Timeline



01/20/13:

18:37 Ticket #130 (overcraft take see-mine into account to compute their pathing and ...) closed by Bluestone
fixed: fixed & duplicates #129.

01/19/13:

14:34 Ticket #132 ([incl. code] hax fix) closed by Bluestone
fixed

01/16/13:

20:51 Ticket #132 ([incl. code] hax fix) created by sprung
function gadget:AllowResourceTransfer(oldTeam, newTeam, type, amount) …
11:38 Ticket #131 (when a player quits FFA to rejoin, or he crashes, he die and all his ...) closed by beherith
fixed: Fixed in svn, thanks for reportingl

01/15/13:

14:03 Ticket #129 (overcraft take see-mine into account to compute their pathing and ...) closed by Bluestone
fixed
00:25 Ticket #131 (when a player quits FFA to rejoin, or he crashes, he die and all his ...) created by anonymous
example when the 1st minutes: …
00:17 Ticket #130 (overcraft take see-mine into account to compute their pathing and ...) created by albator
41min34sec coord: 1165,11282 …
00:16 Ticket #129 (overcraft take see-mine into account to compute their pathing and ...) created by albator
41min34sec coord: 1165,11282 …

01/12/13:

21:08 Ticket #126 (mines block allied units) closed by Bluestone
fixed: Fixed by [927].
18:35 Ticket #127 (another liche bug) closed by Bluestone
fixed: Fixed by [925]. The problem is that liche weapon is MissileLauncher
18:35 Ticket #127 (another liche bug) closed by Bluestone
fixed: Fixed by [925]. The problem is that liche weapon is MissileLauncher
18:35 Ticket #127 (another liche bug) closed by Bluestone
fixed: Fixed by [925]. The problem is that liche weapon is MissileLauncher
15:32 Ticket #128 (fix !joinas) created by Bluestone
last time i tried this (on tera) i got an extra commander and a desync …

01/09/13:

12:33 Ticket #127 (another liche bug) created by Bluestone
In 91.01-717, make a liche attack a unit and then try to also queue a …
02:51 Ticket #125 (armbrtha has part of its hitbox in the wrong place.) closed by Bluestone
fixed

01/08/13:

17:58 Ticket #126 (mines block allied units) created by Bluestone
tested with spring 91.0.1-717
17:39 Ticket #110 (default collision volumes are too big in 092) closed by Bluestone
fixed: Fixed (tested using 91.0.1-717) by some combination of engine changes …
17:33 Ticket #125 (armbrtha has part of its hitbox in the wrong place.) created by Bluestone
See image
17:14 Ticket #120 (test if commando hotfix can be removed) closed by Bluestone
fixed
17:05 Ticket #124 (decals and dynamic lighting can be seen outside of los) created by Bluestone
To see it, load this replay (spring 91.0.1-717), do \specfullview, …

01/05/13:

20:43 Ticket #123 (Commander keeps dgunning if a move order is give while aiming) closed by beherith
fixed: fixed in 92
20:23 Ticket #123 (Commander keeps dgunning if a move order is give while aiming) created by beherith
as stated. Does not affect other units. This could be thought of as a …
15:49 Ticket #122 (morties shoot eath other when clumped) created by beherith

01/04/13:

12:36 Ticket #121 (Implement Weapon Impulse Handling in lua) created by REVENGE
http://pastebin.com/LHLP3CGF The general gist is that DoDamage() will …

12/26/12:

21:52 Ticket #120 (test if commando hotfix can be removed) created by Bluestone
To do: check if http://springrts.com/mantis/view.php?id=3358 has fixed …
12:47 Ticket #119 (age old ati issues) created by Bluestone
list of widgets with ati issues, mostly disabled (originally about …
01:27 Ticket #114 (waits for turn is default now) closed by Bluestone
fixed
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