Changes between Version 1 and Version 2 of Ticket #966, comment 1


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Timestamp:
11/03/15 23:12:45 (7 years ago)
Author:
Bluestone

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  • Ticket #966, comment 1

    v1 v2  
    11Here are the bare bones of what's needed, with no LOS masks or anything.
    22
    3 I'm quite cagey about doing this. I think there could be a significant performance cost to doing this - the 'callin' has to be passed from gadget synced -> gadget unsynced -> widget, and will be called very many times. There might also be a performance cost attached, inside the engine, to just watching all weapons.
     3I'm quite cagey about doing this. I think there could be a significant performance cost - the 'callin' has to be passed from gadget synced -> gadget unsynced -> widget, and will be called very many times. There might also be a performance cost attached, inside the engine, to just watching all weapons.