Timeline
01/12/13:
- 21:08 Ticket #126 (mines block allied units) closed by
- fixed: Fixed by [927].
- 18:35 Ticket #127 (another liche bug) closed by
- fixed: Fixed by [925]. The problem is that liche weapon is MissileLauncher …
- 18:35 Ticket #127 (another liche bug) closed by
- fixed: Fixed by [925]. The problem is that liche weapon is MissileLauncher …
- 18:35 Ticket #127 (another liche bug) closed by
- fixed: Fixed by [925]. The problem is that liche weapon is MissileLauncher …
- 15:32 Ticket #128 (fix !joinas) created by
- last time i tried this (on tera) i got an extra commander and a desync …
01/09/13:
- 12:33 Ticket #127 (another liche bug) created by
- In 91.01-717, make a liche attack a unit and then try to also queue a …
- 02:51 Ticket #125 (armbrtha has part of its hitbox in the wrong place.) closed by
- fixed
01/08/13:
- 17:58 Ticket #126 (mines block allied units) created by
- tested with spring 91.0.1-717
- 17:39 Ticket #110 (default collision volumes are too big in 092) closed by
- fixed: Fixed (tested using 91.0.1-717) by some combination of engine changes …
- 17:33 Ticket #125 (armbrtha has part of its hitbox in the wrong place.) created by
- See image
- 17:14 Ticket #120 (test if commando hotfix can be removed) closed by
- fixed
- 17:05 Ticket #124 (decals and dynamic lighting can be seen outside of los) created by
- To see it, load this replay (spring 91.0.1-717), do \specfullview, …
01/05/13:
- 20:43 Ticket #123 (Commander keeps dgunning if a move order is give while aiming) closed by
- fixed: fixed in 92
- 20:23 Ticket #123 (Commander keeps dgunning if a move order is give while aiming) created by
- as stated. Does not affect other units. This could be thought of as a …
- 15:49 Ticket #122 (morties shoot eath other when clumped) created by
01/04/13:
- 12:36 Ticket #121 (Implement Weapon Impulse Handling in lua) created by
- http://pastebin.com/LHLP3CGF The general gist is that DoDamage() will …
12/26/12:
- 21:52 Ticket #120 (test if commando hotfix can be removed) created by
- To do: check if http://springrts.com/mantis/view.php?id=3358 has fixed …
- 12:47 Ticket #119 (age old ati issues) created by
- list of widgets with ati issues, mostly disabled (originally about …
- 01:27 Ticket #114 (waits for turn is default now) closed by
- fixed
12/21/12:
- 23:05 Ticket #118 (comms dying in transports dont leave wrecks) closed by
- fixed
- 19:11 Ticket #118 (comms dying in transports dont leave wrecks) created by
- selfd a trans with boy in it, no commwreck. also the same if the …
12/19/12:
- 16:19 Ticket #117 (Sharks Teeth Don't Float) closed by
- fixed
- 15:40 Ticket #117 (Sharks Teeth Don't Float) created by
- Yeah, basically the naval series dragonsteeth don't float. They start …
12/17/12:
12/15/12:
- 18:45 Ticket #112 (Invulnerable aircrafts #2) closed by
- fixed: fixed in 92
- 18:42 Ticket #113 (decoy com explosion is tiny) closed by
- fixed
- 18:31 Ticket #96 (reduce wrecks radius) closed by
- fixed: Yeah, i tested the new wreck radii, and theare really not all that bad.
- 17:00 Ticket #116 (When spectating, in specfullview you still see all players cursor position.) closed by
- fixed: Fixed, but chat part is not viable without complete control over the …
- 02:55 Ticket #115 (some new colvols are too low for dgun) closed by
- fixed
12/14/12:
- 19:23 Ticket #116 (When spectating, in specfullview you still see all players cursor position.) created by
- 10:40 Ticket #115 (some new colvols are too low for dgun) created by
- E.g. can't dgun a close armclaw or cormaw. Should test crawling mines …
- 10:25 Ticket #114 (waits for turn is default now) created by
- See http://springrts.com/mantis/view.php?id=3367. E.g. (com+dgun now …
- 02:02 Ticket #113 (decoy com explosion is tiny) created by
- It shouldn't be huge but it shouldn't be tiny either.
- 01:56 Ticket #104 (Notes from spring-91.0.1-405-gd2365f9 testing) closed by
- fixed: I think this is all fixed except that groundscars, which is on mantis …
- 01:54 Ticket #90 (single unit rezz is bugged) closed by
- worksforme
- 01:53 Ticket #92 (investigate wether f3 works) closed by
- fixed
- 01:52 Ticket #46 (Inefficient Screamers) closed by
- fixed
- 01:51 Ticket #91 (liche problems) closed by
- fixed: Fixed, with any luck, in [859].
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