Opened 8 years ago

Closed 8 years ago

#584 closed defect (duplicate)

can't tell cloakble arm fus icon from normal arm fus icon

Reported by: Bluestone Owned by:
Priority: minor Milestone:
Component: BAR Version:
Keywords: Cc:

Description (last modified by Bluestone)

/give armacv
look at its build menu - first two pics are the same

Change History (3)

comment:1 by Bluestone, 8 years ago

Description: modified (diff)
Summary: aafus appears twice in smenu!can't tell cloakble arm fus icon from normal arm fus icon

comment:2 by Funkencool, 8 years ago

Maybe change this to the 'Icons that need work' thread and merge the info from others?

There's multiple icon tickets now which will most likely all be solved when I redo the icons. (Which I'm currently working on)

Off the top of my head, the main issues:

  • Differentiate water units from land
  • Ignore redundant icons (mex == umex, mstorage == umstorage), so if user wants to build mex he only needs/has one option?
  • Differentiate cloakable from uncloakable
  • 'Unpack' certain units (allow time for anim)
  • Offset certain units (i.e. units half underground)
  • Add variety all around

comment:3 by Bluestone, 8 years ago

Resolution: duplicate
Status: newclosed

included in #573

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