Opened 9 years ago
Closed 7 years ago
#64 closed defect (fixed)
Normal mapping is unavailabe on cloakable units
Reported by: | beherith | Owned by: | somebody |
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Priority: | minor | Milestone: | |
Component: | component1 | Version: | |
Keywords: | Cc: |
Description
This is because of a shader conflict, where the normalmapped unit would disappear if it were set to cloak. Will attempt to fix in the future.
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fixed in [1866]