Opened 10 years ago

Closed 10 years ago

Last modified 10 years ago

#137 closed defect (fixed)

commando bugs

Reported by: Bluestone Owned by: somebody
Priority: major Milestone:
Component: component1 Version:
Keywords: Cc:


Now that mines can't be stacked, commandos minelayer script only builds 1 mine when asked to attack/patrol/fight/etc.

If the commando is set to hold fire and given an attack order, it will only plant a mine and won't fire its primary weapon.

Change History (1)

comment:1 by Bluestone, 10 years ago

Resolution: fixed
Status: newclosed

First issue is basically fixed by queueing mines manually while commando is attacking and it will carry on attacking while i builds.

Second issue was my fault.

Last edited 10 years ago by Bluestone (previous) (diff)
Note: See TracTickets for help on using tickets.