Using configuration source: "C:\Program Files (x86)\Spring91\springsettings.cfg" [CMyMath::Init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions OS: Microsoft Windows Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601) Intel(R) Core(TM) i7 CPU M 620 @ 2.67GHz; 3956MB RAM, 7911MB pagefile OS: emulated 32bit mode [Watchdog] Installed (HangTimeout: 10sec) Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket Enabled log sections: Sound(LOG_LEVEL_INFO) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. Spring 91.0 (MT-Sim) Build date/time: Aug 30 2012 21:06:37 Build environment: boost-104800, GNU libstdc++ version 20100429 Compiler: gcc-4.4.4 Using read-write data directory: C:\Program Files (x86)\Spring91\ Using read-only data directory: C:\Users\Nic laptop\Documents\My Games\Spring\ Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\maps Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\mods Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\packages Scanning: C:\Program Files (x86)\Spring91\maps Error: Error opening C:\Program Files (x86)\Spring91\maps\Zesu03.sdz Unable to open archive: C:\Program Files (x86)\Spring91\maps\Zesu03.sdz Scanning: C:\Program Files (x86)\Spring91\base Scanning: C:\Program Files (x86)\Spring91\games Scanning: C:\Program Files (x86)\Spring91\mods Scanning: C:\Program Files (x86)\Spring91\packages Supported Video modes: 1920x1080, 1680x1050, 1600x900, 1400x1050, 1280x1024, 1280x768, 1280x720, 1024x768, 1024x600, 800x600, 800x480, 640x480 Video mode set to 1920x1080/32bit [f=0000000] SDL version: 1.2.10 [f=0000000] GL version: 4.2.11762 Compatibility Profile Context [f=0000000] GL vendor: ATI Technologies Inc. [f=0000000] GL renderer: AMD Radeon HD 6500M/5600/5700 Series [f=0000000] GLSL version: 4.20 [f=0000000] GLEW version: 1.5.8 [f=0000000] Video RAM: total 740MB, available 964MB [f=0000000] GL info: haveARB: 1, haveGLSL: 1, ATI hacks: 1 FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0 maximum texture size: 16384, compress MIP-map textures: 0 maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29 maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647 number of UniformBufferBindings: 75 (64kB) [f=0000000] VSync disabled [f=0000000] Joysticks found: 0 [f=0000000] Warning: Joystick 0 not found [f=0000000] CPU Cores: 4 [f=0000000] CPU affinity not set [f=0000000] Loading startscript from: C:\Program Files (x86)\Spring91\\script.txt [f=0000000] Connecting to local server [f=0000000] Warning: Opening socket on loopback address. Other users will not be able to connect! [f=0000000] Binding UDP socket to IP (v4) 127.0.0.1 port 8452 [f=0000000] [UDPListener] successfully bound socket on port 8452 [f=0000000] PreGame::StartServer: 11 ms [f=0000000] [Sound] OpenAL info: [f=0000000] [Sound] Available Devices: [f=0000000] [Sound] DirectSound Software [f=0000000] [Sound] Device: DirectSound Software [f=0000000] [Sound] Vendor: OpenAL Community [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753 [f=0000000] [Sound] Renderer: OpenAL Soft [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context [f=0000000] [Sound] EFX Enabled: yes [f=0000000] [Sound] Max Sounds: 128 [f=0000000] Using map: DeltaSiegeDry [f=0000000] Using game: New Mission Test [f=0000000] Using game archive: testmission.sdz [f=0000000] recording demo: demos/20121016_110018_DeltaSiegeDry_91.sdf [f=0000000] PreGame::GameDataReceived: 650 ms [f=0000000] User number 0 (team 0, allyteam 0) [f=0000000] Loading Radar Icons [f=0000000] Loading GameData Definitions [f=0000000] Loading all definitions: 0.170000 [f=0000000] Game::LoadDefs (GameData): 255 ms [f=0000000] Loading Sound Definitions [f=0000000] [Sound] parsed 26 sounds from gamedata/sounds.lua [f=0000000] [Sound] Warning: Unable to open audio file: IncomingChat [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: IncomingChat [f=0000000] Game::LoadDefs (Sound): 38 ms [f=0000000] Parsing Map Information [f=0000000] Loading SMF [f=0000000] Loading Map (80 MB) [f=0000000] Creating Smooth Height Mesh [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 207 ms [f=0000000] Creating QuadField & CEGs [f=0000000] Number of damage types: 11 [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl; [f=0000000] Creating Unit Textures [f=0000000] Loading Weapon Definitions [f=0000000] Loading Unit Definitions [f=0000000] Loading Feature Definitions [f=0000000] Initializing Map Features [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "" [f=0000000] Reading Estimate PathCosts [8] [f=0000000] Reading Estimate PathCosts [32] [f=0000000] [CPathManager] pathing data checksum: fdc83628 [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager [f=0000000] Creating Sky [f=0000000] Creating ShadowHandler & DecalHandler [f=0000000] Creating GroundDrawer [f=0000000] Loading Tile Files [f=0000000] Reading Tile Map [f=0000000] Loading Square Textures [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 8 ms [f=0000000] Switching to ROAM Mesh Rendering [f=0000000] Creating TreeDrawer [f=0000000] Creating ProjectileDrawer & UnitDrawer [f=0000000] Creating Projectile Textures [f=0000000] Creating Water [f=0000000] Game::LoadInterface (Camera&Mouse): 118 ms [f=0000000] Game::LoadInterface (Console): 1 ms [f=0000000] Loading LuaRules [f=0000000] Loaded gadget: base64 api for missions [f=0000000] Loaded gadget: ranks api [f=0000000] Loaded gadget: No Self-D [f=0000000] Loaded gadget: Air Release [f=0000000] Loaded gadget: AirPlantParents [f=0000000] Loaded gadget: Bomber Control [f=0000000] Loaded gadget: Commando Watch [f=0000000] Loaded gadget: DGun CmdType Fix [f=0000000] Loaded gadget: DirectControl [f=0000000] Loaded gadget: DragonsDisguise [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown [f=0000000] Loaded gadget: Energy Conversion [f=0000000] Loaded gadget: FinishedBuilding [f=0000000] Loaded gadget: Game End [f=0000000] Loaded gadget: I Hate CMD.SET_WANTED_MAX_SPEED [f=0000000] Loaded gadget: Initial Spawn [f=0000000] Loaded gadget: Juno Damage [f=0000000] Loaded gadget: Lightning Spash Damage [f=0000000] Loaded gadget: MissileControl [f=0000000] Loaded gadget: Mission Runner [f=0000000] Loaded gadget: Napalm [f=0000000] Loaded gadget: No Land Damage [f=0000000] Loaded gadget: No Self Pwn [f=0000000] Loaded gadget: NoCost [f=0000000] Loaded gadget: Paralyse Multiplier [f=0000000] Loaded gadget: Passive Builders II [f=0000000] Loaded gadget: Prevent Excessive Share [f=0000000] Loaded gadget: Prevent Lab Hax [f=0000000] Loaded gadget: Prevent Load Hax [f=0000000] Loaded gadget: Prevent Outside Aircraft hacks [f=0000000] Loaded gadget: Prevent Range Hax [f=0000000] Loaded gadget: Prevent Strange Orders [f=0000000] Loaded gadget: Reclaim Fix [f=0000000] Loaded gadget: Reclaim flash [f=0000000] Loaded gadget: ShieldDrain [f=0000000] Loaded gadget: Shockwaves [f=0000000] Loaded gadget: Start Point Remover Gadget [f=0000000] Loaded gadget: Stealthy Passengers [f=0000000] Loaded gadget: Team Resourcing [f=0000000] Loaded gadget: Transport radius adjuster [f=0000000] Loaded gadget: Unit transportable nanos [f=0000000] Loaded gadget: Watereffects [f=0000000] Loaded gadget: fx_reclaim_shards [f=0000000] Loaded gadget: gfx_dynamic_lighting.lua [f=0000000] Loaded gadget: lups_wrapper.lua [f=0000000] Loaded gadget: prevent_flying_com_wrecks [f=0000000] Loaded gadget: unit stuck in lab fix [f=0000000] Loaded gadget: workaround for airtrans-com-death crash [f=0000000] Loaded gadget: Area Attack [f=0000000] Loaded gadget: C Is For Control [f=0000000] Loaded gadget: CustomUnitShaders [f=0000000] Loaded gadget: Take Manager [f=0000000] Loaded gadget: Team Com Ends [f=0000000] Loaded gadget: LupsSyncedManager [f=0000000] Loaded gadget: Mex Upgrader Gadget [f=0000000] Loaded