Opened 7 years ago

Closed 7 years ago

#872 closed defect (cantfix)

Command sounds played when issuing multiple at the same time

Reported by: Jazcash Owned by:
Priority: minor Milestone:
Component: BAR Version:
Keywords: Cc:

Description

For example, when a path is drawn with custom formations, the "move" command sound will spam a bunch because of all the move commands issued.

Change History (1)

comment:1 by Bluestone, 7 years ago

Resolution: cantfix
Status: newclosed

engine issue, the game has no control over this without fully reimplementing sounds in lua.

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