Opened 10 years ago
Closed 9 years ago
#412 closed defect (fixed)
nanoframe reclaim
Reported by: | beherith | Owned by: | |
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Priority: | major | Milestone: | |
Component: | BA trunk | Version: | |
Keywords: | Cc: |
Description
"think this: http://springrts.com/wiki/Modrules.lua#reclaim :arrow: int unitMethod Default: 1 Controls how units are reclaimed. Can be 0 - gradual reclaim, 1 - all reclaimed at end, any other positive value n - reclaim in n chunks.
in BA it is not set, so=all reclaimed at end "
Thoughts on putting it back to 0?
Change History (6)
comment:1 by , 9 years ago
comment:4 by , 9 years ago
Resolution: | fixed |
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Status: | closed → reopened |
comment:6 by , 9 years ago
Resolution: | → fixed |
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Status: | reopened → closed |
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I'm happy either way; maybe 0 is slightly better since (1) occasionally an ally/enemy both reclaim the same thing (2) when people are trying to claim reclaim smth and its also being attacked it becomes random whether they get back res or not.
I'm assuming this only refers to partially built units & not finished units.