Opened 9 years ago
Closed 9 years ago
#628 closed defect (fixed)
make debris damage proportional to unit size/dps, for small units
Reported by: | Bluestone | Owned by: | Bluestone |
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Priority: | major | Milestone: | |
Component: | BA trunk | Version: | |
Keywords: | Cc: |
Description
Change History (3)
comment:1 by , 9 years ago
comment:2 by , 9 years ago
@Floris: I regard your comment as inappropriate, especially when made on this location.
All that was required from klap was a clear statement of the problem. That is simply the _normal_ requirement of any bug report, in any situation.
Furthermore, klap got a near instant response, an hour of my time, an explanation of exactly the problem was and an explanation of what would change as a result. If you regard that as a substandard response in a piece of free software then you are living in a dreamworld.
comment:3 by , 9 years ago
Resolution: | → fixed |
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Status: | new → closed |
set to math.random(15,35), since attackDefID is nil for debris damage
Finally. I've noted this before but didnt want to go through all the effort klapmongool had to do in order to get this some attention.