Opened 8 years ago
Closed 8 years ago
#728 closed enhancement (fixed)
test if deferred+customunitshaders is way too expensive
Reported by: | beherith | Owned by: | beherith |
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Priority: | major | Milestone: | BAR Beta release |
Component: | BAR | Version: | |
Keywords: | Cc: |
Description
customunitshaders is very expensive on the cpu, despite it being rather lightweight :(
Change History (7)
comment:2 by , 8 years ago
comment:3 by , 8 years ago
i think what i said in that link is wrong because the gadget profiler isn't capturing the impact of the custom unit shader gadget - how do you measure this?
comment:5 by , 8 years ago
BAR /give all with deferred on, and toggling customunitshaders changes the FPS from 33 to 54 :(
comment:6 by , 8 years ago
imo its useful to also do a test of some "proper" games (both light and heavcy) using my save/replay stuff
comment:9 by , 8 years ago
Resolution: | → fixed |
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Status: | new → closed |
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