gadget: Crashing Aircraft [f=0000000] Loaded gadget: Engine Taskbar Stuff [f=0000000] Loaded gadget: base64 api for missions [f=0000000] Loaded gadget: ranks api [f=0000000] Loaded gadget: Air Release [f=0000000] Loaded gadget: AirPlantParents [f=0000000] Loaded gadget: DragonsDisguise [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown [f=0000000] Loaded gadget: FinishedBuilding [f=0000000] Loaded gadget: I Hate CMD.SET_WANTED_MAX_SPEED [f=0000000] Loaded gadget: MissileControl [f=0000000] Loaded gadget: Mission Runner [f=0000000] Loaded gadget: Napalm [f=0000000] Loaded gadget: NoCost [f=0000000] Loaded gadget: Reclaim Fix [f=0000000] Loaded gadget: Reclaim flash [f=0000000] Loaded gadget: ShieldDrain [f=0000000] Loaded gadget: Shockwaves [f=0000000] Loaded gadget: Start Point Remover Gadget [f=0000000] Loaded gadget: Transport radius adjuster [f=0000000] Loaded gadget: Watereffects [f=0000000] Loaded gadget: fx_reclaim_shards [f=0000000] Loaded gadget: gfx_dynamic_lighting.lua [f=0000000] Loaded gadget: mo_enemywrecks [f=0000000] Loaded gadget: mo_greenfields [f=0000000] Loaded gadget: mo_noowner [f=0000000] Loaded gadget: mo_noshare [f=0000000] Loaded gadget: mo_nowrecks [f=0000000] Loaded gadget: prevent_flying_com_wrecks [f=0000000] Loaded gadget: workaround for airtrans-com-death crash [f=0000000] Loaded gadget: Area Attack [f=0000000] Loaded gadget: C Is For Control [f=0000000] Loaded gadget: CustomUnitShaders [f=0000000] Loaded gadget: Take Manager [f=0000000] Loaded gadget: LupsSyncedManager [f=0000000] Loaded gadget: Mex Upgrader Gadget [f=0000000] Loaded gadget: Crashing Aircraft [f=0000000] Loaded gadget: Lups [f=0000000] Loading LuaGaia [f=0000000] Loading LuaUI [f=0000000] LuaSocketEnabled: no [f=0000000] This game has locked LuaUI access [f=0000000] This game has locked LuaUI access [f=0000000] Using LUAUI_DIRNAME = LuaUI/ [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt [f=0000000] LuaUI: bound F11 to the widget selector [f=0000000] LuaUI: bound CTRL+F11 to tweak mode [f=0000000] Failed to load: cmd_unit_mover.lua (no GetInfo() call) [f=0000000] Failed to load: gui_center_n_select.lua (no GetInfo() call) [f=0000000] Failed to load: gui_local_colors.lua (no GetInfo() call) [f=0000000] Failed to load: gui_pausescreen.lua (no GetInfo() call) [f=0000000] Failed to load: gui_startup_info_selector.lua (no GetInfo() call) [f=0000000] Failed to load: gui_take_remind.lua (no GetInfo() call) [f=0000000] Failed to load: spring_direct_launch.lua (no GetInfo() call) [f=0000000] Failed to load: unit_factory_guard.lua (duplicate name) [f=0000000] Loading widget from mod: Red_UI_Framework ... [f=0000000] Loading widget from mod: Metalspot Finder ... [f=0000000] Loading widget from mod: FactoryQ Manager ... [f=0000000] Loading widget from mod: MexUpg Helper ... [f=0000000] Loading widget from mod: Faction Change ... [f=0000000] Loading widget from mod: Red Tooltip ... [f=0000000] Loading widget from mod: HealthBars ... [f=0000000] rendering of health-bars is disabled! [f=0000000] rendering of resource-bars for features is disabled! [f=0000000] Loading widget from mod: AdvPlayersList ... [f=0000000] Loading widget from mod: Messenger ... [f=0000000] Loading widget from mod: Last Msg. Pos. ... [f=0000000] Loading widget from mod: BuildETA ... [f=0000000] Loading widget from mod: Initial Queue ... [f=0000000] Loading widget from mod: Anti Range ... [f=0000000] Loading widget from mod: Auto First Build Facing ... [f=0000000] Loading widget from mod: Autoquit ... [f=0000000] Loading widget from mod: BuildBar ... [f=0000000] Loading widget from mod: CustomIcons ... [f=0000000] Loading widget from mod: Group Label ... [f=0000000] Loading widget from mod: Highlight Geos ... [f=0000000] Loading widget from mod: Holdfire Fix ... [f=0000000] Loading widget from mod: Load Own Moving ... [f=0000000] Loading