Opened 7 years ago

Closed 6 years ago

#565 closed defect (duplicate)

Chilify awards screen and add to main menu as tab at end, also chilify advpllist, comcounter and lock camera

Reported by: Funkencool Owned by:
Priority: minor Milestone: BAR Beta release
Component: Chili Version:
Keywords: Cc:

Description

Then end game stats and awards will be in the same window but separated by tabs. I haven't looked at the awards gadget much yet but it should be easy enough for me to chilify. It might even be easiest to just have a gadget collect stats etc.. then pass those to a widget on gameover.

Change History (12)

comment:1 by Bluestone, 7 years ago

Best way to do this for apl is have chili draw a background box & use the opengl code it has to do the rest. The awards gadget ui could be resdesigned fully in chili without much work.

Are your 'frames' for the BA:R gui fixed for good now? (The gui looks fantastic, btw).

The way the awards gadget works is that stats are collected in synced code and at gadget:GameOver the winners of the awards are calculated - their names/scores are then passed into unsynced code, where the rendering is done. It would be no problem to send this data to widgetland rather than unsynced-gadgetland.

Last edited 7 years ago by Bluestone (previous) (diff)

comment:2 by Bluestone, 7 years ago

Summary: Chilify awards screen and add to main menu as tab at endChilify awards screen and add to main menu as tab at end, also chilify advpllist

comment:3 by Bluestone, 7 years ago

Also, Lock Camera and Com Counter will need to be done. But I think its just those (and I am in the process of reworking Com Counter anyway)

I'll do AdvPlList, feel free to do any of the others.

Last edited 7 years ago by Bluestone (previous) (diff)

comment:4 by Bluestone, 7 years ago

Summary: Chilify awards screen and add to main menu as tab at end, also chilify advpllistChilify awards screen and add to main menu as tab at end, also chilify advpllist, comcounter and lock camera

comment:5 by Bluestone, 7 years ago

Type: enhancementdefect

comment:6 by Funkencool, 7 years ago

Sounds good. I think the awards UI might be better off in widgetland so I'm going to look more into that.

I also eventually plan on giving the same treatment to the rest of the engine UI. From what I know all that's left is

  • Sharing window
  • Game info

comment:7 by Bluestone, 7 years ago

There is also the 'ready' button, since I reimplemented it in lua, but this will be a tiny bit of work.

comment:8 by Bluestone, 7 years ago

Energy conversion info also needs doing

comment:9 by Funkencool, 6 years ago

For energy conversion do you think it would be alright to extend Resource Bars and combine them, or do you prefer it floating/separate?

Also Bluestone, could you possibly write up a template widget that gets the Awards info from gadgetland for me?

I got started on it but IRL got the better of me and I completely lost track of what I was doing. If you did I should be able to recreate a UI from there fairly easily.

comment:10 by Bluestone, 6 years ago

I think combining energy conversion into resource bars is sensible.

I'll make you an example widget to recieve awards info.

I plan to include lock camera into my (yet to be done) chilified advpllist

Last edited 6 years ago by Bluestone (previous) (diff)

comment:11 by Bluestone, 6 years ago

comment:12 by Bluestone, 6 years ago

Resolution: duplicate
Status: newclosed

split into separate tickets

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