#108 |
airlabs delay (0.92 testing)
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somebody
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defect
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major
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component1
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#109 |
units don't die when trans dies (spring 0.92 testing)
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somebody
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defect
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major
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component1
|
#112 |
Invulnerable aircrafts #2
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somebody
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defect
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major
|
|
component1
|
#113 |
decoy com explosion is tiny
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somebody
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defect
|
minor
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component1
|
#114 |
waits for turn is default now
|
somebody
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defect
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major
|
|
component1
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#115 |
some new colvols are too low for dgun
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somebody
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defect
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major
|
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component1
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#116 |
When spectating, in specfullview you still see all players cursor position.
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somebody
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defect
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minor
|
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component1
|
#117 |
Sharks Teeth Don't Float
|
somebody
|
defect
|
minor
|
|
component1
|
#118 |
comms dying in transports dont leave wrecks
|
somebody
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defect
|
major
|
|
component1
|
#120 |
test if commando hotfix can be removed
|
somebody
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defect
|
minor
|
|
component1
|
#121 |
Implement Weapon Impulse Handling in lua
|
somebody
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task
|
major
|
|
component1
|
#123 |
Commander keeps dgunning if a move order is give while aiming
|
somebody
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defect
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major
|
|
component1
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#125 |
armbrtha has part of its hitbox in the wrong place.
|
somebody
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defect
|
major
|
|
component1
|
#126 |
mines block allied units
|
somebody
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defect
|
major
|
|
component1
|
#127 |
another liche bug
|
somebody
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defect
|
major
|
|
component1
|
#129 |
overcraft take see-mine into account to compute their pathing and avoid them.
|
somebody
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defect
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minor
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component1
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#130 |
overcraft take see-mine into account to compute their pathing and avoid them.
|
somebody
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defect
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minor
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component1
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#131 |
when a player quits FFA to rejoin, or he crashes, he die and all his units are transform to metal
|
somebody
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defect
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minor
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component1
|
#132 |
[incl. code] hax fix
|
somebody
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enhancement
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critical
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component1
|
#133 |
give indication on cursor when a unit isn't able to fire at something within 'range' because of e.g. a hill
|
somebody
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enhancement
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major
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component1
|
#134 |
Unit_healthbar no longer show reload bar for shield in 92
|
somebody
|
defect
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major
|
|
component1
|
#136 |
BA logo for floris
|
somebody
|
defect
|
major
|
|
component1
|
#137 |
commando bugs
|
somebody
|
defect
|
major
|
|
component1
|
#166 |
/bitmaps/loadpictures/keybindscreen.jpg are wrong! z and c are must be swapped
|
somebody
|
defect
|
critical
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|
component1
|
#167 |
redconsole needs lua fix
|
somebody
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defect
|
major
|
|
component1
|
#315 |
comcounter gui is broken
|
somebody
|
defect
|
major
|
|
component1
|
#316 |
lockcamera has a bug with fps mode
|
somebody
|
defect
|
major
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|
component1
|
#317 |
more colvols
|
somebody
|
defect
|
critical
|
|
component1
|
#318 |
implement keybindings for snd_volume_osd.lua (see [979])
|
somebody
|
defect
|
major
|
|
component1
|
#319 |
check colvols for buildings too
|
somebody
|
defect
|
major
|
|
component1
|
#320 |
make context build remember its unit (?)
|
somebody
|
defect
|
minor
|
|
component1
|
#321 |
customformations line draws slightly out of place
|
somebody
|
defect
|
minor
|
|
component1
|
#322 |
unit script bugs
|
somebody
|
defect
|
major
|
|
component1
|
#323 |
lua error in mex upgrader
|
somebody
|
defect
|
major
|
|
component1
|
#324 |
comcounter places too many markers
|
somebody
