Opened 6 years ago

Closed 5 years ago

#785 closed enhancement (fixed)

Console tex entry box doesnt wrap long text

Reported by: beherith Owned by:
Priority: minor Milestone:
Component: BAR Version:
Keywords: Cc:

Description

And this is ugly :)

Change History (12)

comment:1 by Bluestone, 6 years ago

I don't know if this is possible (its a fake textbox hiding behind engines usual console input)

comment:2 by Bluestone, 6 years ago

Probably the way to fix this is entirely disable ingame console and lua-ify a textbox to type into but I think chili has issues with this atm

comment:3 by Bluestone, 6 years ago

I can't see a way to disable the engine "Say: " dialogue

comment:4 by beherith, 6 years ago

We would also lose some autocompletion features of the console.

comment:5 by Funkencool, 6 years ago

I actually did this once, but there were more cons then I felt like dealing with at the time. It's doable if the widget returns false in widget:keypress() ( or true, can't remember how that works).

comment:6 by Funkencool, 6 years ago

How about by default users will use the text box, but if needed Spring's can be enabled, for debugging purposes etc..

As far as I know chili's textbox can do anything required by a user, which is basically just chatting. With this I'd also like add a dropdown to select who you wish to see your messages, maybe even that debug option..

comment:7 by Bluestone, 6 years ago

With this I'd also like add a dropdown to select who you wish to see your messages

This isn't possible afaik; if you send a chat message then it is recieved by (spec|allyteam|all) clients as appropriate (of course it can be filtered further by not displaying some msgs on the screen by default, but they are still there and put into demo/infolog). There is already "ignore" functionality implemented in the playerlist and integrated to the console.

Last edited 6 years ago by Bluestone (previous) (diff)

comment:8 by Funkencool, 6 years ago

Well, that's all I was really talking about. Selection between those 3, with allyteam being default. Are PMs possible?

Otherwise it would be entirely possible with basic lobby integration (at some point).

comment:9 by Bluestone, 6 years ago

Yes: "/w <playername> pm" will send a 'whisper'. But it's not truly a whisper since it passes through the host on its way.

comment:10 by Bluestone, 6 years ago

Milestone: BAR Beta release

comment:11 by Bluestone, 5 years ago

Component: ChiliBAR

comment:12 by Bluestone, 5 years ago

Resolution: fixed
Status: newclosed
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