widget from mod: Loop Select ... [f=0000000] Loading widget from mod: Build Split ... [f=0000000] Loading widget from mod: Mex Snap ... [f=0000000] Loading widget from mod: MoreSounds ... [f=0000000] Loading widget from mod: OnlyFightersPatrol ... [f=0000000] Loading widget from mod: Persistent Build Spacing ... [f=0000000] Loading widget from mod: Point Tracker ... [f=0000000] Loading widget from mod: ReclaimInfo ... [f=0000000] Loading widget from mod: Red Build/Order Menu ... [f=0000000] Loading widget from mod: Red Console ... [f=0000000] Loading widget from mod: Red Resource Bars ... [f=0000000] Loading widget from mod: Red_Drawing ... [f=0000000] Loading widget from mod: Share Tracker ... [f=0000000] Loading widget from mod: SmoothCam ... [f=0000000] Loading widget from mod: Specific Unit Reclaimer ... [f=0000000] Loading widget from mod: Spectate Selected ... [f=0000000] Loading widget from mod: State Reverse Toggle ... [f=0000000] Loading widget from mod: ImmobileBuilder ... [f=0000000] Loading widget from mod: Take Proxy ... [f=0000000] Loading widget from user: Passive Nanos ... [f=0000000] Loading widget from user: State Remover ... [f=0000000] Loading widget from mod: SmartAreaReclaim ... [f=0000000] Loading widget from mod: DontMove ... [f=0000000] Loading widget from user: Factory hold position ... [f=0000000] Loading widget from user: Emotes ... [f=0000000] Loading widget from mod: 91 Hotness fix ... [f=0000000] Loading widget from mod: Auto group ... [f=0000000] Loading widget from mod: Energy Conversion Info ... [f=0000000] Loading widget from mod: NoDuplicateOrders ... [f=0000000] Loading widget from mod: Easy Facing ... [f=0000000] Loading widget from mod: Transport AI ... [f=0000000] Loading widget from mod: DGun Stall Assist ... [f=0000000] Loading widget from mod: Com DontBreakCloak ... [f=0000000] Loading widget from mod: Defense Range ... [f=0000000] Loading widget from user: SmartNanos ... [f=0000000] Loading widget from mod: Take Reminder II ... [f=0000000] Loading widget from mod: Ghost Radar ... [f=0000000] Loading widget from mod: Ghost Site ... [f=0000000] Loading widget from mod: Mission GUI ... [f=0000000] Loading widget from user: FactoryGuard ... [f=0000000] Loading widget from mod: Mission Night ... [f=0000000] Loading widget from mod: Adv. Unit Marker ... [f=0000000] Set to Global Mode [f=0000000] Loading widget from mod: Wait reclaim ... [f=0000000] Loading widget from mod: Stockpiler (dynamic) ... [f=0000000] Loading widget from mod: GameTypeInfo ... [f=0000000] Loading widget from mod: Start Point Adder ... [f=0000000] Loading widget from mod: Attack and Move Notification ... [f=0000000] Loading widget from mod: Building Hotkeys ... [f=0000000] Loading widget from mod: Context Build ... [f=0000000] Loading widget from mod: Prospector ... [f=0000000] Loading widget from mod: Attack AoE ... [f=0000000] Loading widget from mod: Red Minimap ... [f=0000000] Loading widget from user: Widget Toggler ... [f=0000000] Loading widget from mod: Mission Countdown ... [f=0000000] Loading widget from mod: Mission Score ... [f=0000000] Loading widget from mod: Monitors Unit Camera ... [f=0000000] Loading widget from mod: Monitors Unit Selections ... [f=0000000] Loading widget from user: Feature dumper v1 ... [f=0000000] { name = 'geovent', x = 3404, z = 956, rot = "0"} [f=0000000] { name = 'geovent', x = 4932, z = 2668, rot = "0"} [f=0000000] { name = 'geovent', x = 7644, z = 1324, rot = "0"} [f=0000000] Loading widget from mod: Rank Icons ... [f=0000000] Loading widget from mod: BA Waypoint Dragger ... [f=0000000] Loading widget from mod: Bomber control ... [f=0000000] Loading widget from mod: LupsManager ... [f=0000000] Loading widget from mod: BA_AllyCursors ... [f=0000000] Loading widget from user: Ecostats ... [f=0000000] Ecostats: widget loaded in active player mode [f=0000000] Loading