Opened 9 years ago
Closed 8 years ago
#610 closed defect (wontfix)
volume widget saves settings in wrong location
Reported by: | Bluestone | Owned by: | |
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Priority: | trivial | Milestone: | |
Component: | BA trunk | Version: | |
Keywords: | Cc: |
Description (last modified by )
changes volume for all games because it saves settings in springsettings; should only change per game using normal widget config stuff
Change History (5)
comment:1 by , 9 years ago
Description: | modified (diff) |
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comment:3 by , 9 years ago
Yeah it applies to BA to, I can fix it & there is no urgency. The point of having volume in spring settings is likely that its existence predates lua.
comment:4 by , 9 years ago
Priority: | major → trivial |
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comment:5 by , 8 years ago
Resolution: | → wontfix |
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Status: | new → closed |
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As far as I know the only way to control volume (that works) is to set it in spring settings.
I guess I could hack around this and save the original config on init, then set it back on shutdown. But then whats the point of having it in spring settings in the first place, if it should be set per game? (engine config shouldn't be shared between games)
Edit: Oops thought this was for BAR, but I guess the same applies to both BA and BAR.