|
defect
|
major
|
|
component1
|
#325 |
comgate has a loltastic bug
|
somebody
|
defect
|
major
|
|
component1
|
#326 |
enemy spotter rings are not visible on some maps
|
somebody
|
defect
|
major
|
|
component1
|
#327 |
All UnitPreDamaged callins need to be updated
|
somebody
|
defect
|
major
|
|
component1
|
#328 |
make mod option for game_no_close_spawn
|
somebody
|
defect
|
major
|
|
component1
|
#330 |
coop mode and !joinas aren't compatible
|
somebody
|
defect
|
major
|
|
BA trunk
|
#331 |
test what causes com counter to miscount
|
somebody
|
defect
|
major
|
|
component1
|
#332 |
unit initial queue gives a lua error in singeplayer mode
|
somebody
|
defect
|
minor
|
|
component1
|
#335 |
check pushing behaviour with 94.0
|
somebody
|
defect
|
major
|
|
component1
|
#336 |
hotkey "z" don't switches to metal view in initial queue widget
|
somebody
|
defect
|
major
|
|
component1
|
#338 |
don't implement mo_prevent_close_spawn if map is too small
|
somebody
|
defect
|
major
|
|
component1
|
#340 |
adv_unit_marker marks too much stuff
|
somebody
|
defect
|
major
|
|
component1
|
#341 |
adv player list doesnt display correct faction if you choose ingame
|
somebody
|
defect
|
major
|
|
component1
|
#342 |
test [1032] and add modoption
|
somebody
|
defect
|
critical
|
|
component1
|
#343 |
Deactivate /info when advplayerlist is switched on
|
somebody
|
defect
|
major
|
|
component1
|
#345 |
unit scripts folder lua error
|
somebody
|
defect
|
major
|
|
component1
|
#347 |
custom formations stipple effect could be improved alot
|
somebody
|
enhancement
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major
|
|
component1
|
#349 |
spectators are the wrong colour in lockcamera menu
|
somebody
|
defect
|
major
|
|
component1
|
#352 |
can't set waypoint for amphibous complex
|
somebody
|
defect
|
major
|
|
component1
|
#354 |
TRAC - could use component field on trac to differentiate BA/BAR/lua/etc bugs
|
somebody
|
enhancement
|
major
|
|
component2
|
#355 |
shrink cf2 circles slightly on zoom out
|
somebody
|
defect
|
major
|
|
component1
|
#356 |
ally cursors breaks in specfullview
|
somebody
|
defect
|
major
|
|
component1
|
#357 |
huge radar dots sometimes appear for units inside ground transports
|
somebody
|
defect
|
major
|
|
component1
|
#358 |
idlebuilders widget is very ugly
|
somebody
|
defect
|
major
|
|
component1
|
#359 |
smart area reclaim loads itself fully when spectating
|
somebody
|
defect
|
minor
|
|
component1
|
#361 |
advplayerlist doesn't save some of its settings
|
somebody
|
defect
|
major
|
|
component1
|
#362 |
Moving parts of pause widget don't work eith 94.1.1-463
|
somebody
|
defect
|
major
|
|
component1
|
#363 |
luathreading environment seems set wrong
|
somebody
|
defect
|
critical
|
|
component1
|
#364 |
check luathreadingmodel for 95.0
|
somebody
|
defect
|
critical
|
|
component1
|
#365 |
CCEG error with 94.1.1-463 and ba-svn
|
somebody
|
defect
|
major
|
|
component1
|
#366 |
screamer/merc doesnt fire in 94.1.1-413
|
somebody
|
defect
|
major
|
|
component1
|
#367 |
autotransport widget should not pick up scouts
|
somebody
|
defect
|
major
|
|
component1
|
#369 |
com warning siren is unreliable
|
somebody
|
defect
|
major
|
|
component1
|
#370 |
make icon for ground aa
|
somebody
|
defect
|
major
|
|
component1
|
#371 |
BAR - some missing files for ui
|
somebody
|
defect
|
major
|
|
component1
|
#372 |
BAR - transport ai thinks its an 'unsupported game'
|
somebody
|
defect
|
major
|
|
component1
|
#373 |
BAR - Mising units
|
somebody
|
defect
|
major
|
|
component1
|
#374 |
BAR - map tesselating can't handle some maps
|
somebody
|
defect
|
major
|
|
component1
|
#375 |
BAR - some things to push from BA repo
|
somebody
|
defect
|
major
|
|
component1
|
#376 |
BAR: more missing units
|
somebody
|
defect
|
major
|
|
component1
|
#377 |
context build bug with dragons eyes over water
|
somebody
|
defect
|
major
|
|
component1
|
#378 |
BAR: some UI issues
|
somebody
|
defect
|
major
|
|
component1
|
#379 |
BAR Chili: cant give orders on minimap
|
somebody
|
defect
|
major
|
|
component1
|
#384 |
BAR: vanishing menu buttons
|
somebody
|
defect
|
major
|
|
Chili
|
#387 |
crawling bombs have a huge seismic signature
|
somebody
|
defect
|
major
|
|
component1
|
#389 |
BAR: starting faction markers that appear on map are rendered on top of units
|
somebody
|
defect
|
major
|
|
component1
|
#391 |
BAR: menu changes after giving a build order
|
somebody
|
defect
|
major
|
|
Chili
|
#393 |
BAR: Nano is missing repair action
|
somebody
|
defect
|
major
|
|
component1
|
#394 |
BAR: text in chat console is missing colour
|
somebody
|
defect
|
major
|
|
BAR
|
#395 |
BAR: labs don't display their buildqueue
|
somebody
|
defect
|
major
|
|
component1
|
#397 |
BA Chicken : Request of BA 7.76 dependency - Errors report
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|
defect
|
major
|
|
BA trunk
|
#478 |
ARM t1 Geo animates before construction is finsiched
|
|
defect
|
minor
|
|
BAR
|
#479 |
No Cloaking visuals for ARM Twilight
|
|
defect
|
minor
|
|
BAR
|
#490 |
UI elements everywhere over the screen
|
|
defect
|
minor
|
|
BAR
|
#498 |
awards parsing for replay site
|
|
defect
|
major
|
|
BA trunk
|
#500 |
Changing game speed only shows highest/lowest speed when changing direction
|
|
defect
|
trivial
|
|
BAR
|
#501 |
Juggernaut's left most small laser can move full 360 degrees, other lasers can't
|
|
defect
|
trivial
|
|
BAR
|
#526 |
Subs not underwater
|
|
defect
|
minor
|
|
BA trunk
|
#532 |
FFA start point randomizer
|
|
enhancement
|
major
|
|
BA trunk
|
#571 |
Minimap clicks only move the widget
|
|
defect
|
major
|
|
BAR
|
#572 |
Moving widgets with simple right click and drag is not good
|
|
opinion
|
major
|
|
BAR
|
#573 |
Buildmenu icon bugs
|
|
defect
|
major
|
|
BAR
|
#574 |
Disable the clock when in windowed mode
|
|
enhancement
|
trivial
|
|
BAR
|
#1096 |
Fix on miinimap position / size on Speed-Metal maps likes.
|
|
enhancement
|
major
|
|
BAR
|
#1098 |
sInfo darkens the build pic too much
|
|
enhancement
|
trivial
|
BAR Beta release
|
BAR
|
#1105 |
Display CORE faction in lobby client
|
|
enhancement
|
minor
|
BAR Beta release
|
BAR
|