Timeline



06/10/12:

23:00 Ticket #51 (thud's model) created by ghost16@…
in revision 627 the model of the thud has a problem, the torso is …
18:31 Ticket #50 (solars hitvolume is much lower then the model appears) created by harveynewell123@…
http://oi46.tinypic.com/2gy95dw.jpg
17:02 Ticket #49 (factory assist widget overrides user) created by harveynewell123@…
it overrides order from the factory (good thats its goal) however if …
17:00 Ticket #48 (Initial queue does not orientate buildings to face center of map) created by harveynewell123@…
can be a pain, without using inital queue the starting fac widget will …
13:13 Ticket #47 (FPS mode problems) created by Jazcash
First-Person mode is kinda buggy. You can see parts of the unit whilst …
12:33 Ticket #46 (Inefficient Screamers) created by Jazcash
Many Screamers shoot at one target and don't communicate. This means …
12:18 Ticket #45 (BAR - Lasers don't hit Com 100% of the time) created by Jazcash
We tried shooting at Coms with a range of different units including …
12:09 Ticket #44 (BAR - Nukes take too long to fire?) created by Jazcash
Perhaps speed up the animation a little?
11:30 Ticket #43 (T1 and T2 Exploiters don't fire) closed by beherith
invalid
10:47 Ticket #43 (T1 and T2 Exploiters don't fire) created by Jazcash
Title says it all.
10:40 Ticket #42 (Hard to distinguish between certain units) created by Jazcash
Certain T1 Core vehicles are kind of hard to tell the difference …
10:38 Ticket #41 (Intruder is borky) created by Jazcash
*No loading animation *Stores units in a hacky way by sending them way …

06/09/12:

23:14 ApprovedMaps edited by beherith
(diff)
21:33 Ticket #40 (T2 Kbot lab closes after each built unit even if there is a queue) created by Bana
T2 Kbot lab (Core) closes after each built unit even if there is a …
21:32 Ticket #39 (BAR - T3 Size issues) created by Jazcash
Shiva, Karg and Catapult feel slightly too small. Also, Juggernaut …
17:33 Ticket #28 (Vulcan EMP doesnt work right.) closed by beherith
fixed: Works as makes sense. Lots of hp, less initial EMP.
17:32 Ticket #38 (prevent draw does not work) closed by beherith
fixed: Was a true draw, both comms died in same frame. VBS fixed it!
17:32 Ticket #34 (Gimp (coramph.bos) script is bad too) closed by beherith
fixed
17:31 Ticket #33 (coraak.cob script is bad) closed by beherith
fixed
17:31 Ticket #35 (Screamer.lua script is buggy) closed by beherith
fixed
17:31 Ticket #36 (Karganeth (corkarg) needs a script) closed by beherith
fixed

06/08/12:

19:56 Ticket #38 (prevent draw does not work) created by beherith
[f=0011167] Commanders Remaining: 0 [f=0011183] Error: …
16:17 ToDoList edited by Jazcash
(diff)
13:10 ApprovedMaps edited by beherith
(diff)
13:08 ApprovedMaps edited by beherith
(diff)
13:07 ApprovedMaps created by beherith
12:58 WikiStart edited by beherith
(diff)

06/06/12:

23:17 Missions edited by Bluestone
(diff)
23:16 Missions edited by Bluestone
(diff)
23:16 WikiStart edited by Bluestone
(diff)
23:15 Missions created by Bluestone

06/04/12:

22:03 Ticket #37 (crash when an unrendered BAR unit becomes rendered) closed by beherith
fixed

06/03/12:

14:52 Ticket #37 (crash when an unrendered BAR unit becomes rendered) created by [Fx]Bluestone
Take a BAR unit which is currently unrendered (might be a radar dot, …
13:48 Ticket #36 (Karganeth (corkarg) needs a script) created by beherith
13:41 Ticket #35 (Screamer.lua script is buggy) created by beherith
13:41 Ticket #34 (Gimp (coramph.bos) script is bad too) created by beherith
13:34 Ticket #33 (coraak.cob script is bad) created by beherith
Manticore doesnt really have a proper walk anim. Google frog gave us …

05/31/12:

13:02 ToDoList edited by beherith
(diff)
01:03 Ticket #32 (Air transports struggle picking up units) created by Jazcash
Sometimes, air transports struggle picking up units when they already …

05/30/12:

19:10 Ticket #30 (Running BAR on highest settings) closed by beherith
fixed

05/29/12:

23:33 Ticket #30 (Running BAR on highest settings) created by Jazcash
So I'm trying to run BAR on the highest settings and I keep running …
17:46 ToDoList edited by beherith
(diff)

05/28/12:

11:52 ToDoList created by beherith
11:44 WikiStart edited by beherith
(diff)

05/27/12:

22:33 Ticket #29 (AK model) closed by beherith
fixed
22:32 WikiStart edited by beherith
(diff)

05/22/12:

22:33 Ticket #29 (AK model) created by FireStorm
One of the upper arms on the AK model needs to be flipped if it is to …
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