Opened 6 years ago

Closed 6 years ago

#1088 closed defect (fixed)

commander gate injures commander

Reported by: beherith Owned by:
Priority: major Milestone:
Component: BAR Version:
Keywords: Cc:

Description

Taking its health down to 99%, and making the whoop whoop sound on game start.

Change History (5)

comment:1 by nixtux, 6 years ago

Fixed commanders taking damage in [5307]

comment:2 by Bluestone, 6 years ago

Wouldn't this be bettr done with damage classes in the weapondef?

UnitPreDamaged seems like overkill for a weapon that by default is never fired.

comment:3 by nixtux, 6 years ago

Damage is already set at 0, which means the damage is being cause by lua's great float error, so using predamage seems like the only way to fix it, the gadget removes itself after a set number of frames so no cost involved.

comment:4 by Bluestone, 6 years ago

Ok, sounds good.

comment:5 by beherith, 6 years ago

Resolution: fixed
Status: newclosed

thanks!

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