Opened 7 years ago

Closed 6 years ago

Last modified 6 years ago

#624 closed defect (fixed)

los shader lua error

Reported by: Bluestone Owned by:
Priority: major Milestone:
Component: BAR Version:
Keywords: Cc:

Description

[f=0000642] [bawidgets.lua] Error: Error in DrawWorld(): [string "LuaUI/Widgets/gfx_los_shader.lua"]:260: bad argument #1 to 'glUniformMatrix' (number expected, got nil)

Change History (3)

comment:1 by Bluestone, 7 years ago

glGetUniformLocation(depthShader, 'viewProjectionInv') on line 219 returns nil, if deferred rendering is not enabled

comment:2 by Bluestone, 6 years ago

Resolution: fixed
Status: newclosed

comment:3 by Bluestone, 6 years ago

(I think its fixed?)

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