#16 |
yYdKBQi
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somebody
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enhancement
|
blocker
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component1
|
#5 |
Sumos can be napped when moving
|
somebody
|
defect
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major
|
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component1
|
#27 |
maxangledif was doubled in .86.
|
somebody
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defect
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major
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component1
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#52 |
"Attack" command on piled up units does not always work
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somebody
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defect
|
major
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component1
|
#89 |
use SVN versions in widgets lua files
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somebody
|
enhancement
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major
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component1
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#94 |
Aircraft landing to repair pad cant be canceled
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somebody
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defect
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major
|
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component1
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#107 |
mines can be built on top of one another
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somebody
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defect
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major
|
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component1
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#150 |
bugs with 93.1 (and 7.72)
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somebody
|
defect
|
major
|
|
component1
|
#169 |
Create loadscreen to describe how to use "snd_volume_osd" widget
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somebody
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defect
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major
|
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component1
|
#333 |
possible gadget to disable luaui while catching up with game in progress -> about 2x faster rejoining
|
somebody
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enhancement
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major
|
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component1
|
#346 |
armvulc colvol cant be hit by liche
|
somebody
|
defect
|
major
|
|
component1
|
#353 |
setup/configure trac
|
somebody
|
enhancement
|
major
|
|
component1
|
#414 |
disallow capturing units from the same team
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|
defect
|
major
|
|
BA trunk
|
#423 |
stop inactivity counter for awards gadget on resign
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defect
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major
|
|
BA trunk
|
#496 |
Combomb w/ T1 trans quite possible
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|
defect
|
major
|
|
BA trunk
|
#592 |
BAR static lua gadget load doubles in latest engine-develop
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defect
|
major
|
BAR Beta release
|
BAR
|
#649 |
smart select means chili eats too much perf when dragging over 20+ units
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performance
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major
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BAR
|
#650 |
build_eta eats too much fps
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performance
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major
|
|
BAR
|
#655 |
vertical lines on radar dots eats too much fps
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|
performance
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major
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|
BAR
|
#659 |
smart select selects units you didn't ask for and doesn't select ones that you did ask for
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defect
|
major
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|
BAR
|
#882 |
Add ability to translate unit descriptions and ingame UI
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|
enhancement
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major
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|
BA trunk
|
#898 |
when nuke is selected, anti dont fade
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defect
|
major
|
|
BA trunk
|
#915 |
"passive builders" widget needs improvements
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|
defect
|
major
|
|
BA trunk
|
#929 |
arm com rotating body when guarding lab and core com is not rotating
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defect
|
major
|
|
BA trunk
|
#930 |
implement on/off or open/closed for buildings like t1 popup
|
Decay
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defect
|
major
|
|
BA trunk
|
#941 |
endgame bug: all dead - game is not ended
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defect
|
major
|
|
BA trunk
|
#954 |
BA: create a new unit "spider trans"?
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defect
|
major
|
|
BA trunk
|
#955 |
BA: double check game started sounds (todo for myself)
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defect
|
major
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|
BA trunk
|
#960 |
ships target mines (todo: how ships should counter mines?)
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defect
|
major
|
|
BA trunk
|
#963 |
its possible to dgun up cliffs
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defect
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major
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|
BA trunk
|
#965 |
Units target "wrong" things with area attack
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defect
|
major
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|
BA trunk
|
#971 |
adv pl list idle detection doesn't check obvious things
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defect
|
major
|
|
BA trunk
|
#973 |
adv pl list displaying "offers to play" as (sub) is broken
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defect
|
major
|
|
BA trunk
|
#979 |
minimap background is present without minimap in tab view
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|
defect
|
major
|
|
BA trunk
|
#1082 |
display custom chat actions in chonsole
|
Bluestone
|
task
|
major
|
|
BAR
|
#1129 |
LuaRules/Gadgets/fx_wreck_shards.lua:44: attempt to perform arithmetic on field 'minx' (a nil value)
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defect
|
major
|
|
BA trunk
|
#1130 |
LuaRules/Gadgets/unit_dynamic_collision_vol...:120: bad argument #2 to 'spSetPieceCollisionData' (invalid piece)
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defect
|
major
|
|
BA trunk
|
#1136 |
ProcessUnits: luaParser.Execute() failed: [string "gamedata/defs.lua"]:38: [string "gamedata/defs.lua"]:26: error = 2, gamedata/moveDefs.lua, [string "gamedata/moveDefs.lua"]:309: attempt to call field 'GetModOptions' (a nil value)
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defect
|
major
|
|
BA trunk
|
#1138 |
[string "LuaRules/Gadgets/unit_dynamic_collision_vol..."]:65: attempt to index field 'path' (a nil value)
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|
defect
|
major
|
|
BA trunk
|
#44 |
BAR - Nukes take too long to fire?
