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Ticket Summary Owner Type Priority Milestone Component
#108 airlabs delay (0.92 testing) somebody defect major component1
#109 units don't die when trans dies (spring 0.92 testing) somebody defect major component1
#112 Invulnerable aircrafts #2 somebody defect major component1
#113 decoy com explosion is tiny somebody defect minor component1
#114 waits for turn is default now somebody defect major component1
#115 some new colvols are too low for dgun somebody defect major component1
#116 When spectating, in specfullview you still see all players cursor position. somebody defect minor component1
#117 Sharks Teeth Don't Float somebody defect minor component1
#118 comms dying in transports dont leave wrecks somebody defect major component1
#120 test if commando hotfix can be removed somebody defect minor component1
#121 Implement Weapon Impulse Handling in lua somebody task major component1
#123 Commander keeps dgunning if a move order is give while aiming somebody defect major component1
#125 armbrtha has part of its hitbox in the wrong place. somebody defect major component1
#126 mines block allied units somebody defect major component1
#127 another liche bug somebody defect major component1
#129 overcraft take see-mine into account to compute their pathing and avoid them. somebody defect minor component1
#130 overcraft take see-mine into account to compute their pathing and avoid them. somebody defect minor component1
#131 when a player quits FFA to rejoin, or he crashes, he die and all his units are transform to metal somebody defect minor component1
#132 [incl. code] hax fix somebody enhancement critical component1
#133 give indication on cursor when a unit isn't able to fire at something within 'range' because of e.g. a hill somebody enhancement major component1
#134 Unit_healthbar no longer show reload bar for shield in 92 somebody defect major component1
#136 BA logo for floris somebody defect major component1
#137 commando bugs somebody defect major component1
#166 /bitmaps/loadpictures/keybindscreen.jpg are wrong! z and c are must be swapped somebody defect critical component1
#167 redconsole needs lua fix somebody defect major component1
#315 comcounter gui is broken somebody defect major component1
#316 lockcamera has a bug with fps mode somebody defect major component1
#317 more colvols somebody defect critical component1
#318 implement keybindings for snd_volume_osd.lua (see [979]) somebody defect major component1
#319 check colvols for buildings too somebody defect major component1
#320 make context build remember its unit (?) somebody defect minor component1
#321 customformations line draws slightly out of place somebody defect minor component1
#322 unit script bugs somebody defect major component1
#323 lua error in mex upgrader somebody defect major component1
#324 comcounter places too many markers somebody defect major component1
#325 comgate has a loltastic bug somebody defect major component1
#326 enemy spotter rings are not visible on some maps somebody defect major component1
#327 All UnitPreDamaged callins need to be updated somebody defect major component1
#328 make mod option for game_no_close_spawn somebody defect major component1
#330 coop mode and !joinas aren't compatible somebody defect major BA trunk
#331 test what causes com counter to miscount somebody defect major component1
#332 unit initial queue gives a lua error in singeplayer mode somebody defect minor component1
#335 check pushing behaviour with 94.0 somebody defect major component1
#336 hotkey "z" don't switches to metal view in initial queue widget somebody defect major component1
#338 don't implement mo_prevent_close_spawn if map is too small somebody defect major component1
#340 adv_unit_marker marks too much stuff somebody defect major component1
#341 adv player list doesnt display correct faction if you choose ingame somebody defect major component1
#342 test [1032] and add modoption somebody defect critical component1
#343 Deactivate /info when advplayerlist is switched on somebody defect major component1
#345 unit scripts folder lua error somebody defect major component1
#347 custom formations stipple effect could be improved alot somebody enhancement major component1
#349 spectators are the wrong colour in lockcamera menu somebody defect major component1
#352 can't set waypoint for amphibous complex somebody defect major component1
#354 TRAC - could use component field on trac to differentiate BA/BAR/lua/etc bugs somebody enhancement major component2
#355 shrink cf2 circles slightly on zoom out somebody defect major component1
#356 ally cursors breaks in specfullview somebody defect major component1
#357 huge radar dots sometimes appear for units inside ground transports somebody defect major component1
#358 idlebuilders widget is very ugly somebody defect major component1
#359 smart area reclaim loads itself fully when spectating somebody defect minor component1
#361 advplayerlist doesn't save some of its settings somebody defect major component1
#362 Moving parts of pause widget don't work eith 94.1.1-463 somebody defect major component1
#363 luathreading environment seems set wrong somebody defect critical component1
#364 check luathreadingmodel for 95.0 somebody defect critical component1
#365 CCEG error with 94.1.1-463 and ba-svn somebody defect major component1
#366 screamer/merc doesnt fire in 94.1.1-413 somebody defect major component1
#367 autotransport widget should not pick up scouts somebody defect major component1
#369 com warning siren is unreliable somebody defect major component1
#370 make icon for ground aa somebody defect major component1
#371 BAR - some missing files for ui somebody defect major component1
#372 BAR - transport ai thinks its an 'unsupported game' somebody defect major component1
#373 BAR - Mising units somebody defect major component1
#374 BAR - map tesselating can't handle some maps somebody defect major component1
#375 BAR - some things to push from BA repo somebody defect major component1
#376 BAR: more missing units somebody defect major component1
#377 context build bug with dragons eyes over water somebody defect major component1
#378 BAR: some UI issues somebody defect major component1
#379 BAR Chili: cant give orders on minimap somebody defect major component1
#384 BAR: vanishing menu buttons somebody defect major Chili
#387 crawling bombs have a huge seismic signature somebody defect major component1
#389 BAR: starting faction markers that appear on map are rendered on top of units somebody defect major component1
#391 BAR: menu changes after giving a build order somebody defect major Chili
#393 BAR: Nano is missing repair action somebody defect major component1
#394 BAR: text in chat console is missing colour somebody defect major BAR
#395 BAR: labs don't display their buildqueue somebody defect major component1
#397 BA Chicken : Request of BA 7.76 dependency - Errors report defect major BA trunk
#478 ARM t1 Geo animates before construction is finsiched defect minor BAR
#479 No Cloaking visuals for ARM Twilight defect minor BAR
#490 UI elements everywhere over the screen defect minor BAR
#498 awards parsing for replay site defect major BA trunk
#500 Changing game speed only shows highest/lowest speed when changing direction defect trivial BAR
#501 Juggernaut's left most small laser can move full 360 degrees, other lasers can't defect trivial BAR
#526 Subs not underwater defect minor BA trunk
#532 FFA start point randomizer enhancement major BA trunk
#571 Minimap clicks only move the widget defect major BAR
#572 Moving widgets with simple right click and drag is not good opinion major BAR
#573 Buildmenu icon bugs defect major BAR
#574 Disable the clock when in windowed mode enhancement trivial BAR
#1096 Fix on miinimap position / size on Speed-Metal maps likes. enhancement major BAR
#1098 sInfo darkens the build pic too much enhancement trivial BAR Beta release BAR
#1105 Display CORE faction in lobby client enhancement minor BAR Beta release BAR
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