Opened 6 years ago

Closed 6 years ago

#746 closed defect (fixed)

los shader radar extent is wrong

Reported by: Bluestone Owned by:
Priority: major Milestone:
Component: BAR Version:
Keywords: Cc:

Description

see screenshot

Attachments (1)

screen00150.png (1.2 MB ) - added by Bluestone 6 years ago.

Download all attachments as: .zip

Change History (4)

by Bluestone, 6 years ago

Attachment: screen00150.png added

comment:1 by beherith, 6 years ago

Based on that picture, I think you are confusing the airlos with radar coverage. Things outside of los are darkened and desaturated, while areas that are under radar cover done have static noise on them. On the pic, the radar blobs seems to have no noise under/around them.

But your assumption based on the visuals is correct, I will change around how these things are displayed.

comment:2 by Bluestone, 6 years ago

I think you are confusing the airlos with radar coverage > might be correct, I didn't think of that

comment:3 by beherith, 6 years ago

Resolution: fixed
Status: newclosed

fixed, much better now

Note: See TracTickets for help on using tickets.