00:04 Ticket #99 (test ticket) closed by Bluestone
00:01 Ticket #95 (Erratic T2 Airtransport behaviour) closed by Bluestone
00:01 Ticket #32 (Air transports struggle picking up units) closed by Bluestone
fixed: Same as a (newer) ticket reported by firestorm - fixed by kloot in …


12:14 Ticket #101 (units shot down in trans causes a crash in unit_crashing_aircraft) created by Bluestone
If a commando is shot down while in a trans then it causes a crash in …


22:54 Ticket #100 (Flagship sometimes moves sideways) created by A.H
Flagship sometimes moves at tilted angles in water. Liche fires on …


13:55 Ticket #99 (test ticket) created by nixtux
test will remove
13:55 Ticket #98 (normal mapping broken with spring-git) created by nixtux
from BAR infolog -- [f=0000000] Error: error = 2, LuaRules/draw.lua, …


16:56 Ticket #97 (use smooth font (same as in healthbars) for rendering points/markers) created by beherith
also applicable to commander nametags.
16:54 Ticket #96 (reduce wrecks radius) created by beherith
in radius adjuster gadget. possibly better handling in wreckfields and …


17:38 Ticket #95 (Erratic T2 Airtransport behaviour) created by FireStorm
Transport often does not assent after pick up, to get ready for next …
16:56 Ticket #94 (Aircraft landing to repair pad cant be canceled) created by beherith
16:51 Ticket #93 (Remove reload bars from crashing bombers) created by beherith


14:20 Ticket #92 (investigate wether f3 works) created by beherith
f3 to cycle through unit under attack and point placement events.
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