Opened 6 years ago
Closed 6 years ago
#991 closed defect (fixed)
music widget doesn't detect "sound disabled"
Reported by: | abma | Owned by: | |
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Priority: | minor | Milestone: | |
Component: | BAR | Version: | |
Keywords: | Cc: |
Description
the music widgets switches fast from song to song to song when sound is disabled.
i guess it should check for Sound=0 ?!
(not sure if there is a better way to check if sound is disabled / no soundcard is available)
Change History (5)
comment:1 by , 6 years ago
Resolution: | → no change required |
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Status: | new → closed |
comment:2 by , 6 years ago
Resolution: | no change required |
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Status: | closed → reopened |
that it changes sounds multiple times a second? i don't think this is intended behaviour...
comment:3 by , 6 years ago
that's not (changing maybe once every 30 secs max, would be)
i haven't been able to reproduce the issue
comment:4 by , 6 years ago
that doesn't disable sound, it just mutes it.
Sound = 0 in config or /sounddevice in console (is just a toggle command)
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switching track is controlled by events in the game (battle/peace/etc), this is intended behaviour