Opened 7 years ago
Closed 7 years ago
#647 closed defect (fixed)
enemy spotter makes units too shiny
Reported by: | Bluestone | Owned by: | Bluestone |
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Priority: | minor | Milestone: | |
Component: | BAR | Version: | |
Keywords: | Cc: |
Description
see attached screenshot, tested with 97.0.1-20
Attachments (2)
Change History (7)
by , 7 years ago
Attachment: | screen00086.png added |
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by , 7 years ago
Attachment: | screen00087.png added |
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comment:1 by , 7 years ago
Component: | BA trunk → BAR |
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comment:2 by , 7 years ago
comment:3 by , 7 years ago
Expecting to reconfigure this everytime someone changes colour is not realistic - and wouldn't help anyway since games typically contain players of many colours, some dark some light.
comment:4 by , 7 years ago
Owner: | set to |
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Status: | new → assigned |
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This is configurable via comsole:
/enemyspotter_highlight /+enemyspotter_highlight -- opacity /-enemyspotter_highlight -- opacity
But bright colors like yellow will be a bit brighter than darker ones i believe.