00:39 Ticket #135 (enemyspotter vs teamplatter) created by
- gui_enemy_spotter and gui_team_platter both draw circles about bases …
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