Change History (5)
comment:1 by , 5 years ago
Owner: | set to |
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comment:3 by , 5 years ago
For rockets the light should be white, but subdued. corhrk is hard to see, try armjanus or armrock, as that shoots close to ground.
comment:4 by , 5 years ago
http://imolarpg.dyndns.org/trac/balatest/browser/branches/BAR/luaui/widgets/gfx_deferred_rendering.lua#L533 this check fails, tested with janus
comment:5 by , 5 years ago
Resolution: | → fixed |
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Status: | new → closed |
As far as i can see, the height based checks for point light projectiles were just wrong (y was absolute height, not height above map. Could figure out what they were supposed to do, so removed them.
Version 0, edited 5 years ago by (next)
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For me cannons & beamlasers show lights, but rockets don't, tested with corraid and corhrk. I don't know what its meant to look like for rockets, so don't think I can fix.