Opened 8 years ago

Closed 8 years ago

Last modified 8 years ago

#114 closed defect (fixed)

waits for turn is default now

Reported by: Bluestone Owned by: somebody
Priority: major Milestone:
Component: component1 Version:
Keywords: Cc:


See E.g. (com+dgun now waits for turn)

Change History (4)

comment:1 by Bluestone, 8 years ago

This happens even though decoy coms have turret=true and toloerance=10000 - surely those should mean it doesn't wait for turn?

comment:2 by beherith, 8 years ago

Comm always waited for turn, and i tested engine with that commit, and never saw any lag when dgunnin. dgunning worked like a charm each time.

comment:3 by Bluestone, 8 years ago

Since then there's been something changed in 91+git that means com/dgun doesn't wait for turn.

Last edited 8 years ago by Bluestone (previous) (diff)

comment:4 by Bluestone, 8 years ago

Resolution: fixed
Status: newclosed
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