widget from mod: Mouse Buildspacing ... [f=0000000] Loading widget from mod: Lups ... [f=0000000] Loading widget from mod: CustomFormations2 ... [f=0000000] LuaUI v0.3 [f=0000000] Finalizing [f=0000000] Connection attempt from Player_1 [f=0000000] -> Version: 91.0 (MT-Sim) [f=0000000] -> Connection established (given id 0) [f=0000000] Player Player_1 finished loading and is now ingame [f=0000000] GameID: 41307d50fae022310a50d9a597174d8b [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:65: attempt to index global 'crashing' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:65: in function 'UnitDestroyed' [string "LuaRules/gadgets.lua"]:1248: in function <[string "LuaRules/gadgets.lua"]:1245> (tail call): ? [C]: in function 'DestroyUnit' [string "LuaRules/Gadgets/mission_runner.lua"]:840: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:931: in function <[string "LuaRules/gadgets.lua"]:929> (tail call): ? [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:65: attempt to index global 'crashing' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:65: in function 'UnitDestroyed' [string "LuaRules/gadgets.lua"]:1248: in function <[string "LuaRules/gadgets.lua"]:1245> (tail call): ? [C]: in function 'DestroyUnit' [string "LuaRules/Gadgets/mission_runner.lua"]:840: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:931: in function <[string "LuaRules/gadgets.lua"]:929> (tail call): ? [f=0000001] Skirmish AI "Player_2" (ID:0, Short-Name:"NullAI", Version:"") took over control of team 1 [f=0000007] Player_1 added point: Start 0 [f=0000007] Warning: Couldn't find texture "LuaUI/Images/ecostats/arm_default.png"! [f=0000257] Buildings set to face East [f=0000426] Cheating is enabled! [f=0000427] The score will not be saved. [f=0002266] Error: LuaRules::RunCallIn: error = 2, UnitPreDamaged, [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:49: attempt to index global 'crashing' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:49: in function 'UnitPreDamaged' [string "LuaRules/gadgets.lua"]:1287: in function <[string "LuaRules/gadgets.lua"]:1280> (tail call): ? [f=0002268] Error: LuaRules::RunCallIn: error = 2, UnitPreDamaged, [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:49: attempt to index global 'crashing' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:49: in function 'UnitPreDamaged' [string "LuaRules/gadgets.lua"]:1287: in function <[string "LuaRules/gadgets.lua"]:1280> (tail call): ? [f=0002302] Error: LuaRules::RunCallIn: error = 2, UnitPreDamaged, [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:49: attempt to index global 'crashing' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:49: in function 'UnitPreDamaged' [string "LuaRules/gadgets.lua"]:1287: in function <[string "LuaRules/gadgets.lua"]:1280> (tail call): ? [f=0002302] Error: LuaRules::RunCallIn: error = 2, UnitDestroyed, [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:65: attempt to index global 'crashing' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:65: in function 'UnitDestroyed' [string "LuaRules/gadgets.lua"]:1248: in function <[string "LuaRules/gadgets.lua"]:1245> (tail call): ? [f=0002303] Error: LuaRules::RunCallIn: error = 2, UnitPreDamaged, [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:49: attempt to index global 'crashing' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:49: in function 'UnitPreDamaged' [string "LuaRules/gadgets.lua"]:1287: in function <[string "LuaRules/gadgets.lua"]:1280> (tail call): ? [f=0002323] Error: LuaRules::RunCallIn: error = 2, UnitPreDamaged, [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:49: attempt to index global 'crashing' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_crashing_aircraft.lua"]:49: in function 'UnitPreDamaged' [string "LuaRules/gadgets.lua"]:1287: in function <[string "LuaRules/gadgets.lua"]:1280> (