Opened 7 years ago

Closed 6 years ago

#573 closed defect (fixed)

Buildmenu icon bugs

Reported by: zinn@… Owned by:
Priority: major Milestone:
Component: BAR Version:
Keywords: Cc:

Description

See attached picture file.

Attachments (1)

BAR buildmenu bugs.png (1.3 MB ) - added by zinn@… 7 years ago.
BAR buildmenu bugs with nice drawings for enhancing comprehension using beauty

Download all attachments as: .zip

Change History (5)

by zinn@…, 7 years ago

Attachment: BAR buildmenu bugs.png added

BAR buildmenu bugs with nice drawings for enhancing comprehension using beauty

comment:1 by Funkencool, 7 years ago

Nice graphic :) but the icons are in fact correct, those are just water units. When built on land BAR fixes that for you. Water mex becomes land mex, or tidal generator becomes solar. My plan is to just ignore the water equivalents so a storage is a storage whether you build on land or not. Besides that I plan on adding some kind of way to inform the user a unit is meant for water to avoid confusion.

Tbh this is low priority as the icons are going to be completely redone anyway, by me or whoever gets to it first I guess.

comment:2 by Bluestone, 7 years ago

also, can't tell cloakble arm fus icon from normal arm fus icon

comment:3 by Bluestone, 7 years ago

Summary: Buildmenu using wrong Icons and doubled unitsBuildmenu icon bugs

comment:4 by Bluestone, 6 years ago

Resolution: fixed
Status: newclosed

[2904] - I think its better to see both icons, since in some cases the 'equivalent' objects look different, and we are not short of space in sMenu.

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