Opened 9 years ago

Closed 8 years ago

#610 closed defect (wontfix)

volume widget saves settings in wrong location

Reported by: Bluestone Owned by:
Priority: trivial Milestone:
Component: BA trunk Version:
Keywords: Cc:

Description (last modified by Bluestone)

changes volume for all games because it saves settings in springsettings; should only change per game using normal widget config stuff

Change History (5)

comment:1 by Bluestone, 9 years ago

Description: modified (diff)

comment:2 by Funkencool, 9 years ago

As far as I know the only way to control volume (that works) is to set it in spring settings.

I guess I could hack around this and save the original config on init, then set it back on shutdown. But then whats the point of having it in spring settings in the first place, if it should be set per game? (engine config shouldn't be shared between games)

Edit: Oops thought this was for BAR, but I guess the same applies to both BA and BAR.

Last edited 9 years ago by Funkencool (previous) (diff)

comment:3 by Bluestone, 9 years ago

Yeah it applies to BA to, I can fix it & there is no urgency. The point of having volume in spring settings is likely that its existence predates lua.

Last edited 9 years ago by Bluestone (previous) (diff)

comment:4 by Bluestone, 9 years ago

Priority: majortrivial

comment:5 by Bluestone, 8 years ago

Resolution: wontfix
Status: newclosed
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