Opened 10 years ago

Closed 10 years ago

#150 closed defect (wontfix)

bugs with 93.1 (and 7.72)

Reported by: Bluestone Owned by: somebody
Priority: major Milestone:
Component: component1 Version:
Keywords: Cc:


jellyfish/anemone fire at land!

units sometimes don't shoot when they should, especially when moving (engine?)

while rejoining games my draw thread uses ~35ms a frame and sim thread ~5ms per frame...

Change History (3)

comment:1 by Bluestone, 10 years ago

nano transporting is broken

comment:2 by Bluestone, 10 years ago

all terrain isn't quite all terrain - try moving across cliffs on CenterRockV12

comment:3 by Bluestone, 10 years ago

Resolution: wontfix
Status: newclosed

Turns out these are all engine issues, except the last, which seems to have always been the case (perhaps slopetolerance of all terrain is not quite high enough for actually vertical cliffs?)

Note: See TracTickets for help on using tickets.