Opened 9 years ago
Closed 9 years ago
#665 closed defect (fixed)
health bars draw mangled
Reported by: | Bluestone | Owned by: | |
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Priority: | major | Milestone: | |
Component: | BAR | Version: | |
Keywords: | Cc: |
Description
see attached image
Attachments (1)
Change History (13)
by , 9 years ago
Attachment: | screen00107.png added |
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comment:1 by , 9 years ago
comment:4 by , 9 years ago
"this never happens on BA, only BAR" refers to running BA with BAs own healthbars widget or with BARs current healthbars widget?
comment:5 by , 9 years ago
refers to bar's widget running on ba...
executing 4x /healthbars_style fixes it, until doing /luaui_reload
But I can't find out why...
comment:6 by , 9 years ago
Ive yet to reproduce this. Any tips or any other widget effects that might make it appear?
comment:8 by , 9 years ago
Normal healthbars widget is mangled too on bar. So I guess the new modded healthbars widget is not to blame here. Something else must interfere with it... that didnt before...
Also... I developed/tested this widget when running bar, it only got mangled later on.
comment:9 by , 9 years ago
floris, does a /luarules disable fix them? does disabling ALL widgets except healthbars fix them?
comment:10 by , 9 years ago
"Bloomshader and LOSshader" is causing this
(enable/disable it and do /luaui reload to see it... although this widget gave error because i didnt have deferred rendering cfg setting enabled)
comment:12 by , 9 years ago
Resolution: | → fixed |
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Status: | new → closed |
I noticed that too and so I disabled one healthbar widget and it was 'fixed'.