|
somebody
|
defect
|
minor
|
|
component1
|
#47 |
FPS mode problems
|
somebody
|
defect
|
minor
|
|
component1
|
#97 |
use smooth font (same as in healthbars) for rendering points/markers
|
somebody
|
enhancement
|
minor
|
|
BAR
|
#124 |
decals and dynamic lighting can be seen outside of los
|
somebody
|
defect
|
minor
|
|
component1
|
#314 |
Upgrade Trac to 1.0 and install SpamFilter
|
somebody
|
enhancement
|
minor
|
|
component1
|
#334 |
Improve redui build menu page allocation
|
somebody
|
defect
|
minor
|
|
component1
|
#337 |
would be nice to hvae a gadget that gives a command to reset mod widgets to default enabled/disabled settings
|
somebody
|
enhancement
|
minor
|
|
component1
|
#350 |
after [1049] cf2 cant handle godmode
|
somebody
|
defect
|
minor
|
|
component1
|
#429 |
in specfullview lockcamera only sees team of spectated player
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defect
|
minor
|
|
BA trunk
|
#449 |
crash involving waypoint dragger and unusual mouse buttons
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defect
|
minor
|
|
BA trunk
|
#528 |
Reduce the number of table creations to make less garbage
|
|
enhancement
|
minor
|
|
BA trunk
|
#549 |
playernames can be too long for awards gadget
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defect
|
minor
|
|
BA trunk
|
#557 |
factory mode for units that build units
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|
enhancement
|
minor
|
|
BA trunk
|
#559 |
Chili Funk's Selection menu takes 30 mb lua-ram
|
|
enhancement
|
minor
|
BAR Beta release
|
Chili
|
#570 |
targetting priorities
|
Bluestone
|
enhancement
|
minor
|
|
BA trunk
|
#614 |
Integrate from BAR into BA: Ally Cursors
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|
task
|
minor
|
|
BA trunk
|
#632 |
resigning before the game starts
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|
defect
|
minor
|
|
BA trunk
|
#635 |
healthbars eats perf when not drawing any bars
|
Bluestone
|
performance
|
minor
|
|
BA trunk
|
#643 |
chickens gui hides comcounter
|
|
defect
|
minor
|
|
Chickens
|
#666 |
UI scaling for very large screens
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|
task
|
minor
|
|
BAR
|
#678 |
Maverick is has a bad body/turret turnrate
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|
opinion
|
minor
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|
BA trunk
|
#698 |
replace auto_build_spacing and auto_build_facing with a single widet/gadget
|
|
defect
|
minor
|
|
BAR
|
#725 |
chilify select trim colour
|
beherith
|
defect
|
minor
|
|
BAR
|
#818 |
beep sound when ignored players chat
|
|
defect
|
minor
|
|
BA trunk
|
#829 |
left team had no coms but game didnt stop (1hour 30 min game)
|
|
defect
|
minor
|
|
BA trunk
|
#833 |
tooltip hides behind minimap
|
|
defect
|
minor
|
|
BAR
|
#868 |
Hotkey combinations for all units
|
|
opinion
|
minor
|
|
BAR
|
#957 |
Sokolov torpedos are blocked by shield
|
|
defect
|
minor
|
|
BA trunk
|
#983 |
top right widget stuff doesn't scale with screen
|
Bluestone
|
enhancement
|
minor
|
|
BAR
|
#1033 |
core t1 veh lab tilted units inside
|
|
defect
|
minor
|
|
BA trunk
|
#1106 |
make UI elements draggable
|
|
task
|
minor
|
|
BAR
|
#1120 |
Interface settings : Fullscreen resolution got its text overriding on reset settings button
|
|
defect
|
minor
|
|
BAR
|
#1126 |
Incorrect name displayed for commanders
|
|
defect
|
minor
|
|
BA trunk
|
#1139 |
unit_airbase gadget errors
|
|
defect
|
minor
|
|
BA trunk
|
#75 |
(useless spam advertising)
|
somebody
|
enhancement
|
trivial
|
|
component1
|
#135 |
enemyspotter vs teamplatter
|
somebody
|
defect
|
trivial
|
|
component1
|
#329 |
attack_aoe lua bug
|
somebody
|
defect
|
trivial
|
|
component1
|
#610 |
volume widget saves settings in wrong location
|
|
defect
|
trivial
|
|
BA trunk
|
#639 |
chickens don't offer state/cmd buttons
|
|
enhancement
|
trivial
|
|
BAR
|
#921 |
awards gadget tries to use gui shader via WG - gadgets do not have access to WG so it's dead code
|
|
defect
|
trivial
|
|
BA trunk
|
#933 |
split credits tab out from main menu widget into own file
|
|
task
|
trivial
|
|
BAR
|
#970 |
text on health bars is aligned badly
|
|
defect
|
trivial
|
|
BA trunk
|